Changed canPlayAI for spDamageTgt[P] - a player-only target spell should ALWAYS return true.

This commit is contained in:
jendave
2011-08-06 02:52:15 +00:00
parent dd71f97310
commit 87c117c260

View File

@@ -1006,7 +1006,7 @@ public class CardFactory implements NewConstants {
if (TgtPlayer[0] == true) if (TgtPlayer[0] == true)
{ {
setTargetPlayer(Constant.Player.Human); setTargetPlayer(Constant.Player.Human);
return shouldTgtP(); return true; //shouldTgtP();
} }
if (TgtCreature[0] == true) if (TgtCreature[0] == true)