mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 11:48:02 +00:00
Splash screen now loaded from skin (theme).
This commit is contained in:
@@ -35,7 +35,8 @@ public class FSkin {
|
||||
public ImageIcon btnRover = null;
|
||||
public ImageIcon btnLdown = null;
|
||||
public ImageIcon btnMdown = null;
|
||||
public ImageIcon btnRdown = null;
|
||||
public ImageIcon btnRdown = null;
|
||||
public ImageIcon splash = null;
|
||||
|
||||
public Color bg1a = Color.red;
|
||||
public Color bg1b = Color.red;
|
||||
@@ -68,6 +69,7 @@ public class FSkin {
|
||||
private final String btnLdownfile = "btnLdown.png";
|
||||
private final String btnMdownfile = "btnMdown.png";
|
||||
private final String btnRdownfile = "btnRdown.png";
|
||||
private final String splashfile = "bg_splash.jpg";
|
||||
|
||||
private ImageIcon tempImg;
|
||||
private Font tempFont;
|
||||
@@ -165,6 +167,7 @@ public class FSkin {
|
||||
btnLdown = retrieveImage(dirName + btnLdownfile);
|
||||
btnMdown = retrieveImage(dirName + btnMdownfile);
|
||||
btnRdown = retrieveImage(dirName + btnRdownfile);
|
||||
splash = retrieveImage(dirName + splashfile);
|
||||
|
||||
// Color palette
|
||||
File file= new File(dirName + paletteFile);
|
||||
|
||||
@@ -31,7 +31,7 @@ public class FModel {
|
||||
private final transient PrintStream oldSystemOut;
|
||||
private final transient PrintStream oldSystemErr;
|
||||
private BuildInfo buildInfo;
|
||||
private ForgePreferences preferences;
|
||||
public ForgePreferences preferences;
|
||||
private FGameState gameState;
|
||||
|
||||
/**
|
||||
|
||||
@@ -37,14 +37,14 @@ public class ApplicationView implements FView {
|
||||
* The splashFrame field is guaranteed to exist when this constructor
|
||||
* exits.
|
||||
*/
|
||||
public ApplicationView() {
|
||||
public ApplicationView(final FSkin skin) {
|
||||
|
||||
// We must use invokeAndWait here to fulfill the constructor's
|
||||
// contract.
|
||||
|
||||
UtilFunctions.invokeInEventDispatchThreadAndWait(new Runnable() { // NOPMD by Braids on 8/18/11 11:37 PM
|
||||
public void run() {
|
||||
splashFrame = new SplashFrame();
|
||||
splashFrame = new SplashFrame(skin);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ package forge.view.swing;
|
||||
import forge.Singletons;
|
||||
import forge.error.ErrorViewer;
|
||||
import forge.error.ExceptionHandler;
|
||||
import forge.gui.skin.FSkin;
|
||||
import forge.model.FModel;
|
||||
import forge.view.FView;
|
||||
|
||||
@@ -27,10 +28,13 @@ public final class Main {
|
||||
public static void main(final String[] args) {
|
||||
ExceptionHandler.registerErrorHandling();
|
||||
try {
|
||||
final FView view = new ApplicationView();
|
||||
Singletons.setView(view);
|
||||
final FModel model = new FModel(null);
|
||||
Singletons.setModel(model);
|
||||
|
||||
FSkin skin = new FSkin(model.preferences.skin);
|
||||
final FView view = new ApplicationView(skin);
|
||||
Singletons.setView(view);
|
||||
|
||||
|
||||
// Need this soon after card factory is loaded
|
||||
OldGuiNewGame.loadDynamicGamedata();
|
||||
|
||||
@@ -15,6 +15,7 @@ import javax.swing.JLabel;
|
||||
import javax.swing.KeyStroke;
|
||||
import javax.swing.SwingConstants;
|
||||
import javax.swing.SwingUtilities;
|
||||
import forge.gui.skin.FSkin;
|
||||
|
||||
import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
|
||||
|
||||
@@ -24,9 +25,7 @@ import net.slightlymagic.braids.util.progress_monitor.BraidsProgressMonitor;
|
||||
@SuppressWarnings("serial")
|
||||
public class SplashFrame extends JFrame {
|
||||
|
||||
// Inits: Visual changes can be made here.
|
||||
private static final String BG_ADDRESS = "res/images/ui/forgeSplash.jpg";
|
||||
|
||||
// Inits: Visual changes can be made here.
|
||||
private static final int BAR_PADDING_X = 20;
|
||||
private static final int BAR_PADDING_Y = 20;
|
||||
private static final int BAR_HEIGHT = 57;
|
||||
@@ -54,17 +53,17 @@ public class SplashFrame extends JFrame {
|
||||
* Throws {@link IllegalStateException} if not called from an event
|
||||
* dispatch thread.
|
||||
*/
|
||||
public SplashFrame() {
|
||||
public SplashFrame(FSkin skin) {
|
||||
super();
|
||||
|
||||
|
||||
if (!SwingUtilities.isEventDispatchThread()) {
|
||||
throw new IllegalStateException("SplashFrame() must be called from an event dispatch thread.");
|
||||
}
|
||||
|
||||
setUndecorated(true);
|
||||
|
||||
// Load icon and set preferred JFrame properties.
|
||||
final ImageIcon bgIcon = new ImageIcon(BG_ADDRESS);
|
||||
// Set preferred JFrame properties.
|
||||
final ImageIcon bgIcon = skin.splash;
|
||||
final int splashWidthPx = bgIcon.getIconWidth();
|
||||
final int splashHeightPx = bgIcon.getIconHeight();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user