Add files via upload (#5787)

This commit is contained in:
Renato Filipe Vidal Santos
2024-08-03 15:53:40 +01:00
committed by GitHub
parent bfe8c85e15
commit 831bb2d0ac
99 changed files with 213 additions and 205 deletions

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@@ -2,8 +2,8 @@ Name:Laboratory Brute
ManaCost:3 U ManaCost:3 U
Types:Creature Zombie Horror Types:Creature Zombie Horror
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, mill four cards.
SVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You SVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You
DeckHints:Ability$Delirium DeckHints:Ability$Delirium
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:When Laboratory Brute enters the battlefield, mill four cards. Oracle:When Laboratory Brute enters, mill four cards.

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@@ -2,6 +2,6 @@ Name:Labro Bot
ManaCost:5 ManaCost:5
Types:Host Artifact Creature Dog Types:Host Artifact Creature Dog
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | Host$ True | TriggerDescription$ When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | Host$ True | TriggerDescription$ When this creature enters, return target host card or card with augment from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Host.YouOwn,Card.YouOwn+withAugment SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Host.YouOwn,Card.YouOwn+withAugment
Oracle:When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand. Oracle:When this creature enters, return target host card or card with augment from your graveyard to your hand.

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@@ -20,10 +20,10 @@ ManaCost:3 W W
Types:Legendary Creature Gith Warrior Types:Legendary Creature Gith Warrior
PT:3/6 PT:3/6
K:Double Strike K:Double Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When this creature enters or specializes, seek a nonland permanent card with mana value 3 or less.
T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigSeek | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigSeek | Secondary$ True | TriggerDescription$ When this creature enters or specializes, seek a nonland permanent card with mana value 3 or less.
SVar:TrigSeek:DB$ Seek | Type$ Card.Permanent+nonLand+cmcLE3 SVar:TrigSeek:DB$ Seek | Type$ Card.Permanent+nonLand+cmcLE3
Oracle:Double strike\nWhen this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. Oracle:Double strike\nWhen this creature enters or specializes, seek a nonland permanent card with mana value 3 or less.
SPECIALIZE:BLUE SPECIALIZE:BLUE
@@ -32,14 +32,14 @@ ManaCost:3 W U
Types:Legendary Creature Gith Horror Warrior Types:Legendary Creature Gith Horror Warrior
PT:3/6 PT:3/6
K:Double Strike K:Double Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When this creature enters or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ When this creature enters or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
SVar:TrigChoose:DB$ ChooseCard | Choices$ Creature.OppCtrl | ChoiceZone$ Library | AtRandom$ True | SubAbility$ DBConjure SVar:TrigChoose:DB$ ChooseCard | Choices$ Creature.OppCtrl | ChoiceZone$ Library | AtRandom$ True | SubAbility$ DBConjure
SVar:DBConjure:DB$ MakeCard | DefinedName$ ChosenCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate SVar:DBConjure:DB$ MakeCard | DefinedName$ ChosenCard | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup SVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup
SVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell. SVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True
Oracle:Double strike\nWhen this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Oracle:Double strike\nWhen this creature enters or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
SPECIALIZE:BLACK SPECIALIZE:BLACK
@@ -48,10 +48,10 @@ ManaCost:3 W B
Types:Legendary Creature Gith Warrior Types:Legendary Creature Gith Warrior
PT:3/6 PT:3/6
K:Double Strike K:Double Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When this creature enters or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.
T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigReturn | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigReturn | Secondary$ True | TriggerDescription$ When this creature enters or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | MaxTotalTargetCMC$ 3 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to two target creature cards with total mana value 3 or less SVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | MaxTotalTargetCMC$ 3 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select up to two target creature cards with total mana value 3 or less
Oracle:Double strike\nWhen this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Oracle:Double strike\nWhen this creature enters or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield.
SPECIALIZE:RED SPECIALIZE:RED
@@ -60,11 +60,11 @@ ManaCost:3 R W
Types:Legendary Creature Gith Warrior Types:Legendary Creature Gith Warrior
PT:3/6 PT:3/6
K:Double Strike K:Double Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this creature enters or specializes, create two 1/1 white Soldier creature tokens.
T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens. T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ When this creature enters or specializes, create two 1/1 white Soldier creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier
DeckHas:Ability$Token & Type$Soldier DeckHas:Ability$Token & Type$Soldier
Oracle:Double strike\nWhen this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens. Oracle:Double strike\nWhen this creature enters or specializes, create two 1/1 white Soldier creature tokens.
SPECIALIZE:GREEN SPECIALIZE:GREEN
@@ -73,7 +73,7 @@ ManaCost:3 G W
Types:Legendary Creature Gith Warrior Types:Legendary Creature Gith Warrior
PT:3/6 PT:3/6
K:Double Strike K:Double Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this creature enters or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1. T:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ When this creature enters or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+Other | PumpZone$ Battlefield,Hand | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+Other | PumpZone$ Battlefield,Hand | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual
Oracle:Double strike\nWhen this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1. Oracle:Double strike\nWhen this creature enters or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.

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@@ -2,6 +2,6 @@ Name:Lagonna-Band Elder
ManaCost:2 W ManaCost:2 W
Types:Creature Centaur Advisor Types:Creature Centaur Advisor
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Enchantment.YouCtrl | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control an enchantment, you gain 3 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Enchantment.YouCtrl | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, if you control an enchantment, you gain 3 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
Oracle:When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. Oracle:When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.

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@@ -2,11 +2,11 @@ Name:Lagonna-Band Storyteller
ManaCost:3 W ManaCost:3 W
Types:Creature Centaur Advisor Types:Creature Centaur Advisor
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Enchantment.YouOwn | TgtPrompt$ Choose target enchantment from your graveyard | RememberChanged$ True | SubAbility$ DBGainLife SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Enchantment.YouOwn | TgtPrompt$ Choose target enchantment from your graveyard | RememberChanged$ True | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$CardManaCost SVar:X:Remembered$CardManaCost
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. Oracle:When Lagonna-Band Storyteller enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.

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@@ -2,8 +2,8 @@ Name:Lagrella, the Magpie
ManaCost:G W U ManaCost:G W U
Types:Legendary Creature Human Soldier Types:Legendary Creature Human Soldier
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile any number of other target creatures controlled by different players until NICKNAME leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile any number of other target creatures controlled by different players until NICKNAME leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ MaxTgt | TargetsWithDifferentControllers$ True | Duration$ UntilHostLeavesPlay | ReturnAbility$ DBReturn | ReturnValid$ Card.IsTriggerRemembered+YouCtrl SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ MaxTgt | TargetsWithDifferentControllers$ True | Duration$ UntilHostLeavesPlay | ReturnAbility$ DBReturn | ReturnValid$ Card.IsTriggerRemembered+YouCtrl
SVar:DBReturn:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. SVar:DBReturn:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ When an exiled card enters under your control this way, put two +1/+1 counters on it.
SVar:MaxTgt:PlayerCountPlayers$Amount SVar:MaxTgt:PlayerCountPlayers$Amount
Oracle:When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it. Oracle:When Lagrella, the Magpie enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.

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@@ -1,9 +1,9 @@
Name:Lair of the Hydra Name:Lair of the Hydra
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:ETBReplacement:Other:LandTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ If you control two or more other lands, CARDNAME enters tapped.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT1 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT1
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}. A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
A:AB$ Animate | Cost$ X G XMin1 | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Hydra | Colors$ Green | OverwriteColors$ True | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Hydra creature. It's still a land. X can't be 0. A:AB$ Animate | Cost$ X G XMin1 | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Hydra | Colors$ Green | OverwriteColors$ True | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Hydra creature. It's still a land. X can't be 0.
SVar:X:Count$xPaid SVar:X:Count$xPaid
Oracle:If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.\n{T}: Add {G}.\n{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. Oracle:If you control two or more other lands, Lair of the Hydra enters tapped.\n{T}: Add {G}.\n{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

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@@ -3,11 +3,11 @@ ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ Mana | Cost$ T Sac<1/Swamp> | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B}. A:AB$ Mana | Cost$ T Sac<1/Swamp> | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B}.
R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice a Swamp instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard. R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter, sacrifice a Swamp instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.
SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Swamp | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Swamp | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard
SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {B}.\n{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}. Oracle:If Lake of the Dead would enter, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.\n{T}: Add {B}.\n{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.

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@@ -2,7 +2,7 @@ Name:Lamplighter of Selhoff
ManaCost:4 U ManaCost:4 U
Types:Creature Zombie Horror Types:Creature Zombie Horror
PT:3/5 PT:3/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, if you control another Zombie, you may draw a card. If you do, discard a card.
SVar:TrigDraw:AB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Draw<1/You> SVar:TrigDraw:AB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Draw<1/You>
DeckHints:Type$Zombie DeckHints:Type$Zombie
Oracle:When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. Oracle:When Lamplighter of Selhoff enters, if you control another Zombie, you may draw a card. If you do, discard a card.

