remove excessive input lock for humanPlay ability. (it's locked anyway in paymana/select targets block)

This commit is contained in:
Maxmtg
2013-05-27 15:27:39 +00:00
parent a3e29f130d
commit 8809a5bdb6

View File

@@ -73,7 +73,7 @@ public class InputPassPriority extends InputPassPriorityBase {
} }
}; };
player.getGame().getInputQueue().lockAndInvokeGameAction(execAbility); player.getGame().getInputQueue().invokeGameAction(execAbility);
} }
else { else {
flashIncorrectAction(); flashIncorrectAction();