- Logic correction in orderAndPlaySimultaneousSa (by pfps).

This commit is contained in:
Agetian
2017-01-06 19:28:37 +00:00
parent b2709a32fd
commit 8554b22ac0

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@@ -1238,8 +1238,8 @@ public class PlayerControllerHuman
orderedSAs = getGui().order("Select order for simultaneous abilities", "Resolve first", activePlayerSAs, null); orderedSAs = getGui().order("Select order for simultaneous abilities", "Resolve first", activePlayerSAs, null);
//save order to avoid needing to prompt a second time to order the same abilties //save order to avoid needing to prompt a second time to order the same abilties
savedOrder = new ArrayList<Integer>(activePlayerSAs.size()); savedOrder = new ArrayList<Integer>(activePlayerSAs.size());
for (SpellAbility sa : activePlayerSAs) { for (SpellAbility sa : orderedSAs) {
savedOrder.add(orderedSAs.indexOf(sa)); savedOrder.add(activePlayerSAs.indexOf(sa));
} }
orderedSALookup.put(saLookupKey, savedOrder); orderedSALookup.put(saLookupKey, savedOrder);
} }