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deckManager has lazy initialization now
(in my private yet builds where Deck uses PrintedCards the decks loading before cardFactory caused NPEs)
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@@ -6,6 +6,7 @@ import java.util.Map;
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import net.slightlymagic.braids.util.UtilFunctions;
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import forge.card.cardFactory.CardFactoryInterface;
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import forge.card.cardFactory.LazyCardFactory;
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import forge.card.cardFactory.PreloadingCardFactory;
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import forge.card.mana.ManaPool;
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import forge.card.trigger.TriggerHandler;
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@@ -78,7 +79,7 @@ public final class AllZone implements NewConstants {
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private static Display display;
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/** Constant <code>DECK_MGR</code>. */
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private static final DeckManager DECK_MGR = new DeckManager(ForgeProps.getFile(NEW_DECKS));
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private static DeckManager deckManager;
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/**
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* <p>getHumanPlayer.</p>
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@@ -221,9 +222,10 @@ public final class AllZone implements NewConstants {
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* @since 1.0.15
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*/
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public static CardFactoryInterface getCardFactory() {
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if (cardFactory == null) {
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setCardFactory(new PreloadingCardFactory(ForgeProps.getFile(CARDSFOLDER)));
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}
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if (cardFactory == null) {
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//setCardFactory(new LazyCardFactory(ForgeProps.getFile(CARDSFOLDER)));
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setCardFactory(new PreloadingCardFactory(ForgeProps.getFile(CARDSFOLDER)));
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}
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return cardFactory;
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}
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@@ -638,7 +640,8 @@ public final class AllZone implements NewConstants {
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* @return dMgr
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*/
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public static DeckManager getDeckManager() {
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return DECK_MGR;
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if (deckManager == null) { deckManager = new DeckManager(ForgeProps.getFile(NEW_DECKS));}
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return deckManager;
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}
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/**
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