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add Architects of Will (from Alara Reborn)
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -202,6 +202,7 @@ res/cardsfolder/arcbound_stinger.txt -text svneol=native#text/plain
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res/cardsfolder/arcbound_worker.txt -text svneol=native#text/plain
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res/cardsfolder/archaeological_dig.txt -text svneol=native#text/plain
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res/cardsfolder/archangel.txt -text svneol=native#text/plain
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res/cardsfolder/architects_of_will.txt -text svneol=native#text/plain
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res/cardsfolder/archivist.txt -text svneol=native#text/plain
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res/cardsfolder/archon_of_justice.txt -text svneol=native#text/plain
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res/cardsfolder/archon_of_redemption.txt -text svneol=native#text/plain
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10
res/cardsfolder/architects_of_will.txt
Normal file
10
res/cardsfolder/architects_of_will.txt
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@@ -0,0 +1,10 @@
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Name:Architects of Will
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ManaCost:2 U B
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Types:Artifact Creature Human Wizard
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Text:When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
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PT:3/3
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K:Cycling:UB
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/architects_of_will.jpg
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End
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@@ -20440,6 +20440,36 @@ public class CardFactory_Creatures {
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ability.setBeforePayMana(CardFactoryUtil.input_targetPermanent(ability));
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Architects of Will")) {
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/*
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* When Architects of Will enters the battlefield, look at the
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* top three cards of target player's library, then put them
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* back in any order.
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*/
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final SpellAbility ability = new Ability(card, "0") {
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@Override
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public void resolve() {
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AllZoneUtil.rearrangeTopOfLibrary(getTargetPlayer(), 3, false);
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}//resolve()
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};//SpellAbility
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Command intoPlay = new Command() {
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private static final long serialVersionUID = 3539746365351917811L;
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public void execute() {
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if(card.getController().equals(Constant.Player.Human)) {
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AllZone.InputControl.setInput(CardFactoryUtil.input_targetPlayer(ability));
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ButtonUtil.disableAll();
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}
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else { //Computer
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//not implemented for computer
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}//else
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}
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};
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ability.setStackDescription(cardName + " - rearrange top 3 cards of target player's library.");
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card.addComesIntoPlayCommand(intoPlay);
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}//*************** END ************ END **************************
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// Cards with Cycling abilities
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// -1 means keyword "Cycling" not found
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