From 83c4e972e1a52b5631f73dcf9201c3fbb673f836 Mon Sep 17 00:00:00 2001 From: Chris Date: Wed, 24 Apr 2013 21:03:59 +0000 Subject: [PATCH] - Converted precon deck descriptions to straight ASCII, M to Z. --- res/quest/precons/Merrow Riverways.dck | 2 +- res/quest/precons/Molimo's Might.dck | 2 +- res/quest/precons/Mystical Might.dck | 2 +- res/quest/precons/Presence of Mind.dck | 2 +- res/quest/precons/Rakdos Bloodsport.dck | 2 +- res/quest/precons/Rakdos Raid.dck | 2 +- res/quest/precons/Rituals of Rebirth.dck | 2 +- res/quest/precons/Simic Synthesis.dck | 2 +- res/quest/precons/Snowscape.dck | 2 +- res/quest/precons/Truth Seekers.dck | 2 +- res/quest/precons/Vampire Onslaught.dck | 2 +- res/quest/precons/Warrior's Code.dck | 2 +- res/quest/precons/Wild Rush.dck | 2 +- 13 files changed, 13 insertions(+), 13 deletions(-) diff --git a/res/quest/precons/Merrow Riverways.dck b/res/quest/precons/Merrow Riverways.dck index b6cbacc865b..778f314eb98 100644 --- a/res/quest/precons/Merrow Riverways.dck +++ b/res/quest/precons/Merrow Riverways.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Merrow Riverways -Description=Merfolk are slippery creatures, and you'll use that to your advantage in the “Merrow Riverways” deck. Plenty of Merfolk, like Streambed Aquitects and Silvergill Douser, have abilities that cause them to tap. +Description=Merfolk are slippery creatures, and you'll use that to your advantage in the "Merrow Riverways" deck. Plenty of Merfolk, like Streambed Aquitects and Silvergill Douser, have abilities that cause them to tap. Deck Type=constructed Set=LRW Image=merrow_riverways.jpg diff --git a/res/quest/precons/Molimo's Might.dck b/res/quest/precons/Molimo's Might.dck index 6c29bab6451..ae68551a603 100644 --- a/res/quest/precons/Molimo's Might.dck +++ b/res/quest/precons/Molimo's Might.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Molimo's Might -Description=The "Molimo’s Might" deck starts off a little slowly, but it finishes with a wallop. Early in the game, get as many Forests into play as possible. Rampant Growth and Civic Wayfinder are great ways to find more. Once you’ve got a bunch of lands out, you can play creatures that are just plain bigger than your opponent’s creatures. Half a dozen of them have a power of 5 or more! +Description=The "Molimo's Might" deck starts off a little slowly, but it finishes with a wallop. Early in the game, get as many Forests into play as possible. Rampant Growth and Civic Wayfinder are great ways to find more. Once you've got a bunch of lands out, you can play creatures that are just plain bigger than your opponent's creatures. Half a dozen of them have a power of 5 or more! Deck Type=constructed Set=10E Image=molimos_might.jpg diff --git a/res/quest/precons/Mystical Might.dck b/res/quest/precons/Mystical Might.dck index 41efb645d14..61817b0be03 100644 --- a/res/quest/precons/Mystical Might.dck +++ b/res/quest/precons/Mystical Might.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Mystical Might -Description=Attack early, attack often! That's the motto of the "Mystical Might" deck, which seeks to overwhelm your opponents with elusive—and illusory—creatures before they can mount a defense. +Description=Attack early, attack often! That's the motto of the "Mystical Might" deck, which seeks to overwhelm your opponents with elusive - and illusory - creatures before they can mount a defense. Deck Type=constructed Set=M12 Image=mystical_might.jpg diff --git a/res/quest/precons/Presence of Mind.dck b/res/quest/precons/Presence of Mind.dck index 0649f7a2234..dd96ae2b769 100644 --- a/res/quest/precons/Presence of Mind.dck +++ b/res/quest/precons/Presence of Mind.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Presence of Mind -Description=Call upon the rare, flying Djinn of Wishes to fulfill your desires. Then play head games with your opponent using spells that let you see into the future, control any opposing army, counter spells, and copy your opponent’s best creatures. +Description=Call upon the rare, flying Djinn of Wishes to fulfill your desires. Then play head games with your opponent using spells that let you see into the future, control any opposing army, counter spells, and copy your opponent's best creatures. Deck Type=constructed Set=M10 Image=presence_of_mind.jpg diff --git a/res/quest/precons/Rakdos Bloodsport.dck b/res/quest/precons/Rakdos Bloodsport.dck index 037f1a69631..b12699edb7f 100644 --- a/res/quest/precons/Rakdos Bloodsport.dck +++ b/res/quest/precons/Rakdos Bloodsport.