*Fixed putting cards in alternate states into the library (Grasp of Phantasms on an Ironfang for example)

This commit is contained in:
Hellfish
2011-11-04 10:58:06 +00:00
parent 2248ba76ee
commit 8797dbd8b2

View File

@@ -542,6 +542,11 @@ public class GameAction {
return c; return c;
} }
if(c.isInAlternateState())
{
c.changeState();
}
if ((p != null) && p.is(Constant.Zone.Battlefield)) { if ((p != null) && p.is(Constant.Zone.Battlefield)) {
c = AllZone.getCardFactory().copyCard(c); c = AllZone.getCardFactory().copyCard(c);
} }
@@ -2031,6 +2036,8 @@ public class GameAction {
this.exile(chosen); this.exile(chosen);
} }
} }
} else if (spell.getSourceCard().hasKeyword("Convoke")) {
} }
} // isSpell } // isSpell