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Merge branch 'oracle-updates-nonfunctional' into 'master'
Oracle updates nonfunctional See merge request core-developers/forge!579
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@@ -2,7 +2,7 @@ Name:Veteran Explorer
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ManaCost:G
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ManaCost:G
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Types:Creature Human Soldier Scout
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Types:Creature Human Soldier Scout
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PT:1/1
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.
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SVar:TrigChange:DB$ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 2 | Shuffle$ True
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SVar:TrigChange:DB$ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | DefinedPlayer$ Player | ChangeNum$ 2 | Shuffle$ True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/veteran_explorer.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/veteran_explorer.jpg
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Oracle:When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Oracle:When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.
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@@ -3,10 +3,10 @@ ManaCost:3 G G G
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Types:Creature Elemental Incarnation
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Types:Creature Elemental Incarnation
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PT:6/6
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PT:6/6
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K:Trample
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K:Trample
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.YouCtrl+Other | ReplaceWith$ Counters | PreventionEffect$ True | Description$ If damage would be dealt to a creature you control other than CARDNAME, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.YouCtrl+Other | ReplaceWith$ Counters | PreventionEffect$ True | Description$ If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
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SVar:Counters:DB$PutCounter | Defined$ ReplacedTarget | CounterType$ P1P1 | CounterNum$ X | References$ X
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SVar:Counters:DB$PutCounter | Defined$ ReplacedTarget | CounterType$ P1P1 | CounterNum$ X | References$ X
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SVar:X:ReplaceCount$DamageAmount
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SVar:X:ReplaceCount$DamageAmount
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.
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SVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCard
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SVar:TrigShuffle:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCard
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SVar:Picture:http://www.wizards.com/global/images/magic/general/vigor.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/vigor.jpg
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Oracle:Trample\nIf damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.\nWhen Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
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Oracle:Trample\nIf damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.\nWhen Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
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