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Rakdos Bloodsport -Description=The Cult of Rakdos is the most dangerous and reckless guild in all of Ravnica. With the “Rakdos Bloodsport” deck, you’ll need to adopt some of that mentality yourself. The guild’s mechanic—hellbent—rewards you for having no cards in your hand, a behavior that makes “careful” players cringe. But you must trust in the minions of Rakdos, throwing caution to the wind! +Description=The Cult of Rakdos is the most dangerous and reckless guild in all of Ravnica. With the "Rakdos Bloodsport" deck, you’ll need to adopt some of that mentality yourself. The guild's mechanic - hellbent - rewards you for having no cards in your hand, a behavior that makes "careful" players cringe. But you must trust in the minions of Rakdos, throwing caution to the wind! Deck Type=constructed Set=DIS Image=rakdos_bloodsport.jpg diff --git a/res/quest/precons/Rakdos Raid.dck b/res/quest/precons/Rakdos Raid.dck index a49cae3fdd6..a7500c1ef5a 100644 --- a/res/quest/precons/Rakdos Raid.dck +++ b/res/quest/precons/Rakdos Raid.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Rakdos Raid -Description=With the "Rakdos Raid" deck, you'll rein in the chaos of the Rakdos horde, and revel in the carnage of your enemy's downfall. At the core of the deck are creatures with the unleash ability. A creature with unleash can enter the battlefield with a +1/+1 counter on it—if it gives up the idea of playing defense. Get ready to start attacking your opponent and hit hard and fast. +Description=With the "Rakdos Raid" deck, you'll rein in the chaos of the Rakdos horde, and revel in the carnage of your enemy's downfall. At the core of the deck are creatures with the unleash ability. A creature with unleash can enter the battlefield with a +1/+1 counter on it - if it gives up the idea of playing defense. Get ready to start attacking your opponent and hit hard and fast. Deck Type=constructed Set=RTR Image=rakdos_raid.jpg diff --git a/res/quest/precons/Rituals of Rebirth.dck b/res/quest/precons/Rituals of Rebirth.dck index 1ee5b6e96bd..d23b054d8af 100644 --- a/res/quest/precons/Rituals of Rebirth.dck +++ b/res/quest/precons/Rituals of Rebirth.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Rituals of Rebirth -Description=Some view death as a door into another world. The “Rituals of Rebirth” deck views death as a revolving door that leads right back onto the battlefield! +Description=Some view death as a door into another world. The "Rituals of Rebirth" deck views death as a revolving door that leads right back onto the battlefield! Deck Type=constructed Set=PLC Image=rituals_of_rebirth.jpg diff --git a/res/quest/precons/Simic Synthesis.dck b/res/quest/precons/Simic Synthesis.dck index dfd3faccbed..ed31e50f631 100644 --- a/res/quest/precons/Simic Synthesis.dck +++ b/res/quest/precons/Simic Synthesis.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Simic Synthesis -Description=The Simic Combine is always evolvingÑliterally! The evolve mechanic means your creatures are constantly growing into new and unusual forms. A creature with evolve gets a +1/+1 counter if a larger creature (meaning it has a greater power or a greater toughness) enters the battlefield under your control. After enough evolutions, even the smallest creature can sit on top of the food chain. +Description=The Simic Combine is always evolving Ñ literally! The evolve mechanic means your creatures are constantly growing into new and unusual forms. A creature with evolve gets a +1/+1 counter if a larger creature (meaning it has a greater power or a greater toughness) enters the battlefield under your control. After enough evolutions, even the smallest creature can sit on top of the food chain. Deck Type=constructed Set=GTC Image=simic_synthesis.jpg diff --git a/res/quest/precons/Snowscape.dck b/res/quest/precons/Snowscape.dck index 555ccbe584b..852fe0a6e63 100644 --- a/res/quest/precons/Snowscape.dck +++ b/res/quest/precons/Snowscape.