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@@ -2,7 +2,7 @@ Name:Landscaper Colos
ManaCost:5 W ManaCost:5 W
Types:Creature Goat Beast Types:Creature Goat Beast
PT:4/6 PT:4/6
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put target card from an opponent's graveyard on the bottom of their library. T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, put target card from an opponent's graveyard on the bottom of their library.
SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card in an opponent's graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Card.OppOwn | TgtPrompt$ Select target card in an opponent's graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1
K:TypeCycling:Basic:1 W K:TypeCycling:Basic:1 W
Oracle:When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.\nBasic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Oracle:When Landscaper Colos enters, put target card from an opponent's graveyard on the bottom of their library.\nBasic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

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@@ -1,8 +1,8 @@
Name:Lantern of the Lost Name:Lantern of the Lost
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from a graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, exile target card from a graveyard.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select target card in a graveyard | ValidTgts$ Card SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select target card in a graveyard | ValidTgts$ Card
A:AB$ ChangeZoneAll | Cost$ 1 T Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | AILogic$ ExileGraveyards | SubAbility$ DBDraw | SpellDescription$ Exile all cards from all graveyards, then draw a card. A:AB$ ChangeZoneAll | Cost$ 1 T Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | AILogic$ ExileGraveyards | SubAbility$ DBDraw | SpellDescription$ Exile all cards from all graveyards, then draw a card.
SVar:DBDraw:DB$ Draw | NumCards$ 1 | StackDescription$ None SVar:DBDraw:DB$ Draw | NumCards$ 1 | StackDescription$ None
Oracle:When Lantern of the Lost enters the battlefield, exile target card from a graveyard.\n{1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. Oracle:When Lantern of the Lost enters, exile target card from a graveyard.\n{1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.

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@@ -2,9 +2,9 @@ Name:Lantern Scout
ManaCost:2 W ManaCost:2 W
Types:Creature Human Scout Ally Types:Creature Human Scout Ally
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally you control enters, creatures you control gain lifelink until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Lifelink SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Lifelink
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:BuffedBy:Ally SVar:BuffedBy:Ally
DeckHints:Type$Ally DeckHints:Type$Ally
Oracle:Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. Oracle:Rally — Whenever Lantern Scout or another Ally you control enters, creatures you control gain lifelink until end of turn.

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@@ -2,9 +2,9 @@ Name:Laquatus's Champion
ManaCost:4 B B ManaCost:4 B B
Types:Creature Nightmare Horror Types:Creature Nightmare Horror
PT:6/3 PT:6/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target player loses 6 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters, target player loses 6 life.
SVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 6 | RememberTargets$ True | ForgetOtherTargets$ True SVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 6 | RememberTargets$ True | ForgetOtherTargets$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, that player gains 6 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, that player gains 6 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ Remembered | LifeAmount$ 6 SVar:TrigGainLife:DB$ GainLife | Defined$ Remembered | LifeAmount$ 6
A:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.
Oracle:When Laquatus's Champion enters the battlefield, target player loses 6 life.\nWhen Laquatus's Champion leaves the battlefield, that player gains 6 life.\n{B}: Regenerate Laquatus's Champion. Oracle:When Laquatus's Champion enters, target player loses 6 life.\nWhen Laquatus's Champion leaves the battlefield, that player gains 6 life.\n{B}: Regenerate Laquatus's Champion.

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@@ -4,7 +4,7 @@ Types:Enchantment
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.YouCtrl | ReplaceWith$ DmgMinus1 | Description$ If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.YouCtrl | ReplaceWith$ DmgMinus1 | Description$ If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
SVar:DmgMinus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X SVar:DmgMinus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X
SVar:X:ReplaceCount$DamageAmount/Minus.1 SVar:X:ReplaceCount$DamageAmount/Minus.1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Lashknife Barrier enters the battlefield, draw a card.\nIf a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. Oracle:When Lashknife Barrier enters, draw a card.\nIf a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

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@@ -9,4 +9,4 @@ SVar:BuffedBy:Swamp
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Color$Black & Type$Swamp DeckNeeds:Color$Black & Type$Swamp
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1 for each Swamp you control.\nEquip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.) Oracle:Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)\nEquipped creature gets +1/+1 for each Swamp you control.\nEquip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)

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@@ -1,9 +1,9 @@
Name:Lassoed by the Law Name:Lassoed by the Law
ManaCost:3 W ManaCost:3 W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_mercenary_tappump | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_mercenary_tappump | TokenOwner$ You
DeckHas:Ability$Token & Type$Mercenary DeckHas:Ability$Token & Type$Mercenary
Oracle:When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.\nWhen Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Oracle:When Lassoed by the Law enters, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield.\nWhen Lassoed by the Law enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

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@@ -4,7 +4,7 @@ Types:Creature Faerie Rogue
PT:3/1 PT:3/1
K:Flying K:Flying
K:Prowl:2 U K:Prowl:2 U
T:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self+prowled | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if its prowl cost was paid, draw a card. T:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self+prowled | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, if its prowl cost was paid, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
DeckNeeds:Type$Rogue DeckNeeds:Type$Rogue
Oracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. Oracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters, if its prowl cost was paid, draw a card.

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@@ -3,9 +3,9 @@ ManaCost:4 R R
Types:Legendary Creature Dragon Types:Legendary Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ ChangesZone | TriggerZones$ Battlefield | ValidCard$ Dragon.YouCtrl+nonToken+Other | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. T:Mode$ ChangesZone | TriggerZones$ Battlefield | ValidCard$ Dragon.YouCtrl+nonToken+Other | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying
A:AB$ PumpAll | Cost$ 1 R | ValidCards$ Dragon.YouCtrl | NumAtt$ +1 | NumDef$ +0 | SpellDescription$ Dragons you control get +1/+0 until end of turn. A:AB$ PumpAll | Cost$ 1 R | ValidCards$ Dragon.YouCtrl | NumAtt$ +1 | NumDef$ +0 | SpellDescription$ Dragons you control get +1/+0 until end of turn.
DeckHints:Type$Dragon DeckHints:Type$Dragon
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Flying\nWhenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.\n{1}{R}: Dragons you control get +1/+0 until end of turn. Oracle:Flying\nWhenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.\n{1}{R}: Dragons you control get +1/+0 until end of turn.

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@@ -3,8 +3,8 @@ ManaCost:2 R
Types:Creature Hellion Types:Creature Hellion
PT:4/4 PT:4/4
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters). T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters, you get {E}{E} (two energy counters).
SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2 SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your end step, sacrifice CARDNAME unless you pay {E}{E}. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your end step, sacrifice CARDNAME unless you pay {E}{E}.
SVar:TrigSac:DB$ Sacrifice | UnlessCost$ PayEnergy<2> | UnlessPayer$ You | SacValid$ Self SVar:TrigSac:DB$ Sacrifice | UnlessCost$ PayEnergy<2> | UnlessPayer$ You | SacValid$ Self
Oracle:Haste\nWhen Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters).\nAt the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}. Oracle:Haste\nWhen Lathnu Hellion enters, you get {E}{E} (two energy counters).\nAt the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.

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@@ -8,4 +8,4 @@ SVar:TrigUntap:AB$ Untap | Defined$ Self | Cost$ SubCounter<1/OIL> | SubAbility$
SVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 SVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:Lattice-Blade Mantis enters the battlefield with two oil counters on it.\nWhenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn. Oracle:Lattice-Blade Mantis enters with two oil counters on it.\nWhenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.

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@@ -8,4 +8,4 @@ A:AB$ Goad | Cost$ 2 Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$
SVar:AIPreference:SacCost$Artifact.token+nonCreature,Creature.token+powerLE1,Creature.cmcLE1+powerLE1 SVar:AIPreference:SacCost$Artifact.token+nonCreature,Creature.token+powerLE1,Creature.cmcLE1+powerLE1
DeckHints:Name$Kamber, the Plunderer DeckHints:Name$Kamber, the Plunderer
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
Oracle:Partner with Kamber, the Plunderer (When this creature enters the battlefield, target player may put Kamber into their hand from their library, then shuffle.)\nFirst strike\n{2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Oracle:Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.)\nFirst strike\n{2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

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@@ -4,6 +4,6 @@ Types:Creature Dragon
PT:5/4 PT:5/4
K:Assist K:Assist
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to target creature an opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters, it deals 4 damage to target creature an opponent controls.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 4 SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 4
Oracle:Assist (Another player can pay up to {7} of this spell's cost.)\nFlying\nWhen Lava-Field Overlord enters the battlefield, it deals 4 damage to target creature an opponent controls. Oracle:Assist (Another player can pay up to {7} of this spell's cost.)\nFlying\nWhen Lava-Field Overlord enters, it deals 4 damage to target creature an opponent controls.

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@@ -3,6 +3,6 @@ ManaCost:2 R R
Types:Creature Dog Types:Creature Dog
PT:4/4 PT:4/4
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to you. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters, it deals 4 damage to you.
SVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 4 SVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 4
Oracle:Haste\nWhen Lava Hounds enters the battlefield, it deals 4 damage to you. Oracle:Haste\nWhen Lava Hounds enters, it deals 4 damage to you.

