Fix GUI refactoring issue that was preventing Android app from working on mobile devices

This commit is contained in:
drdev
2014-09-21 02:14:49 +00:00
parent 1ce3ed4407
commit 829d0f82e9
10 changed files with 128 additions and 231 deletions

View File

@@ -11,14 +11,12 @@ import com.badlogic.gdx.backends.lwjgl.LwjglClipboard;
import forge.Forge;
import forge.assets.AssetsDownloader;
import forge.interfaces.IDeviceAdapter;
import forge.properties.ForgeConstants;
import forge.util.FileUtil;
import forge.util.Utils;
public class Main {
public static void main(String[] args) {
String assetsDir = AssetsDownloader.SHARE_DESKTOP_ASSETS ? "../forge-gui/" : "testAssets/";
ForgeConstants.init(assetsDir);
if (!AssetsDownloader.SHARE_DESKTOP_ASSETS) {
FileUtil.ensureDirectoryExists(assetsDir);
}