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FIN: 3 cards (#7646)
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forge-gui/res/cardsfolder/upcoming/ancient_adamantoise.txt
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forge-gui/res/cardsfolder/upcoming/ancient_adamantoise.txt
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Name:Ancient Adamantoise
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ManaCost:5 G G G
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Types:Creature Turtle
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PT:8/20
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K:Vigilance
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K:Ward:3
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S:Mode$ NoCleanupDamage | ValidCard$ Card.Self | Description$ Damage isn't removed from this creature during cleanup steps.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Permanent.Other+YouCtrl | DamageTarget$ Self | ReplaceWith$ DmgMe | Description$ All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
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SVar:DmgMe:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Self | VarType$ Card
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When this creature dies, exile it and create ten tapped Treasure tokens.
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SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenAmount$ 10 | TokenTapped$ True
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Oracle:Vigilance, ward {3}\nDamage isn't removed from this creature during cleanup steps.\nAll damage that would be dealt to you and other permanents you control is dealt to this creature instead.\nWhen this creature dies, exile it and create ten tapped Treasure tokens.
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Name:Sidequest: Hunt the Mark
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ManaCost:3 B B
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When this enchantment enters, destroy up to one target creature.
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SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target creature.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | CheckSVar$ DiedThisTurn | TriggerDescription$ At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
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SVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenAmount$ 1 | SubAbility$ DBTransform
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SVar:DBTransform:DB$ SetState | Defined$ Self | ConditionCheckSVar$ NumTreasure | ConditionSVarCompare$ GE3 | Mode$ Transform
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SVar:DiedThisTurn:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.OppCtrl
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SVar:NumTreasure:Count$Valid Treasure.YouCtrl
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AlternateMode:DoubleFaced
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Oracle:When this enchantment enters, destroy up to one target creature.\nAt the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
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ALTERNATE
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Name:Yiazmat, Ultimate Mark
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ManaCost:no cost
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Colors:black
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Types:Legendary Creature Dragon
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PT:5/6
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A:AB$ Pump | Cost$ 1 B Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ NICKNAME gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
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SVar:DBTap:DB$ Tap | Defined$ Self
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Oracle:{1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
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forge-gui/res/cardsfolder/upcoming/stolen_uniform.txt
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forge-gui/res/cardsfolder/upcoming/stolen_uniform.txt
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Name:Stolen Uniform
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ManaCost:U
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Types:Instant
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A:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | RememberObjects$ ThisTargetedCard | SubAbility$ DBGainControl | SpellDescription$ Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
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SVar:DBGainControl:DB$ GainControl | ValidTgts$ Equipment | LoseControl$ EOT | SubAbility$ DBAttach
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SVar:DBAttach:DB$ Attach | Object$ ParentTarget | Defined$ Remembered | SubAbility$ DBDelayTrig
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SVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ ChangesController | ValidCard$ Card.IsTriggerRemembered | IsPresent$ Card.IsTriggerRemembered+AttachedTo Creature.YouCtrl | ValidOriginalController$ You | RememberObjects$ ParentTarget | ThisTurn$ True | Execute$ TrigUnattach | SubAbility$ DBCleanup | TriggerDescription$ When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
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SVar:TrigUnattach:DB$ Unattach | Defined$ DelayTriggerRememberedLKI
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
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