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@@ -3,7 +3,7 @@ ManaCost:1 B R
Types:Creature Zombie Types:Creature Zombie
PT:4/3 PT:4/3
A:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. A:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a black or red creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, return a black or red creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.Black+cmcLE3+YouCtrl,Creature.Red+cmcLE3+YouCtrl SVar:NeedsToPlay:Creature.Black+cmcLE3+YouCtrl,Creature.Red+cmcLE3+YouCtrl
Oracle:When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.\n{2}: Lava Zombie gets +1/+0 until end of turn. Oracle:When Lava Zombie enters, return a black or red creature you control to its owner's hand.\n{2}: Lava Zombie gets +1/+0 until end of turn.

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@@ -2,9 +2,9 @@ Name:Lavabelly Sliver
ManaCost:1 R W ManaCost:1 R W
Types:Creature Sliver Types:Creature Sliver
PT:2/2 PT:2/2
S:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ ChangesZone | AddSVar$ LavabellyTrigDamage & LavabellyGainLife | Description$ Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." S:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ ChangesZone | AddSVar$ LavabellyTrigDamage & LavabellyGainLife | Description$ Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."
SVar:ChangesZone:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ LavabellyTrigDamage | TriggerDescription$ When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life. SVar:ChangesZone:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ LavabellyTrigDamage | TriggerDescription$ When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life.
SVar:LavabellyTrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker to damage | NumDmg$ 1 | SubAbility$ LavabellyGainLife SVar:LavabellyTrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker to damage | NumDmg$ 1 | SubAbility$ LavabellyGainLife
SVar:LavabellyGainLife:DB$ GainLife | LifeAmount$ 1 | Defined$ You SVar:LavabellyGainLife:DB$ GainLife | LifeAmount$ 1 | Defined$ You
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." Oracle:Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:3/3 PT:3/3
K:ETBReplacement:Other:ChooseEvenOdd K:ETBReplacement:Other:ChooseEvenOdd
SVar:ChooseEvenOdd:DB$ ChooseEvenOdd | Defined$ You | AILogic$ CMCOppControlsByPower | SpellDescription$ As CARDNAME enters the battlefield, choose odd or even. (Zero is even.) SVar:ChooseEvenOdd:DB$ ChooseEvenOdd | Defined$ You | AILogic$ CMCOppControlsByPower | SpellDescription$ As CARDNAME enters, choose odd or even. (Zero is even.)
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Card.cmcChosenEvenOdd,Emblem.cmcChosenEvenOdd:each mana value of chosenEvenOdd. | Description$ CARDNAME has protection from each mana value of the chosen quality. S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Protection:Card.cmcChosenEvenOdd,Emblem.cmcChosenEvenOdd:each mana value of chosenEvenOdd. | Description$ CARDNAME has protection from each mana value of the chosen quality.
Oracle:As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.)\nLavabrink Venturer has protection from each mana value of the chosen quality. Oracle:As Lavabrink Venturer enters, choose odd or even. (Zero is even.)\nLavabrink Venturer has protection from each mana value of the chosen quality.

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@@ -1,9 +1,10 @@
Name:Lavaclaw Reaches Name:Lavaclaw Reaches
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}. A:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.
A:AB$ Animate | Cost$ 1 B R | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Elemental | Colors$ Black,Red | OverwriteColors$ True | Abilities$ ABPump | SpellDescription$ Until end of turn, CARDNAME becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. A:AB$ Animate | Cost$ 1 B R | Defined$ Self | Power$ 2 | Toughness$ 2 | Types$ Creature,Elemental | Colors$ Black,Red | OverwriteColors$ True | Abilities$ ABPump | SpellDescription$ Until end of turn, CARDNAME becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
SVar:ABPump:AB$ Pump | Cost$ X | Defined$ Self | NumAtt$ +X | SpellDescription$ This creature gets +X/+0 until end of turn. SVar:ABPump:AB$ Pump | Cost$ X | Defined$ Self | NumAtt$ +X | SpellDescription$ This creature gets +X/+0 until end of turn.
SVar:X:Count$xPaid SVar:X:Count$xPaid
Oracle:Lavaclaw Reaches enters the battlefield tapped.\n{T}: Add {B} or {R}.\n{1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. Oracle:Lavaclaw Reaches enters tapped.\n{T}: Add {B} or {R}.\n{1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.

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@@ -8,4 +8,4 @@ SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIME | Counter
SVar:PlayMain1:ALWAYS SVar:PlayMain1:ALWAYS
SVar:NeedsToPlay:Creature.YouCtrl SVar:NeedsToPlay:Creature.YouCtrl
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. Oracle:Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.

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@@ -3,7 +3,7 @@ ManaCost:3 W U
Types:Legendary Creature Human Soldier Types:Legendary Creature Human Soldier
PT:4/4 PT:4/4
K:Protection from red K:Protection from red
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters, detain each nonland permanent your opponents control with mana value 4 or less.
SVar:Detain:DB$ PumpAll | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidCards$ Permanent.OppCtrl+nonLand+cmcLE4 SVar:Detain:DB$ PumpAll | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidCards$ Permanent.OppCtrl+nonLand+cmcLE4
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Protection from red\nWhen Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) Oracle:Protection from red\nWhen Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

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@@ -2,9 +2,9 @@ Name:Lazav, the Multifarious
ManaCost:U B ManaCost:U B
Types:Legendary Creature Shapeshifter Types:Legendary Creature Shapeshifter
PT:1/3 PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 SVar:TrigSurveil:DB$ Surveil | Amount$ 1
A:AB$ Clone | Cost$ X | ValidTgts$ Creature.YouOwn+cmcEQX | TgtZone$ Graveyard | TgtPrompt$ Select target creature card in your graveyard | AddTypes$ Legendary | NewName$ Lazav, the Multifarious | GainThisAbility$ True | SpellDescription$ CARDNAME becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. A:AB$ Clone | Cost$ X | ValidTgts$ Creature.YouOwn+cmcEQX | TgtZone$ Graveyard | TgtPrompt$ Select target creature card in your graveyard | AddTypes$ Legendary | NewName$ Lazav, the Multifarious | GainThisAbility$ True | SpellDescription$ CARDNAME becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
Oracle:When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\n{X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability. Oracle:When Lazav, the Multifarious enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\n{X}: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

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@@ -2,8 +2,8 @@ Name:Lazotep Reaver
ManaCost:1 B ManaCost:1 B
Types:Creature Zombie Beast Types:Creature Zombie Beast
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
SVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1 SVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1
DeckHints:Ability$Amass & Type$Zombie DeckHints:Ability$Amass & Type$Zombie
DeckHas:Ability$Amass|Counters|Token DeckHas:Ability$Amass|Counters|Token
Oracle:When Lazotep Reaver enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) Oracle:When Lazotep Reaver enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

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@@ -5,4 +5,4 @@ PT:3/3
K:etbCounter:M1M1:2 K:etbCounter:M1M1:2
A:AB$ MoveCounter | Cost$ U Q | ValidTgts$ Creature | TgtPrompt$ Select target creatures to move counters | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | CounterType$ Any | SpellDescription$ Move a counter from target creature onto a second target creature. A:AB$ MoveCounter | Cost$ U Q | ValidTgts$ Creature | TgtPrompt$ Select target creatures to move counters | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | CounterType$ Any | SpellDescription$ Move a counter from target creature onto a second target creature.
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Leech Bonder enters the battlefield with two -1/-1 counters on it.\n{U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.) Oracle:Leech Bonder enters with two -1/-1 counters on it.\n{U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.)

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@@ -1,6 +1,7 @@
Name:Leechridden Swamp Name:Leechridden Swamp
ManaCost:no cost ManaCost:no cost
Types:Land Swamp Types:Land Swamp
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ LoseLife | Cost$ B T | IsPresent$ Permanent.Black+YouCtrl | PresentCompare$ GE2 | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each opponent loses 1 life. Activate only if you control two or more black permanents. A:AB$ LoseLife | Cost$ B T | IsPresent$ Permanent.Black+YouCtrl | PresentCompare$ GE2 | Defined$ Player.Opponent | LifeAmount$ 1 | SpellDescription$ Each opponent loses 1 life. Activate only if you control two or more black permanents.
Oracle:({T}: Add {B}.)\nLeechridden Swamp enters the battlefield tapped.\n{B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents. Oracle:({T}: Add {B}.)\nLeechridden Swamp enters tapped.\n{B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.

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@@ -2,7 +2,7 @@ Name:Legate Lanius, Caesar's Ace
ManaCost:2 B R ManaCost:2 B R
Types:Legendary Creature Human Soldier Types:Legendary Creature Human Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ Decimate — When CARDNAME enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ Decimate — When CARDNAME enters, each opponent sacrifices a tenth of the creatures they control, rounded up.
SVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBSacrifice SVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBSacrifice
SVar:DBSacrifice:DB$ Sacrifice | Amount$ X | SacValid$ Creature | Defined$ Remembered SVar:DBSacrifice:DB$ Sacrifice | Amount$ X | SacValid$ Creature | Defined$ Remembered
SVar:X:Count$Valid Creature.RememberedPlayerCtrl/DivideEvenlyUp.10 SVar:X:Count$Valid Creature.RememberedPlayerCtrl/DivideEvenlyUp.10
@@ -10,4 +10,4 @@ T:Mode$ Sacrificed | ValidCard$ Creature.OppCtrl | Execute$ TrigPutCounter | Tri
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHints:Ability$Counters DeckHints:Ability$Counters
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.\nWhenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius. Oracle:Decimate — When Legate Lanius enters, each opponent sacrifices a tenth of the creatures they control, rounded up.\nWhenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.