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Snowscape -Description=Grab your mittens and a shovel, because it’s hip-deep in snow in here! With the "Snowscape" deck, you’ll harness the powerful magic of the ice to freeze out your opponents. The deck is filled with snow permanents and cards that get more powerful with snow permanents around. Get a few of them working together, and the cold won’t be the only reason your opponent will be shivering. +Description=Grab your mittens and a shovel, because it's hip-deep in snow in here! With the "Snowscape" deck, you'll harness the powerful magic of the ice to freeze out your opponents. The deck is filled with snow permanents and cards that get more powerful with snow permanents around. Get a few of them working together, and the cold won't be the only reason your opponent will be shivering. Deck Type=constructed Set=CSP Image=snowscape.jpg diff --git a/res/quest/precons/Truth Seekers.dck b/res/quest/precons/Truth Seekers.dck index 0af2f064383..2d79dbd9f26 100644 --- a/res/quest/precons/Truth Seekers.dck +++ b/res/quest/precons/Truth Seekers.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Truth Seekers -Description=With the "Truth Seekers" deck you'll be loving life—it's packed with spells and abilities that'll raise your life total to the skies. The rest of the deck is filled with Spirits, and they have some nifty tricks up their sleeves. Many have "spiritcraft" abilities, which means they give you a benefit whenever you play another Spirit or Arcane spell. +Description=With the "Truth Seekers" deck you'll be loving life - it's packed with spells and abilities that'll raise your life total to the skies. The rest of the deck is filled with Spirits, and they have some nifty tricks up their sleeves. Many have "spiritcraft" abilities, which means they give you a benefit whenever you play another Spirit or Arcane spell. Deck Type=constructed Set=SOK Image=truth_seekers.jpg diff --git a/res/quest/precons/Vampire Onslaught.dck b/res/quest/precons/Vampire Onslaught.dck index b9fc76c43f2..ae0a733c0b6 100644 --- a/res/quest/precons/Vampire Onslaught.dck +++ b/res/quest/precons/Vampire Onslaught.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Vampire Onslaught -Description=Competitive Magic players often face the difficult choice between an aggressive deck that wins as fast as possible and a combo deck that uses powerful synergies to generate an insurmountable lead. With the "Vampire Onslaught" deck, you don't need to make that choice—you can have both! +Description=Competitive Magic players often face the difficult choice between an aggressive deck that wins as fast as possible and a combo deck that uses powerful synergies to generate an insurmountable lead. With the "Vampire Onslaught" deck, you don't need to make that choice - you can have both! Set=M12 Image=vampire_onslaught.jpg [main] diff --git a/res/quest/precons/Warrior's Code.dck b/res/quest/precons/Warrior's Code.dck index 74ded8c1c88..3c8200b0709 100644 --- a/res/quest/precons/Warrior's Code.dck +++ b/res/quest/precons/Warrior's Code.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Warrior's Code -Description=The "Warrior's Code" deck is a deck you can hear from across the room. It's not that fast and not that subtle—it's just brutal, relentless, and rip-roaringly face-smashy! It's primed to deliver the kind of whupping that'll leave welts. +Description=The "Warrior's Code" deck is a deck you can hear from across the room. It's not that fast and not that subtle - it's just brutal, relentless, and rip-roaringly face-smashy! It's primed to deliver the kind of whupping that'll leave welts. Deck Type=constructed Set=MOR Image=warriors_code.jpg diff --git a/res/quest/precons/Wild Rush.dck b/res/quest/precons/Wild Rush.dck index 459438da8fa..7ec84212417 100644 --- a/res/quest/precons/Wild Rush.dck +++ b/res/quest/precons/Wild Rush.dck @@ -5,7 +5,7 @@ MinDifficulty=0 MaxDifficulty=5 [metadata] Name=Wild Rush -Description=If you play by instinct, combining natural skill with unrelenting ferocity, you're sure to enjoy the "Wild Rush" deck led by Yeva, Nature's Herald. Yeva turns every green creature in your hand—including herself—into an opportunity for an ambush. +Description=If you play by instinct, combining natural skill with unrelenting ferocity, you're sure to enjoy the "Wild Rush" deck led by Yeva, Nature's Herald. Yeva turns every green creature in your hand - including herself - into an opportunity for an ambush. Deck Type=constructed Set=M13 Image=wild_rush.jpg