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ULG: Mine, Mine, Mine!
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@@ -2101,7 +2101,10 @@ public class Player extends GameEntity implements Comparable<Player> {
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// since the last time state-based actions were checked, he or she loses the game.
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if (triedToDrawFromEmptyLibrary) {
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triedToDrawFromEmptyLibrary = false; // one-shot check
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return loseConditionMet(GameLossReason.Milled, null);
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// Mine, Mine, Mine! prevents decking
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if (!hasKeyword("You don't lose the game for drawing from an empty library.")) {
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return loseConditionMet(GameLossReason.Milled, null);
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}
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}
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// Rule 704.5c - If a player has ten or more poison counters, he or she loses the game.
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