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@@ -3,6 +3,6 @@ ManaCost:2 W W
Types:Creature Angel Warrior Types:Creature Angel Warrior
PT:4/3 PT:4/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Sideboard | Destination$ Hand | Reveal$ True | ChangeType$ Card.YouOwn+namedLegion Angel | ChangeNum$ 1 SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Sideboard | Destination$ Hand | Reveal$ True | ChangeType$ Card.YouOwn+namedLegion Angel | ChangeNum$ 1
Oracle:Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. Oracle:Flying\nWhen Legion Angel enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

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@@ -2,7 +2,7 @@ Name:Legion Conquistador
ManaCost:2 W ManaCost:2 W
Types:Creature Vampire Soldier Types:Creature Vampire Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedLegion Conquistador | ChangeNum$ X | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedLegion Conquistador | ChangeNum$ X | ShuffleNonMandatory$ True
SVar:X:Count$InYourLibrary SVar:X:Count$InYourLibrary
Oracle:When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle. Oracle:When Legion Conquistador enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.

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@@ -1,9 +1,9 @@
Name:Legion Extruder Name:Legion Extruder
ManaCost:1 R ManaCost:1 R
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to any target. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters, it deals 2 damage to any target.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2 SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2
A:AB$ Token | Cost$ 2 T Sac<1/Artifact.Other/another artifact> | TokenAmount$ 1 | TokenScript$ c_3_3_a_golem | TokenOwner$ You | SpellDescription$ Create a 3/3 colorless Golem artifact creature token. A:AB$ Token | Cost$ 2 T Sac<1/Artifact.Other/another artifact> | TokenAmount$ 1 | TokenScript$ c_3_3_a_golem | TokenOwner$ You | SpellDescription$ Create a 3/3 colorless Golem artifact creature token.
DeckHints:Ability$Sacrifice DeckHints:Ability$Sacrifice
DeckHas:Ability$Token & Type$Golem DeckHas:Ability$Token & Type$Golem
Oracle:When Legion Extruder enters the battlefield, it deals 2 damage to any target.\n{2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token. Oracle:When Legion Extruder enters, it deals 2 damage to any target.\n{2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.

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@@ -10,6 +10,7 @@ ALTERNATE
Name:Legion Stronghold Name:Legion Stronghold
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}. A:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.
Oracle:Legion Stronghold enters the battlefield tapped.\n{T}: Add {R} or {W}. Oracle:Legion Stronghold enters tapped.\n{T}: Add {R} or {W}.

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@@ -2,7 +2,7 @@ Name:Legion of Clay
ManaCost:3 G ManaCost:3 G
Types:Enchantment Types:Enchantment
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Trample | Description$ Creatures you control have trample. S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Trample | Description$ Creatures you control have trample.
T:Mode$ ChangesZoneAll | ValidCards$ Artifact.YouCtrl+nonToken | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1. T:Mode$ ChangesZoneAll | ValidCards$ Artifact.YouCtrl+nonToken | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever one or more nontoken artifacts you control enter, creatures you control perpetually get +1/+1.
SVar:TrigEffect:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual SVar:TrigEffect:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual
DeckHints:Type$Artifact|Golem|Construct|Thopter|Assembly-Worker|Myr|Necron|Juggernaut|Scarecrow DeckHints:Type$Artifact|Golem|Construct|Thopter|Assembly-Worker|Myr|Necron|Juggernaut|Scarecrow
Oracle:Creatures you control have trample.\nWhenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1. Oracle:Creatures you control have trample.\nWhenever one or more nontoken artifacts you control enter, creatures you control perpetually get +1/+1.

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@@ -1,12 +1,12 @@
Name:Legion's Landing Name:Legion's Landing
ManaCost:W ManaCost:W
Types:Legendary Enchantment Types:Legendary Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Vampire creature token with lifelink.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You
T:Mode$ AttackersDeclared | Execute$ DBTransform | ValidAttackers$ Creature | ValidAttackersAmount$ GE3 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with three or more creatures, transform CARDNAME. T:Mode$ AttackersDeclared | Execute$ DBTransform | ValidAttackers$ Creature | ValidAttackersAmount$ GE3 | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with three or more creatures, transform CARDNAME.
SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nWhen you attack with three or more creatures, transform Legion's Landing. Oracle:When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.\nWhen you attack with three or more creatures, transform Legion's Landing.
ALTERNATE ALTERNATE

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@@ -4,10 +4,10 @@ Types:Legendary Creature Elf Archer
PT:2/2 PT:2/2
K:Reach K:Reach
S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less. S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Legendary+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Legendary+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another legendary creature you control enters, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw SVar:TrigDraw:DB$ Draw
SVar:BuffedBy:Creature.Legendary SVar:BuffedBy:Creature.Legendary
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Reach\nLegolas Greenleaf can't be blocked by creatures with power 2 or less.\nWhenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Legolas Greenleaf.\nWhenever Legolas Greenleaf deals combat damage to a player, draw a card. Oracle:Reach\nLegolas Greenleaf can't be blocked by creatures with power 2 or less.\nWhenever another legendary creature you control enters, put a +1/+1 counter on Legolas Greenleaf.\nWhenever Legolas Greenleaf deals combat damage to a player, draw a card.

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@@ -1,11 +1,11 @@
Name:Lembas Name:Lembas
ManaCost:2 ManaCost:2
Types:Artifact Food Types:Artifact Food
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1, then draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry 1, then draw a card.
SVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw SVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
A:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life. A:AB$ GainLife | Cost$ 2 T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 3 | SpellDescription$ You gain 3 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ ShuffleCard | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, its owner shuffles it into their library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ ShuffleCard | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, its owner shuffles it into their library.
SVar:ShuffleCard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Defined$ TriggeredNewCardLKICopy | ChangeNum$ 1 | Shuffle$ True | Mandatory$ True SVar:ShuffleCard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | Defined$ TriggeredNewCardLKICopy | ChangeNum$ 1 | Shuffle$ True | Mandatory$ True
DeckHas:Ability$LifeGain|Sacrifice DeckHas:Ability$LifeGain|Sacrifice
Oracle:When Lembas enters the battlefield, scry 1, then draw a card.\n{2}, {T}, Sacrifice Lembas: You gain 3 life.\nWhen Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library. Oracle:When Lembas enters, scry 1, then draw a card.\n{2}, {T}, Sacrifice Lembas: You gain 3 life.\nWhen Lembas is put into a graveyard from the battlefield, its owner shuffles it into their library.

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@@ -2,10 +2,10 @@ Name:Lena, Selfless Champion
ManaCost:4 W W ManaCost:4 W W
Types:Legendary Creature Human Knight Types:Legendary Creature Human Knight
PT:3/3 PT:3/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Soldier creature token for each nontoken creature you control.
SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ w_1_1_soldier SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ w_1_1_soldier
SVar:X:Count$Valid Creature.nonToken+YouCtrl SVar:X:Count$Valid Creature.nonToken+YouCtrl
A:AB$ PumpAll | Cost$ Sac<1/NICKNAME> | ValidCards$ Creature.YouCtrl+powerLTY | KW$ Indestructible | SpellDescription$ Creatures you control with power less than NICKNAME's power gain indestructible until end of turn. A:AB$ PumpAll | Cost$ Sac<1/NICKNAME> | ValidCards$ Creature.YouCtrl+powerLTY | KW$ Indestructible | SpellDescription$ Creatures you control with power less than NICKNAME's power gain indestructible until end of turn.
SVar:Y:Count$CardPower SVar:Y:Count$CardPower
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. Oracle:When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control.\nSacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

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@@ -2,7 +2,7 @@ Name:Leonin Armorguard
ManaCost:2 G W ManaCost:2 G W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters, creatures you control get +1/+1 until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. Oracle:When Leonin Armorguard enters, creatures you control get +1/+1 until end of turn.

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@@ -5,4 +5,4 @@ S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ BolaTap | Descr
SVar:BolaTap:AB$ Tap | Cost$ T Unattach<OriginalHost/Leonin Bola> | ValidTgts$ Creature | SpellDescription$ Tap target creature. SVar:BolaTap:AB$ Tap | Cost$ T Unattach<OriginalHost/Leonin Bola> | ValidTgts$ Creature | SpellDescription$ Tap target creature.
K:Equip:1 K:Equip:1
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
Oracle:Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) Oracle:Equipped creature has "{T}, Unattach Leonin Bola: Tap target creature."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

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@@ -2,6 +2,6 @@ Name:Leonin Elder
ManaCost:W ManaCost:W
Types:Creature Cat Cleric Types:Creature Cat Cleric
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact enters the battlefield, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact enters, you may gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
Oracle:Whenever an artifact enters the battlefield, you may gain 1 life. Oracle:Whenever an artifact enters, you may gain 1 life.

