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- Fixed Effects not leaving Command zone.
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@@ -141,7 +141,7 @@ public class GameAction {
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boolean fromBattlefield = zoneFrom != null && zoneFrom.is(ZoneType.Battlefield);
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boolean fromBattlefield = zoneFrom != null && zoneFrom.is(ZoneType.Battlefield);
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//Rule 110.5g: A token that has left the battlefield can't move to another zone
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//Rule 110.5g: A token that has left the battlefield can't move to another zone
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if (c.isToken() && zoneFrom != null && !fromBattlefield) {
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if (c.isToken() && zoneFrom != null && !fromBattlefield && !zoneFrom.is(ZoneType.Command)) {
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return c;
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return c;
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}
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}
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