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Roll back to libgdx 1.5.5 to avoid BitmapFont change conflicts
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1185,6 +1185,7 @@ forge-gui-desktop/src/test/java/forge/model/FModelTest.java -text
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forge-gui-ios/.classpath -text
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forge-gui-ios/.project -text
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forge-gui-ios/Info.plist.xml -text
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forge-gui-ios/libs/gdx-backend-robovm-sources.jar -text
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forge-gui-ios/libs/gdx-backend-robovm.jar -text
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forge-gui-ios/libs/gdx-sources.jar -text
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forge-gui-ios/libs/gdx.jar -text
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@@ -96,7 +96,7 @@
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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<artifactId>gdx-backend-android</artifactId>
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<version>1.5.6</version>
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<version>1.5.5</version>
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</dependency>
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</dependencies>
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forge-gui-ios/libs/gdx-backend-robovm-sources.jar
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forge-gui-ios/libs/gdx-backend-robovm-sources.jar
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@@ -74,7 +74,7 @@
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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<artifactId>gdx-backend-robovm</artifactId>
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<version>1.5.6</version>
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<version>1.5.5</version>
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</dependency>
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</dependencies>
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</project>
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@@ -27,7 +27,7 @@
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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<artifactId>gdx-backend-lwjgl</artifactId>
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<version>1.5.6</version>
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<version>1.5.5</version>
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</dependency>
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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@@ -58,12 +58,12 @@
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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<artifactId>gdx</artifactId>
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<version>1.5.6</version>
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<version>1.5.5</version>
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</dependency>
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<dependency>
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<groupId>com.badlogicgames.gdx</groupId>
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<artifactId>gdx-freetype</artifactId>
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<version>1.5.6</version>
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<version>1.5.5</version>
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</dependency>
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</dependencies>
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