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@@ -2,9 +2,9 @@ Name:Leonin Relic-Warder
ManaCost:W W ManaCost:W W
Types:Creature Cat Cleric Types:Creature Cat Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target artifact or enchantment. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may exile target artifact or enchantment.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.
SVar:TrigExile:DB$ ChangeZone | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile SVar:TrigExile:DB$ ChangeZone | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.\nWhen Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control. Oracle:When Leonin Relic-Warder enters, you may exile target artifact or enchantment.\nWhen Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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@@ -3,9 +3,9 @@ ManaCost:1 W
Types:Creature Cat Cleric Types:Creature Cat Cleric
PT:2/1 PT:2/1
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters, choose a creature card in your hand. It perpetually gains lifelink.
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Mandatory$ True | SubAbility$ DBPump SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Mandatory$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | PumpZone$ Hand | Defined$ ChosenCard | KW$ Lifelink | Duration$ Perpetual | SubAbility$ DBCleanup SVar:DBPump:DB$ Pump | PumpZone$ Hand | Defined$ ChosenCard | KW$ Lifelink | Duration$ Perpetual | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:Lifelink\nWhen Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. Oracle:Lifelink\nWhen Leonin Sanctifier enters, choose a creature card in your hand. It perpetually gains lifelink.

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@@ -2,7 +2,7 @@ Name:Leonin Snarecaster
ManaCost:1 W ManaCost:1 W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, you may tap target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, you may tap target creature.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Leonin Snarecaster enters the battlefield, you may tap target creature. Oracle:When Leonin Snarecaster enters, you may tap target creature.

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@@ -2,6 +2,6 @@ Name:Leonin Squire
ManaCost:1 W ManaCost:1 W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return target artifact card with mana value 1 or less from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.cmcLE1+YouCtrl SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.cmcLE1+YouCtrl
Oracle:When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand. Oracle:When Leonin Squire enters, return target artifact card with mana value 1 or less from your graveyard to your hand.

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@@ -2,7 +2,7 @@ Name:Let the Galaxy Burn
ManaCost:X 5 R ManaCost:X 5 R
Types:Sorcery Types:Sorcery
K:Cascade K:Cascade
A:SP$ DamageAll | ValidCards$ Creature.!ThisTurnEntered | NumDmg$ Y | SpellDescription$ CARDNAME deals X plus 2 damage to each creature that didn't enter the battlefield this turn. A:SP$ DamageAll | ValidCards$ Creature.!ThisTurnEntered | NumDmg$ Y | SpellDescription$ CARDNAME deals X plus 2 damage to each creature that didn't enter this turn.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Y:SVar$X/Plus.2 SVar:Y:SVar$X/Plus.2
Oracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nLet the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn. Oracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nLet the Galaxy Burn deals X plus 2 damage to each creature that didn't enter this turn.

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@@ -1,10 +1,10 @@
Name:Lethal Vapors Name:Lethal Vapors
ManaCost:2 B B ManaCost:2 B B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy it. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters, destroy it.
SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCardLKICopy SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCardLKICopy
A:AB$ Destroy | Cost$ 0 | Defined$ Self | SubAbility$ DBSkipTurn | Activator$ Player | AILogic$ WillSkipTurn | SpellDescription$ Destroy CARDNAME. You skip your next turn. Any player may activate this ability. A:AB$ Destroy | Cost$ 0 | Defined$ Self | SubAbility$ DBSkipTurn | Activator$ Player | AILogic$ WillSkipTurn | SpellDescription$ Destroy CARDNAME. You skip your next turn. Any player may activate this ability.
SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1 | AILogic$ Always SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1 | AILogic$ Always
SVar:AICurseEffect:DestroyCreature SVar:AICurseEffect:DestroyCreature
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Whenever a creature enters the battlefield, destroy it.\n{0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability. Oracle:Whenever a creature enters, destroy it.\n{0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.

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@@ -2,7 +2,7 @@ Name:Leveler
ManaCost:5 ManaCost:5
Types:Artifact Creature Juggernaut Types:Artifact Creature Juggernaut
PT:10/10 PT:10/10
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters, exile all cards from your library.
SVar:TrigExileYourLibrary:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile SVar:TrigExileYourLibrary:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Leveler enters the battlefield, exile all cards from your library. Oracle:When Leveler enters, exile all cards from your library.

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@@ -3,7 +3,8 @@ ManaCost:5 U U U U
Types:Creature Leviathan Types:Creature Leviathan
PT:10/10 PT:10/10
K:Trample K:Trample
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
K:CARDNAME doesn't untap during your untap step. K:CARDNAME doesn't untap during your untap step.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap CARDNAME.
SVar:TrigUntap:AB$ Untap | Cost$ Sac<2/Island> SVar:TrigUntap:AB$ Untap | Cost$ Sac<2/Island>
@@ -11,4 +12,4 @@ S:Mode$ CantAttackUnless | ValidCard$ Creature.Self | Cost$ Sac<2/Island> | Desc
SVar:NeedsToPlayVar:Y GE4 SVar:NeedsToPlayVar:Y GE4
SVar:Y:Count$Valid Island.YouCtrl SVar:Y:Count$Valid Island.YouCtrl
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Trample\nLeviathan enters the battlefield tapped and doesn't untap during your untap step.\nAt the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.\nLeviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) Oracle:Trample\nLeviathan enters tapped and doesn't untap during your untap step.\nAt the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.\nLeviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

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@@ -5,4 +5,4 @@ PT:2/2
K:Partner:Lore Weaver K:Partner:Lore Weaver
A:AB$ Untap | Cost$ T | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Untap two target lands. A:AB$ Untap | Cost$ T | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Untap two target lands.
DeckHints:Name$Lore Weaver DeckHints:Name$Lore Weaver
Oracle:Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)\n{T}: Untap two target lands. Oracle:Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.)\n{T}: Untap two target lands.

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@@ -3,9 +3,9 @@ ManaCost:5 W
Types:Enchantment Types:Enchantment
K:Flash K:Flash
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ Domain — This spell costs {1} less to cast for each basic land type among lands you control. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ Domain — This spell costs {1} less to cast for each basic land type among lands you control.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.
SVar:TrigExile:DB$ ChangeZone | TargetMin$ 1 | IsCurse$ True | Duration$ UntilHostLeavesPlay | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Choose target nonland permanent an opponent controls | Origin$ Battlefield | Destination$ Exile SVar:TrigExile:DB$ ChangeZone | TargetMin$ 1 | IsCurse$ True | Duration$ UntilHostLeavesPlay | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Choose target nonland permanent an opponent controls | Origin$ Battlefield | Destination$ Exile
SVar:X:Count$Domain SVar:X:Count$Domain
SVar:OblivionRing:TRUE SVar:OblivionRing:TRUE
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Flash\nDomain — This spell costs {1} less to cast for each basic land type among lands you control.\nWhen Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield. Oracle:Flash\nDomain — This spell costs {1} less to cast for each basic land type among lands you control.\nWhen Leyline Binding enters, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.

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@@ -4,8 +4,8 @@ Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1. S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control enters, you may gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.\nCreatures you control get +0/+1.\nWhenever a creature enters the battlefield under your control, you may gain 1 life. Oracle:If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.\nCreatures you control get +0/+1.\nWhenever a creature you control enters, you may gain 1 life.

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@@ -1,8 +1,9 @@
Name:Library Name:Library
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}. A:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.
A:AB$ Investigate | Cost$ 4 T | SpellDescription$ Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") A:AB$ Investigate | Cost$ 4 T | SpellDescription$ Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
DeckHints:Ability$Investigate|Token DeckHints:Ability$Investigate|Token
Oracle:Library enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Oracle:Library enters tapped.\n{T}: Add {U} or {R}.\n{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

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@@ -1,7 +1,7 @@
Name:Lich Name:Lich
ManaCost:B B B B ManaCost:B B B B
Types:Enchantment Types:Enchantment
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LoseLife | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, you lose life equal to your life total. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LoseLife | ReplacementResult$ Updated | Description$ As CARDNAME enters, you lose life equal to your life total.
SVar:LoseLife:DB$ LoseLife | LifeAmount$ LifeTotal SVar:LoseLife:DB$ LoseLife | LifeAmount$ LifeTotal
SVar:LifeTotal:Count$YourLifeTotal SVar:LifeTotal:Count$YourLifeTotal
S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life. S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.
@@ -17,4 +17,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigLose:DB$ LosesGame | Defined$ You SVar:TrigLose:DB$ LosesGame | Defined$ You
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
Oracle:As Lich enters the battlefield, you lose life equal to your life total.\nYou don't lose the game for having 0 or less life.\nIf you would gain life, draw that many cards instead.\nWhenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.\nWhen Lich is put into a graveyard from the battlefield, you lose the game. Oracle:As Lich enters, you lose life equal to your life total.\nYou don't lose the game for having 0 or less life.\nIf you would gain life, draw that many cards instead.\nWhenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.\nWhen Lich is put into a graveyard from the battlefield, you lose the game.

