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Add Support for Upscaling Buttons on Mobile Forge
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@@ -284,6 +284,25 @@ public enum FSkinProp {
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IMG_BTN_DISABLED_LEFT (new int[] {80, 200, 40, 40}, PropType.ICON),
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IMG_BTN_DISABLED_CENTER (new int[] {120, 200, 1, 40}, PropType.ICON),
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IMG_BTN_DISABLED_RIGHT (new int[] {160, 200, 40, 40}, PropType.ICON),
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//hd buttons
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IMG_HDBTN_UP_LEFT (new int[] {2, 2, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_UP_CENTER (new int[] {162, 2, 1, 165}, PropType.BUTTONS),
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IMG_HDBTN_UP_RIGHT (new int[] {322, 2, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_OVER_LEFT (new int[] {2, 169, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_OVER_CENTER (new int[] {162, 169, 1, 165}, PropType.BUTTONS),
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IMG_HDBTN_OVER_RIGHT (new int[] {322, 169, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_DOWN_LEFT (new int[] {2, 336, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_DOWN_CENTER (new int[] {162, 336, 1, 165}, PropType.BUTTONS),
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IMG_HDBTN_DOWN_RIGHT (new int[] {322, 336, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_FOCUS_LEFT (new int[] {2, 503, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_FOCUS_CENTER (new int[] {162, 503, 1, 165}, PropType.BUTTONS),
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IMG_HDBTN_FOCUS_RIGHT (new int[] {322, 503, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_TOGGLE_LEFT (new int[] {2, 670, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_TOGGLE_CENTER (new int[] {162, 670, 1, 165}, PropType.BUTTONS),
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IMG_HDBTN_TOGGLE_RIGHT (new int[] {322, 670, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_DISABLED_LEFT (new int[] {2, 837, 160, 165}, PropType.BUTTONS),
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IMG_HDBTN_DISABLED_CENTER (new int[] {162, 837, 1, 165}, PropType.BUTTONS),
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IMG_HDBTN_DISABLED_RIGHT (new int[] {322, 837, 160, 165}, PropType.BUTTONS),
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IMG_FAV1 (new int[] {0, 0, 100, 100}, PropType.FAVICON),
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IMG_FAV2 (new int[] {100, 0, 100, 100}, PropType.FAVICON),
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@@ -378,6 +397,7 @@ public enum FSkinProp {
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TROPHY,
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ABILITY,
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BORDERS,
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BUTTONS,
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MANAICONS,
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PLANAR_CONQUEST,
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FAVICON
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@@ -95,6 +95,7 @@ public final class ForgeConstants {
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public static final String SPRITE_TROPHIES_FILE = "sprite_trophies.png";
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public static final String SPRITE_ABILITY_FILE = "sprite_ability.png";
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public static final String SPRITE_BORDER_FILE = "sprite_border.png";
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public static final String SPRITE_BUTTONS_FILE = "sprite_buttons.png";
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public static final String SPRITE_MANAICONS_FILE = "sprite_manaicons.png";
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public static final String SPRITE_AVATARS_FILE = "sprite_avatars.png";
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public static final String SPRITE_SLEEVES_FILE = "sprite_sleeves.png";
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