- Better script for Price of Glory

This commit is contained in:
swordshine
2014-02-26 06:22:24 +00:00
parent fbbab5110c
commit 83363d7491
2 changed files with 6 additions and 6 deletions

View File

@@ -178,12 +178,11 @@ public class AiController {
private boolean checkCurseEffects() {
for (final Card c : game.getCardsIn(ZoneType.Battlefield)) {
for (Trigger t : c.getTriggers()) {
if (t.getMapParams().containsKey("CurseNonActive")
&& !player.equals(game.getPhaseHandler().getPlayerTurn())) {
return true;
}
if (c.hasSVar("CurseNonActiveEffect")
&& !player.equals(game.getPhaseHandler().getPlayerTurn())) {
return true;
}
}
return false;
}