- Fixing Dread Summons a bit to work better with replacement abilities

This commit is contained in:
Sol
2015-11-21 04:37:19 +00:00
parent 0d2dd5e8c9
commit 89ec9f43f1
2 changed files with 11 additions and 0 deletions

1
.gitattributes vendored
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@@ -4885,6 +4885,7 @@ forge-gui/res/cardsfolder/d/dread_slag.txt svneol=native#text/plain
forge-gui/res/cardsfolder/d/dread_slaver.txt -text
forge-gui/res/cardsfolder/d/dread_specter.txt svneol=native#text/plain
forge-gui/res/cardsfolder/d/dread_statuary.txt svneol=native#text/plain
forge-gui/res/cardsfolder/d/dread_summons.txt -text
forge-gui/res/cardsfolder/d/dread_warlock.txt svneol=native#text/plain
forge-gui/res/cardsfolder/d/dread_wight.txt -text
forge-gui/res/cardsfolder/d/dreadbore.txt -text

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@@ -0,0 +1,10 @@
Name:Dread Summons
ManaCost:X B B
Types:Sorcery
A:SP$ Mill | Cost$ X B B | NumCards$ X | References$ X | Defined$ Player | RememberMilled$ True | SubAbility$ DBToken | SpellDescription$ Each player puts the top X cards of his or her library into his or her graveyard. For each creature put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped.
SVar:DBToken:DB$ Token | TokenAmount$ Y | References$ Y | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b_2_2_zombie_c15
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$xPaid
SVar:Y:Count$ValidGraveyard Creature.IsRemembered
SVar:Picture:http://www.wizards.com/global/images/magic/general/dread_summons.jpg
Oracle:Each player puts the top X cards of his or her library into his or her graveyard. For each creature put into a graveyard this way, you put a 2/2 black Zombie creature token onto the battlefield tapped.