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https://github.com/Card-Forge/forge.git
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- Dev mode: added a way to add a card to top of the library instead of the bottom.
- Fixed a bug that caused the zone index not to be accounted for during changeZone (not sure how many things were affected by this, but it prevented putting a card on top of the library via moveToLibrary).
This commit is contained in:
@@ -77,7 +77,7 @@ public class Zone implements java.io.Serializable, Iterable<Card> {
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}
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}
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public final void add(final Card c, final Integer index) {
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public final void add(final Card c, final Integer index) {
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add(c, null, null);
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add(c, index, null);
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}
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}
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public void add(final Card c, final Integer index, final Card latestState) {
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public void add(final Card c, final Integer index, final Card latestState) {
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@@ -1937,6 +1937,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
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private SpellAbility lastAddedSA;
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private SpellAbility lastAddedSA;
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private boolean lastTrigs;
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private boolean lastTrigs;
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private boolean lastSummoningSickness;
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private boolean lastSummoningSickness;
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private boolean lastTopOfTheLibrary;
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private DevModeCheats() {
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private DevModeCheats() {
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}
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}
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@@ -2347,9 +2348,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
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game.getAction().invoke(new Runnable() {
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game.getAction().invoke(new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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if (targetZone != ZoneType.Battlefield) {
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if (targetZone == ZoneType.Battlefield) {
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game.getAction().moveTo(targetZone, forgeCard, null);
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} else {
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if (noTriggers) {
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if (noTriggers) {
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if (forgeCard.isPermanent() && !forgeCard.isAura()) {
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if (forgeCard.isPermanent() && !forgeCard.isAura()) {
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if (forgeCard.isCreature()) {
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if (forgeCard.isCreature()) {
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@@ -2405,6 +2404,18 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
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// playSa could fire some triggers
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// playSa could fire some triggers
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game.getStack().addAllTriggeredAbilitiesToStack();
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game.getStack().addAllTriggeredAbilitiesToStack();
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}
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}
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} else if (targetZone == ZoneType.Library) {
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if (!repeatLast) {
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lastTopOfTheLibrary = getGui().confirm(forgeCard.getView(),
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TextUtil.concatWithSpace("Should", forgeCard.toString(), "be added to the top or to the bottom of the library?"), true, Arrays.asList("Top", "Bottom"));
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}
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if (lastTopOfTheLibrary) {
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game.getAction().moveToLibrary(forgeCard, null, null);
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} else {
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game.getAction().moveToBottomOfLibrary(forgeCard, null, null);
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}
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} else {
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game.getAction().moveTo(targetZone, forgeCard, null);
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}
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}
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lastAdded = f;
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lastAdded = f;
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