Migrate upcoming for OTJ release

This commit is contained in:
Paul Hammerton
2024-04-16 17:03:51 +01:00
committed by Chris H
parent 3b8ec7fcda
commit 829f49ec86
403 changed files with 74 additions and 74 deletions

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Name:Arcane Heist Name:Arcane Heist
ManaCost:2 U U ManaCost:2 U U
Types:Sorcery Types:Sorcery
K:Cipher K:Cipher
A:SP$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | ValidSA$ Spell | TgtPrompt$ Choose target instant or sorcery card from an opponent's graveyard | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell A:SP$ Play | TgtZone$ Graveyard | WithoutManaCost$ True | ValidTgts$ Instant.OppOwn,Sorcery.OppOwn | ValidSA$ Spell | TgtPrompt$ Choose target instant or sorcery card from an opponent's graveyard | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell
Oracle:You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) Oracle:You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

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Name:Back in Town Name:Back in Town
Types:Sorcery Types:Sorcery
ManaCost:X 2 B ManaCost:X 2 B
A:SP$ ChangeZone | Cost$ X 2 B | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.YouOwn+Outlaw | TgtPrompt$ Select X target outlaw creatures in your graveyard | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return X target outlaw creature cards from your graveyard to the battlefield. A:SP$ ChangeZone | Cost$ X 2 B | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.YouOwn+Outlaw | TgtPrompt$ Select X target outlaw creatures in your graveyard | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return X target outlaw creature cards from your graveyard to the battlefield.
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHints:Type$Assassin|Mercenary|Pirate|Rogue|Warlock DeckHints:Type$Assassin|Mercenary|Pirate|Rogue|Warlock
Oracle:Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Oracle:Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

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Name:Bounty Board Name:Bounty Board
Types:Artifact Types:Artifact
ManaCost:3 ManaCost:3
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color. A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
A:AB$ PutCounter | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ BOUNTY | CounterNum$ 1 | IsCurse$ True | SorcerySpeed$ True | SpellDescription$ Put a bounty counter on target creature. A:AB$ PutCounter | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ BOUNTY | CounterNum$ 1 | IsCurse$ True | SorcerySpeed$ True | SpellDescription$ Put a bounty counter on target creature.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_BOUNTY | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature with a bounty counter on it dies, each of it's controller's opponents draws a card and gains 2 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_BOUNTY | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature with a bounty counter on it dies, each of it's controller's opponents draws a card and gains 2 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ Player.OpponentOf TriggeredCardController | LifeAmount$ 2 | SubAbility$ DBDraw SVar:TrigGainLife:DB$ GainLife | Defined$ Player.OpponentOf TriggeredCardController | LifeAmount$ 2 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ Player.OpponentOf TriggeredCardController | NumCards$ 1 SVar:DBDraw:DB$ Draw | Defined$ Player.OpponentOf TriggeredCardController | NumCards$ 1
DeckHints:Name$Bounty Hunter|Mathas, Fiend Seeker|Termination Facilitator|Chevill, Bane of Monsters DeckHints:Name$Bounty Hunter|Mathas, Fiend Seeker|Termination Facilitator|Chevill, Bane of Monsters
DeckHints:Ability$LifeGain DeckHints:Ability$LifeGain
Oracle:{T}: Add one mana of any color.\n{1}, {T}: Put a bounty counter on target creature. Activate only as a sorcery.\nWhenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life. Oracle:{T}: Add one mana of any color.\n{1}, {T}: Put a bounty counter on target creature. Activate only as a sorcery.\nWhenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.

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Name:Cactus Preserve Name:Cactus Preserve
Types:Land Desert Types:Land Desert
ManaCost:no cost ManaCost:no cost
K:CARDNAME enters the battlefield tapped. K:CARDNAME enters the battlefield tapped.
A:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Land.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a land you control could produce. A:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Land.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a land you control could produce.
A:AB$ Animate | Cost$ 3 | Defined$ Self | Power$ X | Toughness$ X | Colors$ Green | OverwriteColors$ True | Types$ Creature,Plant | Keywords$ Reach | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. A:AB$ Animate | Cost$ 3 | Defined$ Self | Power$ X | Toughness$ X | Colors$ Green | OverwriteColors$ True | Types$ Creature,Plant | Keywords$ Reach | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
SVar:X:Count$ValidAll Card.IsCommander+YouOwn$GreatestCMC SVar:X:Count$ValidAll Card.IsCommander+YouOwn$GreatestCMC
AI:RemoveDeck:NonCommander AI:RemoveDeck:NonCommander
Oracle:Cactus Preserve enters the battlefield tapped.\n{T}: Add one mana of any type that a land you control could produce.\n{3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. Oracle:Cactus Preserve enters the battlefield tapped.\n{T}: Add one mana of any type that a land you control could produce.\n{3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

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