*Added Skullbriar, the Walking Grave.

This commit is contained in:
Hellfish
2011-08-31 19:47:45 +00:00
parent 09439a6ec1
commit 875dec836d
3 changed files with 13 additions and 1 deletions

1
.gitattributes vendored
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@@ -6889,6 +6889,7 @@ res/cardsfolder/s/skull_collector.txt svneol=native#text/plain
res/cardsfolder/s/skull_fracture.txt svneol=native#text/plain
res/cardsfolder/s/skull_of_orm.txt svneol=native#text/plain
res/cardsfolder/s/skull_of_ramos.txt svneol=native#text/plain
res/cardsfolder/s/skullbriar_the_walking_grave.txt -text
res/cardsfolder/s/skullclamp.txt svneol=native#text/plain
res/cardsfolder/s/skullmead_cauldron.txt svneol=native#text/plain
res/cardsfolder/s/skullmulcher.txt svneol=native#text/plain

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@@ -0,0 +1,10 @@
Name:Skullbriar, the Walking Grave
ManaCost:B G
Types:Legendary Creature Zombie Elemental
Text:Counters remain on CARDNAME as it moves to any zone other than a player's hand or library.
PT:1/1
K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SetInfo:COM|Rare|http://magiccards.info/scans/en/cmd/227.jpg
End

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@@ -127,7 +127,8 @@ public class GameAction {
copied = AllZone.getCardFactory().copyCard(copied);
*/
//remove all counters from the card if destination is not the battlefield
if (!zone.is(Constant.Zone.Battlefield))
//UNLESS we're dealing with Skullbriar, the Walking Grave
if (!zone.is(Constant.Zone.Battlefield) && !(c.getName().equals("Skullbriar, the Walking Grave") && !zone.is(Constant.Zone.Hand) && !zone.is(Constant.Zone.Library)))
copied.clearCounters();
copied.setTimestamp(AllZone.getNextTimestamp());