- Improved AI using Cauldron Dance and Surprise Deployment.

This commit is contained in:
Sloth
2015-03-13 12:54:44 +00:00
parent 328057b722
commit 803cd36626
3 changed files with 9 additions and 4 deletions

View File

@@ -55,12 +55,17 @@ public class ChangeZoneAi extends SpellAbilityAi {
}
if (sa.hasParam("AILogic")) {
if (sa.getParam("AILogic").equals("Always")) {
String logic = sa.getParam("AILogic");
if (logic.equals("Always")) {
return true;
} else if (sa.getParam("AILogic").equals("BeforeCombat")) {
} else if (logic.equals("BeforeCombat")) {
if (aiPlayer.getGame().getPhaseHandler().getPhase().isAfter(PhaseType.COMBAT_BEGIN)) {
return false;
}
} else if (logic.equals("SurpriseBlock")) {
if (aiPlayer.getGame().getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS)) {
return false;
}
}
}

View File

@@ -1,7 +1,7 @@
Name:Cauldron Dance
ManaCost:4 B R
Types:Instant
A:SP$ ChangeZone | Cost$ 4 B R | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature from your graveyard | ActivationPhases$ BeginCombat->EndCombat | SubAbility$ DBAnimate | SpellDescription$ Cast CARDNAME only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
A:SP$ ChangeZone | Cost$ 4 B R | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature from your graveyard | ActivationPhases$ BeginCombat->EndCombat | AILogic$ SurpriseBlock | SubAbility$ DBAnimate | SpellDescription$ Cast CARDNAME only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Keywords$ Haste | Triggers$ TrigBounce | sVars$ TrigReturn | SubAbility$ DBChangeZone
SVar:TrigBounce:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of the next end step, return CARDNAME to its owner's hand.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand

View File

@@ -1,7 +1,7 @@
Name:Surprise Deployment
ManaCost:3 W
Types:Instant
A:SP$ ChangeZone | Cost$ 3 W | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Creature.nonWhite | ChangeNum$ 1 | RememberChanged$ True | ForgetOtherRemembered$ True | TgtPrompt$ Select target creature | ActivationPhases$ BeginCombat->EndCombat | SubAbility$ DBAnimate | SpellDescription$ Cast CARDNAME only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
A:SP$ ChangeZone | Cost$ 3 W | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Creature.nonWhite | ChangeNum$ 1 | RememberChanged$ True | ForgetOtherRemembered$ True | TgtPrompt$ Select target creature | ActivationPhases$ BeginCombat->EndCombat | AILogic$ SurpriseBlock | SubAbility$ DBAnimate | SpellDescription$ Cast CARDNAME only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ TrigBounce | sVars$ TrigReturn
SVar:TrigBounce:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of the next end step, return CARDNAME to its owner's hand.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBCleanup