mirror of
https://github.com/Card-Forge/forge.git
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Ensure editions linked to cards properly
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -90,9 +90,12 @@ forge-gui/target
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forge-gui/tools/PerSetTrackingResults
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forge-gui/tools/PerSetTrackingResults
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forge-gui/tools/oracleScript.log
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forge-gui/tools/oracleScript.log
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forge-m-android/bin
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forge-m-android/bin
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forge-m-android/target
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forge-m-base/bin
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forge-m-base/bin
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forge-m-base/target
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forge-m-desktop/bin
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forge-m-desktop/bin
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forge-m-desktop/res
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forge-m-desktop/res
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forge-m-desktop/target
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forge-net/target
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forge-net/target
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/forge.profile.properties
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/forge.profile.properties
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/nbactions.xml
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/nbactions.xml
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@@ -86,7 +86,7 @@ public class Forge implements ApplicationListener {
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}
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}
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};
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};
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final CardStorageReader reader = new CardStorageReader(Constants.CARD_DATA_DIR, progressBarBridge, null);
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final CardStorageReader reader = new CardStorageReader(Constants.CARD_DATA_DIR, progressBarBridge, null);
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magicDb = new StaticData(reader, "res/editions", "res/blockdata");
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magicDb = new StaticData(reader, Constants.EDITIONS_DIR, Constants.BLOCK_DATA_DIR);
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bar.setDescription("Opening main window...");
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bar.setDescription("Opening main window...");
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@@ -40,12 +40,12 @@ public class MatchController {
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// It's important to run match in a different thread to allow GUI inputs to be invoked from inside game.
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// It's important to run match in a different thread to allow GUI inputs to be invoked from inside game.
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// Game is set on pause while gui player takes decisions
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// Game is set on pause while gui player takes decisions
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game.getAction().invoke(new Runnable() {
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/*game.getAction().invoke(new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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match.startGame(game);
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match.startGame(game);
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}
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}
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});
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});*/
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}
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}
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public final void endCurrentGame() {
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public final void endCurrentGame() {
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@@ -44,6 +44,8 @@ public final class Constants {
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public static final String PRICES_BOOSTER_FILE = _QUEST_DIR + "booster-prices.txt";
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public static final String PRICES_BOOSTER_FILE = _QUEST_DIR + "booster-prices.txt";
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public static final String BAZAAR_FILE = _QUEST_DIR + "bazaar/index.xml";
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public static final String BAZAAR_FILE = _QUEST_DIR + "bazaar/index.xml";
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public static final String CARD_DATA_DIR = _ASSETS_ROOT + "cardsfolder/";
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public static final String CARD_DATA_DIR = _ASSETS_ROOT + "cardsfolder/";
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public static final String EDITIONS_DIR = _ASSETS_ROOT + "editions/";
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public static final String BLOCK_DATA_DIR = _ASSETS_ROOT + "blockdata/";
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public static final String DECK_CUBE_DIR = _ASSETS_ROOT + "cube";
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public static final String DECK_CUBE_DIR = _ASSETS_ROOT + "cube";
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public static final String QUEST_WORLD_DIR = _QUEST_DIR + "worlds/";
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public static final String QUEST_WORLD_DIR = _QUEST_DIR + "worlds/";
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public static final String QUEST_PRECON_DIR = _QUEST_DIR + "precons/";
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public static final String QUEST_PRECON_DIR = _QUEST_DIR + "precons/";
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