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@@ -3,8 +3,8 @@ ManaCost:3 G
Types:Creature Tyranid Types:Creature Tyranid
PT:3/3 PT:3/3
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE1 | TriggerDescription$ Pheromone Trail — When CARDNAME enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ X | SVarCompare$ GE1 | TriggerDescription$ Pheromone Trail — When CARDNAME enters, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
SVar:TrigToken:DB$ Token | TokenScript$ g_3_3_tyranid_warrior_trample SVar:TrigToken:DB$ Token | TokenScript$ g_3_3_tyranid_warrior_trample
SVar:X:Count$ThisTurnEntered_Battlefield_Creature.OppCtrl SVar:X:Count$ThisTurnEntered_Battlefield_Creature.OppCtrl
DeckHas:Ability$Token & Type$Warrior DeckHas:Ability$Token & Type$Warrior
Oracle:Flash\nPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample. Oracle:Flash\nPheromone Trail — When Lictor enters, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.

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@@ -2,9 +2,9 @@ Name:Lieutenants of the Guard
ManaCost:4 W ManaCost:4 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on CARDNAME for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Council's dilemma — When CARDNAME enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on CARDNAME for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
SVar:TrigChangeZone:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Strength,Numbers | SubAbility$ DBVoteStrength | AILogic$ StrengthOrNumbers SVar:TrigChangeZone:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Strength,Numbers | SubAbility$ DBVoteStrength | AILogic$ StrengthOrNumbers
SVar:DBVoteStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumStrength | SubAbility$ DBVoteNumbers SVar:DBVoteStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumStrength | SubAbility$ DBVoteNumbers
SVar:DBVoteNumbers:DB$ Token | TokenAmount$ VoteNumNumbers | TokenScript$ w_1_1_soldier | TokenOwner$ You SVar:DBVoteNumbers:DB$ Token | TokenAmount$ VoteNumNumbers | TokenScript$ w_1_1_soldier | TokenOwner$ You
DeckHas:Ability$Counters|Token DeckHas:Ability$Counters|Token
Oracle:Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. Oracle:Council's dilemma — When Lieutenants of the Guard enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

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@@ -1,8 +1,8 @@
Name:Life Finds a Way Name:Life Finds a Way
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigPopulate | TriggerDescription$ Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigPopulate | TriggerDescription$ Whenever a nontoken creature you control with power 4 or greater enters, populate. (Create a token that's a copy of a creature token you control.)
SVar:TrigPopulate:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | ChoiceTitle$ Select a creature token to copy SVar:TrigPopulate:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | ChoiceTitle$ Select a creature token to copy
DeckHints:Ability$Token DeckHints:Ability$Token
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) Oracle:Whenever a nontoken creature you control with power 4 or greater enters, populate. (Create a token that's a copy of a creature token you control.)

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@@ -8,10 +8,10 @@ K:Haste
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
SVar:TrigPump:DB$ Pump | NumAtt$ X SVar:TrigPump:DB$ Pump | NumAtt$ X
SVar:X:Count$Valid Creature.YouCtrl SVar:X:Count$Valid Creature.YouCtrl
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+nonToken | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+nonToken | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ Opponent | RememberTokens$ True | SubAbility$ DBGoad SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | Controller$ Opponent | RememberTokens$ True | SubAbility$ DBGoad
SVar:DBGoad:DB$ Goad | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBGoad:DB$ Goad | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:NeedsToPlayVar:X GE3 SVar:NeedsToPlayVar:X GE3
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:First strike, trample, haste\nWhenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.\nWhen Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.) Oracle:First strike, trample, haste\nWhenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.\nWhen Life of the Party enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

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@@ -3,6 +3,6 @@ ManaCost:1 B B
Types:Creature Zombie Warrior Types:Creature Zombie Warrior
PT:3/1 PT:3/1
K:Intimidate K:Intimidate
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Creature.Green,Creature.White | ChangeNum$ 1 | IsCurse$ True SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Creature.Green,Creature.White | ChangeNum$ 1 | IsCurse$ True
Oracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nWhen Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. Oracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nWhen Lifebane Zombie enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

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@@ -9,4 +9,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower | SubAbility$ DBDrawCards SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower | SubAbility$ DBDrawCards
SVar:DBDrawCards:DB$ Draw | NumCards$ XPower SVar:DBDrawCards:DB$ Draw | NumCards$ XPower
SVar:XPower:TriggeredCard$CardPower SVar:XPower:TriggeredCard$CardPower
Oracle:Trample\nLifeblood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Lifeblood Hydra dies, you gain life and draw cards equal to its power. Oracle:Trample\nLifeblood Hydra enters with X +1/+1 counters on it.\nWhen Lifeblood Hydra dies, you gain life and draw cards equal to its power.

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@@ -3,6 +3,6 @@ ManaCost:4 G
Types:Creature Elf Warrior Types:Creature Elf Warrior
PT:4/4 PT:4/4
K:Trample K:Trample
K:etbCounter:P1P1:2:CheckSVar$ Revolt:Revolt — CARDNAME enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. K:etbCounter:P1P1:2:CheckSVar$ Revolt:Revolt — CARDNAME enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
SVar:Revolt:Count$Revolt.1.0 SVar:Revolt:Count$Revolt.1.0
Oracle:Trample\nRevolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn. Oracle:Trample\nRevolt — Lifecraft Cavalry enters with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

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@@ -1,6 +1,6 @@
Name:Lifegift Name:Lifegift
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters, you may gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
Oracle:Whenever a land enters the battlefield, you may gain 1 life. Oracle:Whenever a land enters, you may gain 1 life.

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@@ -2,9 +2,10 @@ Name:"Lifetime" Pass Holder
ManaCost:B ManaCost:B
Types:Creature Zombie Guest Types:Creature Zombie Guest
PT:2/1 PT:2/1
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigOpenAttraction | TriggerDescription$ When CARDNAME dies, open an Attraction. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigOpenAttraction | TriggerDescription$ When CARDNAME dies, open an Attraction.
SVar:TrigOpenAttraction:DB$ OpenAttraction SVar:TrigOpenAttraction:DB$ OpenAttraction
T:Mode$ RolledDie | TriggerZones$ Graveyard | Execute$ TrigReturn | ValidResult$ 6 | RolledToVisitAttractions$ True | ValidPlayer$ You | TriggerDescription$ Whenever you roll to visit your Attractions, if you roll a 6, you may return CARDNAME from your graveyard to the battlefield. T:Mode$ RolledDie | TriggerZones$ Graveyard | Execute$ TrigReturn | ValidResult$ 6 | RolledToVisitAttractions$ True | ValidPlayer$ You | TriggerDescription$ Whenever you roll to visit your Attractions, if you roll a 6, you may return CARDNAME from your graveyard to the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
Oracle:"Lifetime" Pass Holder enters the battlefield tapped.\nWhen "Lifetime" Pass Holder dies, open an Attraction.\nWhenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield. Oracle:"Lifetime" Pass Holder enters tapped.\nWhen "Lifetime" Pass Holder dies, open an Attraction.\nWhenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.

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@@ -2,8 +2,8 @@ Name:Light-Paws, Emperor's Voice
ManaCost:1 W ManaCost:1 W
Types:Legendary Creature Fox Advisor Types:Legendary Creature Fox Advisor
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Aura.YouCtrl+wasCastByYou | TriggerZones$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card on the battlefield attached to CARDNAME, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Aura.YouCtrl+wasCastByYou | TriggerZones$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card on the battlefield attached to CARDNAME, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource+cmcLEX+doesNotShareNameWith Aura.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True | AttachedTo$ Self SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource+cmcLEX+doesNotShareNameWith Aura.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True | AttachedTo$ Self
SVar:X:TriggeredCard$CardManaCost SVar:X:TriggeredCard$CardManaCost
DeckHints:Type$Aura DeckHints:Type$Aura
Oracle:Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card on the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. Oracle:Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card on the battlefield attached to Light-Paws, Emperor's Voice, then shuffle.

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@@ -1,10 +1,10 @@
Name:Lightform Name:Lightform
ManaCost:1 W W ManaCost:1 W W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach CARDNAME to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach CARDNAME to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it's a creature card.)
SVar:TrigManifest:DB$ Manifest | RememberManifested$ True | SubAbility$ Aurify SVar:TrigManifest:DB$ Manifest | RememberManifested$ True | SubAbility$ Aurify
SVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature | Duration$ Permanent | SubAbility$ LightformAttach SVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$ True | Abilities$ NewAttach | Keywords$ Enchant creature | Duration$ Permanent | SubAbility$ LightformAttach
SVar:NewAttach:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump SVar:NewAttach:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump
SVar:LightformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self SVar:LightformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink & Flying | Description$ Enchanted creature has flying and lifelink. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink & Flying | Description$ Enchanted creature has flying and lifelink.
Oracle:When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink. Oracle:When Lightform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink.

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@@ -4,7 +4,7 @@ Types:Creature Angel
PT:2/4 PT:2/4
K:Flying K:Flying
K:Multikicker:W K:Multikicker:W
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each time it was kicked. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 2 life for each time it was kicked.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ X SVar:TrigGainLife:DB$ GainLife | LifeAmount$ X
SVar:X:Count$TimesKicked/Times.2 SVar:X:Count$TimesKicked/Times.2
Oracle:Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)\nFlying\nWhen Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. Oracle:Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)\nFlying\nWhen Lightkeeper of Emeria enters, you gain 2 life for each time it was kicked.

