diff --git a/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java b/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java index 1cbddaffe4f..d7203dc8ab1 100644 --- a/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java +++ b/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java @@ -194,7 +194,7 @@ public class DigEffect extends SpellAbilityEffect { } else { // If all the cards are valid choices, no need for a separate reveal dialog to the chooser. - if (p == chooser) { + if (p == chooser && destZone1ChangeNum > 1) { delayedReveal = null; } valid = top; @@ -369,6 +369,7 @@ public class DigEffect extends SpellAbilityEffect { } } + // TODO This should be somewhere else, maybe like CardUtil or something like that // returns a List that is a subset of list with cards that share a name // with a permanent on the battlefield private static CardCollection sharesNameWithCardOnBattlefield(final Game game, final List list) {