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Merge branch 'fixland' into 'master'
Fix playLand ETB check failing if lands changed by another effect See merge request core-developers/forge!4860
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@@ -1762,7 +1762,7 @@ public class Player extends GameEntity implements Comparable<Player> {
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public final boolean playLand(final Card land, final boolean ignoreZoneAndTiming) {
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// Dakkon Blackblade Avatar will use a similar effect
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if (canPlayLand(land, ignoreZoneAndTiming)) {
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this.playLandNoCheck(land);
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playLandNoCheck(land);
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return true;
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}
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@@ -1775,8 +1775,8 @@ public class Player extends GameEntity implements Comparable<Player> {
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if (land.isFaceDown()) {
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land.turnFaceUp(null);
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}
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final Card c = game.getAction().moveTo(getZone(ZoneType.Battlefield), land, null);
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game.copyLastState();
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final Card c = game.getAction().moveTo(getZone(ZoneType.Battlefield), land, null);
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game.updateLastStateForCard(c);
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// play a sound
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