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@@ -4,4 +4,4 @@ Types:Creature Goblin Shaman
PT:3/3 PT:3/3
K:Champion:Goblin,Shaman K:Champion:Goblin,Shaman
A:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target. A:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.
Oracle:Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)\n{T}: Lightning Crafter deals 3 damage to any target. Oracle:Champion a Goblin or Shaman (When this enters, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)\n{T}: Lightning Crafter deals 3 damage to any target.

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.
A:SP$ Attach | Cost$ 5 R | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 5 R | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to any target. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters, it deals 2 damage to any target.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2 SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Enchant creature\nWhen Lightning Diadem enters the battlefield, it deals 2 damage to any target.\nEnchanted creature gets +2/+2. Oracle:Enchant creature\nWhen Lightning Diadem enters, it deals 2 damage to any target.\nEnchanted creature gets +2/+2.

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@@ -4,4 +4,4 @@ Types:Creature Human Berserker
PT:2/1 PT:2/1
K:Soulbond K:Soulbond
S:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Haste | Description$ As long as CARDNAME is paired with another creature, both creatures have haste. S:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Haste | Description$ As long as CARDNAME is paired with another creature, both creatures have haste.
Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Lightning Mauler is paired with another creature, both creatures have haste. Oracle:Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)\nAs long as Lightning Mauler is paired with another creature, both creatures have haste.

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@@ -10,4 +10,4 @@ T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigSa
SVar:TrigSac:DB$ Sacrifice | SacValid$ Self SVar:TrigSac:DB$ Sacrifice | SacValid$ Self
SVar:EndOfTurnLeavePlay:True SVar:EndOfTurnLeavePlay:True
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Trample, haste\nLightning Serpent enters the battlefield with X +1/+0 counters on it.\nAt the beginning of the end step, sacrifice Lightning Serpent. Oracle:Trample, haste\nLightning Serpent enters with X +1/+0 counters on it.\nAt the beginning of the end step, sacrifice Lightning Serpent.

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@@ -4,8 +4,8 @@ Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DBWin | TriggerZones$ Battlefield | CheckSVar$ Contractors | SVarCompare$ GE4 | TriggerDescription$ At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DBWin | TriggerZones$ Battlefield | CheckSVar$ Contractors | SVarCompare$ GE4 | TriggerDescription$ At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ Contractors | ConditionSVarCompare$ GE4 SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ Contractors | ConditionSVarCompare$ GE4
SVar:Contractors:Count$DifferentCardNames_Demon.YouCtrl+inRealZoneBattlefield SVar:Contractors:Count$DifferentCardNames_Demon.YouCtrl+inRealZoneBattlefield
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you draw four cards and you lose 4 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you draw four cards and you lose 4 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 4 | SubAbility$ DBLoseLife SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 4 | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 4 SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 4
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.\nAt the beginning of your upkeep, if you control four or more Demons with different names, you win the game. Oracle:When Liliana's Contract enters, you draw four cards and you lose 4 life.\nAt the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

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@@ -2,9 +2,9 @@ Name:Liliana's Mastery
ManaCost:3 B B ManaCost:3 B B
Types:Enchantment Types:Enchantment
S:Mode$ Continuous | Affected$ Zombie.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Zombies you control get +1/+1. S:Mode$ Continuous | Affected$ Zombie.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Zombies you control get +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 black Zombie creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create two 2/2 black Zombie creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:BuffedBy:Zombie SVar:BuffedBy:Zombie
DeckHints:Type$Zombie DeckHints:Type$Zombie
Oracle:Zombies you control get +1/+1.\nWhen Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. Oracle:Zombies you control get +1/+1.\nWhen Liliana's Mastery enters, create two 2/2 black Zombie creature tokens.

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@@ -3,6 +3,6 @@ ManaCost:2 B B
Types:Creature Shade Types:Creature Shade
PT:1/1 PT:1/1
A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn. A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn. Oracle:When Liliana's Shade enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:1 B B
Types:Creature Specter Types:Creature Specter
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, each opponent discards a card.
SVar:TrigDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose
Oracle:Flying\nWhen Liliana's Specter enters the battlefield, each opponent discards a card. Oracle:Flying\nWhen Liliana's Specter enters, each opponent discards a card.

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@@ -3,8 +3,8 @@ ManaCost:2 B
Types:Creature Zombie Knight Types:Creature Zombie Knight
PT:3/1 PT:3/1
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw X cards, where X is the number of creatures that died under your control this turn.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl
DeckHints:Ability$Sacrifice DeckHints:Ability$Sacrifice
Oracle:Flash\nWhen Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. Oracle:Flash\nWhen Liliana's Standard Bearer enters, draw X cards, where X is the number of creatures that died under your control this turn.

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@@ -14,4 +14,4 @@ SVar:Y:Count$CardCounters.P1P1/Minus.1
SVar:X:Count$RememberedSize SVar:X:Count$RememberedSize
SVar:Power:Count$CardPower SVar:Power:Count$CardPower
DeckHas:Ability$Counters|LifeGain DeckHas:Ability$Counters|LifeGain
Oracle:Vigilance\nLily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way. Oracle:Vigilance\nLily Bowen, Raging Grandma enters with two +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.

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@@ -1,7 +1,7 @@
Name:Limited Resources Name:Limited Resources
ManaCost:W ManaCost:W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBRepeatResources | TriggerDescription$ When CARDNAME enters the battlefield, each player chooses five lands they control and sacrifices the rest. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBRepeatResources | TriggerDescription$ When CARDNAME enters, each player chooses five lands they control and sacrifices the rest.
SVar:DBRepeatResources:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ CardChoice SVar:DBRepeatResources:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ CardChoice
SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest
SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup
@@ -10,4 +10,4 @@ S:Mode$ CantPlayLand | IsPresent$ Land | PresentCompare$ GE10 | Description$ Pla
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
AI:RemoveDeck:All AI:RemoveDeck:All
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest.\nPlayers can't play lands as long as ten or more lands are on the battlefield. Oracle:When Limited Resources enters, each player chooses five lands they control and sacrifices the rest.\nPlayers can't play lands as long as ten or more lands are on the battlefield.

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@@ -3,12 +3,12 @@ ManaCost:4 W W
Types:Legendary Creature Angel Types:Legendary Creature Angel
PT:5/5 PT:5/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | TriggerDescription$ When CARDNAME enters, if an opponent has more life than you, you gain 5 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ W | SVarCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ W | SVarCompare$ GTY | TriggerDescription$ When CARDNAME enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You
SVar:X:PlayerCountOpponents$HighestLifeTotal SVar:X:PlayerCountOpponents$HighestLifeTotal
SVar:Y:Count$Valid Creature.YouCtrl SVar:Y:Count$Valid Creature.YouCtrl
SVar:Z:Count$YourLifeTotal SVar:Z:Count$YourLifeTotal
SVar:W:PlayerCountOpponents$HighestValid Creature.YouCtrl SVar:W:PlayerCountOpponents$HighestValid Creature.YouCtrl
Oracle:Flying\nWhen Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.\nWhen Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. Oracle:Flying\nWhen Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life.\nWhen Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

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@@ -3,9 +3,9 @@ ManaCost:1 B
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant land K:Enchant land
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AITgts$ Land.nonBasic | AILogic$ Curse A:SP$ Attach | Cost$ 1 B | ValidTgts$ Land | AITgts$ Land.nonBasic | AILogic$ Curse
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
S:Mode$ Continuous | Affected$ Land.EnchantedBy | RemoveLandTypes$ True | RemoveAllAbilities$ True | AddAbility$ ABManaC & ABManaAny | Description$ Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." S:Mode$ Continuous | Affected$ Land.EnchantedBy | RemoveLandTypes$ True | RemoveAllAbilities$ True | AddAbility$ ABManaC & ABManaAny | Description$ Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
SVar:ABManaC:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. SVar:ABManaC:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
SVar:ABManaAny:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | SpellDescription$ Add one mana of any color. SVar:ABManaAny:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | SpellDescription$ Add one mana of any color.
Oracle:Enchant land\nWhen Lithoform Blight enters the battlefield, draw a card.\nEnchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color." Oracle:Enchant land\nWhen Lithoform Blight enters, draw a card.\nEnchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."

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@@ -3,9 +3,9 @@ ManaCost:3 U
Types:Creature Shapeshifter Types:Creature Shapeshifter
PT:2/4 PT:2/4
K:Changeling K:Changeling
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | CheckSVar$ X | SVarCompare$ GE3 | TriggerDescription$ When CARDNAME enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on CARDNAME, then scry 1. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | CheckSVar$ X | SVarCompare$ GE3 | TriggerDescription$ When CARDNAME enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on CARDNAME, then scry 1.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 1 SVar:DBScry:DB$ Scry | ScryNum$ 1
SVar:X:Count$MostProminentCreatureType Creature.YouCtrl SVar:X:Count$MostProminentCreatureType Creature.YouCtrl
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Changeling (This card is every creature type.)\nWhen Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. Oracle:Changeling (This card is every creature type.)\nWhen Littjara Kinseekers enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.

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@@ -1,8 +1,9 @@
Name:Littjara Mirrorlake Name:Littjara Mirrorlake
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}. A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
A:AB$ CopyPermanent | Cost$ 2 G G U T Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | WithCountersType$ P1P1 | SorcerySpeed$ True | SpellDescription$ Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery. A:AB$ CopyPermanent | Cost$ 2 G G U T Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | WithCountersType$ P1P1 | SorcerySpeed$ True | SpellDescription$ Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.
DeckHas:Ability$Sacrifice|Token|Counters DeckHas:Ability$Sacrifice|Token|Counters
Oracle:Littjara Mirrorlake enters the battlefield tapped.\n{T}: Add {U}.\n{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery. Oracle:Littjara Mirrorlake enters tapped.\n{T}: Add {U}.\n{2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Avatar Types:Creature Avatar
PT:*/* PT:*/*
K:ETBReplacement:Copy:ChooseSpell K:ETBReplacement:Copy:ChooseSpell
SVar:ChooseSpell:DB$ ChangeZone | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | ChangeNum$ 1 | Hidden$ True | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | Mandatory$ True | SpellDescription$ As CARDNAME enters the battlefield, exile an instant or sorcery card from your graveyard. SVar:ChooseSpell:DB$ ChangeZone | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | ChangeNum$ 1 | Hidden$ True | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | Mandatory$ True | SpellDescription$ As CARDNAME enters, exile an instant or sorcery card from your graveyard.
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the exiled card's mana value. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the exiled card's mana value.
SVar:X:Remembered$CardManaCost SVar:X:Remembered$CardManaCost
T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigSacLore | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigSacLore | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
@@ -12,4 +12,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | Va
T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBCleanup T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.\nLiving Lore's power and toughness are each equal to the exiled card's mana value.\nWhenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. Oracle:As Living Lore enters, exile an instant or sorcery card from your graveyard.\nLiving Lore's power and toughness are each equal to the exiled card's mana value.\nWhenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

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@@ -3,7 +3,7 @@ ManaCost:3 G
Types:Creature Plant Elemental Types:Creature Plant Elemental
PT:2/3 PT:2/3
K:Convoke K:Convoke
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may put a +1/+1 counter on another target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, you may put a +1/+1 counter on another target creature.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterType$ P1P1 | CounterNum$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature. Oracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Living Totem enters, you may put a +1/+1 counter on another target creature.

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@@ -3,6 +3,6 @@ ManaCost:3 U
Types:Creature Lizard Types:Creature Lizard
PT:2/4 PT:2/4
K:Double team K:Double team
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry 2.
SVar:TrigScry:DB$ Scry | ScryNum$ 2 SVar:TrigScry:DB$ Scry | ScryNum$ 2
Oracle:Double team\When Lizardfolk Librarians enters the battlefield, scry 2. Oracle:Double team\When Lizardfolk Librarians enters, scry 2.

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@@ -4,6 +4,6 @@ Types:Creature Elf
PT:1/1 PT:1/1
K:Trample K:Trample
K:Kicker:8 K:Kicker:8
K:etbCounter:P1P1:5:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with five +1/+1 counters on it. K:etbCounter:P1P1:5:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters with five +1/+1 counters on it.
SVar:WasKicked:Count$Kicked.1.0 SVar:WasKicked:Count$Kicked.1.0
Oracle:Kicker {8} (You may pay an additional {8} as you cast this spell.)\nTrample\nIf Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it. Oracle:Kicker {8} (You may pay an additional {8} as you cast this spell.)\nTrample\nIf Llanowar Elite was kicked, it enters with five +1/+1 counters on it.

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@@ -2,7 +2,7 @@ Name:Llanowar Empath
ManaCost:3 G ManaCost:3 G
Types:Creature Elf Shaman Types:Creature Elf Shaman
PT:2/2 PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
SVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDig SVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDig
SVar:DBDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | LibraryPosition2$ 0 SVar:DBDig:DB$ Dig | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | LibraryPosition2$ 0
Oracle:When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Oracle:When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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@@ -1,8 +1,9 @@
Name:Llanowar Reborn Name:Llanowar Reborn
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}. A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
K:Graft:1 K:Graft:1
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Llanowar Reborn enters the battlefield tapped.\n{T}: Add {G}.\nGraft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) Oracle:Llanowar Reborn enters tapped.\n{T}: Add {G}.\nGraft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

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@@ -2,7 +2,7 @@ Name:Llanowar Sentinel
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Types:Creature Elf
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
SVar:TrigChange:AB$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedLlanowar Sentinel | ChangeNum$ 1 SVar:TrigChange:AB$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedLlanowar Sentinel | ChangeNum$ 1
DeckHints:Name$Llanowar Sentinel DeckHints:Name$Llanowar Sentinel
Oracle:When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle. Oracle:When Llanowar Sentinel enters, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.

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@@ -2,7 +2,7 @@ Name:Llanowar Stalker
ManaCost:G ManaCost:G
Types:Creature Elf Warrior Types:Creature Elf Warrior
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control enters, CARDNAME gets +1/+0 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
Oracle:Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn. Oracle:Whenever another creature you control enters, Llanowar Stalker gets +1/+0 until end of turn.

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@@ -2,7 +2,7 @@ Name:Llanowar Visionary
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Druid Types:Creature Elf Druid
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}. A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
Oracle:When Llanowar Visionary enters the battlefield, draw a card.\n{T}: Add {G}. Oracle:When Llanowar Visionary enters, draw a card.\n{T}: Add {G}.

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@@ -2,7 +2,7 @@ Name:Llawan, Cephalid Empress
ManaCost:3 U ManaCost:3 U
Types:Legendary Creature Octopus Noble Types:Legendary Creature Octopus Noble
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return all blue creatures your opponents control to their owners' hands. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, return all blue creatures your opponents control to their owners' hands.
SVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Creature.Blue+OppCtrl | Origin$ Battlefield | Destination$ Hand SVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Creature.Blue+OppCtrl | Origin$ Battlefield | Destination$ Hand
S:Mode$ CantBeCast | ValidCard$ Creature.Blue | Caster$ Opponent | Description$ Your opponents can't cast blue creature spells. S:Mode$ CantBeCast | ValidCard$ Creature.Blue | Caster$ Opponent | Description$ Your opponents can't cast blue creature spells.
Oracle:When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.\nYour opponents can't cast blue creature spells. Oracle:When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands.\nYour opponents can't cast blue creature spells.

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@@ -2,6 +2,6 @@ Name:Loam Larva
ManaCost:1 G ManaCost:1 G
Types:Creature Insect Types:Creature Insect
PT:1/3 PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. Oracle:When Loam Larva enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

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@@ -2,7 +2,7 @@ Name:Loamcrafter Faun
ManaCost:2 G ManaCost:2 G
Types:Creature Satyr Druid Types:Creature Satyr Druid
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
SVar:TrigDiscard:DB$ Discard | DiscardValid$ Land | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ TrigImmediateTrig SVar:TrigDiscard:DB$ Discard | DiscardValid$ Land | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ TrigImmediateTrig
SVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Remembered | Execute$ TrigReturn | SubAbility$ DBCleanup | TriggerDescription$ When you do, return up to that many target nonland permanent cards from your graveyard to your hand. SVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Remembered | Execute$ TrigReturn | SubAbility$ DBCleanup | TriggerDescription$ When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
SVar:TrigReturn:DB$ ChangeZone | TgtPrompt$ Select up to that many target nonland permanents from your graveyard | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.nonLand+YouCtrl SVar:TrigReturn:DB$ ChangeZone | TgtPrompt$ Select up to that many target nonland permanents from your graveyard | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Permanent.nonLand+YouCtrl
@@ -10,4 +10,4 @@ SVar:X:TriggerRemembered$Amount
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Discard|Graveyard DeckHas:Ability$Discard|Graveyard
DeckHints:Ability$Mill DeckHints:Ability$Mill
Oracle:When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. Oracle:When Loamcrafter Faun enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.

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@@ -2,8 +2,8 @@ Name:Loaming Shaman
ManaCost:2 G ManaCost:2 G
Types:Creature Centaur Shaman Types:Creature Centaur Shaman
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target player shuffles any number of target cards from their graveyard into their library.
SVar:TrigPump:DB$ Pump | ValidTgts$ Player | TgtPrompt$ Select target Player | SubAbility$ DBChangeZone | IsCurse$ True SVar:TrigPump:DB$ Pump | ValidTgts$ Player | TgtPrompt$ Select target Player | SubAbility$ DBChangeZone | IsCurse$ True
SVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ X | TargetsWithDefinedController$ ParentTarget | Origin$ Graveyard | Destination$ Library | Shuffle$ True | TgtPrompt$ Choose target card | ValidTgts$ Card SVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ X | TargetsWithDefinedController$ ParentTarget | Origin$ Graveyard | Destination$ Library | Shuffle$ True | TgtPrompt$ Choose target card | ValidTgts$ Card
SVar:X:Count$InAllYards SVar:X:Count$InAllYards
Oracle:When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. Oracle:When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library.