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- Prevent NPE when the spell is countered.
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@@ -69,7 +69,7 @@ public class ControlSpellEffect extends SpellAbilityEffect {
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GameObject obj = Iterables.getFirst(getDefinedOrTargeted(sa, "DefinedExchange"), null);
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if (obj instanceof Card) {
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Card c = (Card)obj;
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if (!(c.isInZone(ZoneType.Battlefield))) {
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if (!(c.isInZone(ZoneType.Battlefield)) || si == null) {
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// Exchanging object isn't available, continue
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continue;
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}
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