- Animate Dead should only sacrifice the returned creature if it's the same timestamp as the creature that was originally returned.

This commit is contained in:
Sol
2015-06-06 02:49:57 +00:00
parent f9233403d3
commit 82cd5e937f
2 changed files with 2 additions and 1 deletions

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@@ -9,7 +9,7 @@ SVar:DBAnimate:DB$ Animate | Defined$ Self | OverwriteSpells$ True | Abilities$
SVar:DBAttach:DB$ Attach | Defined$ Remembered
SVar:NewAttach:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature.IsRemembered | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ Remembered
SVar:TrigSacrifice:DB$ Destroy | Sacrifice$ True | Defined$ DirectRemembered
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | Description$ Enchanted creature gets -1/-0.
SVar:Picture:http://resources.wizards.com/magic/cards/5e/en-us/card3823.jpg
Oracle:Enchant creature card in a graveyard\nWhen Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.\nEnchanted creature gets -1/-0.

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@@ -3,5 +3,6 @@ ManaCost:3 W
Types:Creature Spirit Soldier
PT:2/3
S:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens you control get +1/+1.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/phantom_general.jpg
Oracle:Creature tokens you control get +1/+1.