mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
Start fleshing out network support. Preliminary support for:
- Network communication (both chat and game data); - Lobby including remote players. Long way to go before actually starting a network game, but we're getting there!
This commit is contained in:
@@ -29,6 +29,7 @@ import forge.download.GuiDownloader;
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import forge.error.BugReportDialog;
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import forge.gui.BoxedProductCardListViewer;
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import forge.gui.CardListViewer;
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import forge.gui.FNetOverlay;
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import forge.gui.GuiChoose;
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import forge.gui.framework.FScreen;
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import forge.interfaces.IGuiBase;
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@@ -278,4 +279,10 @@ public class GuiDesktop implements IGuiBase {
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Singletons.getControl().addMatch(match);
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return match;
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}
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@Override
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public void netMessage(final String origin, final String message) {
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FNetOverlay.SINGLETON_INSTANCE.showUp("");
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FNetOverlay.SINGLETON_INSTANCE.addMessage(origin, message);
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}
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}
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@@ -1,5 +1,9 @@
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package forge.gui;
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import forge.model.FModel;
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import forge.net.FGameClient;
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import forge.net.game.MessageEvent;
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import forge.properties.ForgePreferences.FPref;
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import forge.toolbox.*;
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import forge.toolbox.FSkin.SkinnedPanel;
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import net.miginfocom.swing.MigLayout;
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@@ -31,20 +35,26 @@ public enum FNetOverlay {
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private final FTextField txtInput = new FTextField.Builder().maxLength(60).build();
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private final FLabel cmdSend = new FLabel.ButtonBuilder().text("Send").build();
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//private boolean minimized = false;
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private int height = 120;
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private int width = 400;
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private final ActionListener onSend = new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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String message = txtInput.getText();
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txtInput.setText("");
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if ( StringUtils.isBlank(message) )
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return;
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private FGameClient client = null;
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public void setGameClient(final FGameClient client) {
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this.client = client;
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}
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private final ActionListener onSend = new ActionListener() {
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@Override public final void actionPerformed(final ActionEvent e) {
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final String message = txtInput.getText();
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txtInput.setText("");
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if (StringUtils.isBlank(message)) {
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return;
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}
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if (client != null) {
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client.send(new MessageEvent(FModel.getPreferences().getPref(FPref.PLAYER_NAME), message));
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}
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// lobby.speak(ChatArea.Room, lobby.getGuiPlayer(), message);
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}
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};
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@@ -13,6 +13,7 @@ import forge.screens.home.gauntlet.VSubmenuGauntletBuild;
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import forge.screens.home.gauntlet.VSubmenuGauntletContests;
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import forge.screens.home.gauntlet.VSubmenuGauntletLoad;
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import forge.screens.home.gauntlet.VSubmenuGauntletQuick;
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import forge.screens.home.online.VOnlineLobby;
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import forge.screens.home.online.VSubmenuOnlineLobby;
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import forge.screens.home.quest.VSubmenuChallenges;
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import forge.screens.home.quest.VSubmenuDuels;
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@@ -73,9 +74,11 @@ public enum EDocID {
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HOME_DRAFT (VSubmenuDraft.SINGLETON_INSTANCE),
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HOME_SEALED (VSubmenuSealed.SINGLETON_INSTANCE),
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HOME_WINSTON (VSubmenuWinston.SINGLETON_INSTANCE),
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HOME_LOBBY (VSubmenuOnlineLobby.SINGLETON_INSTANCE),
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HOME_NETWORK (VSubmenuOnlineLobby.SINGLETON_INSTANCE),
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HOME_RELEASE_NOTES (VSubmenuReleaseNotes.SINGLETON_INSTANCE),
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ONLINE_LOBBY (VOnlineLobby.SINGLETON_INSTANCE),
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REPORT_MESSAGE (),
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REPORT_STACK (),
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REPORT_COMBAT (),
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@@ -12,6 +12,8 @@ import forge.screens.deckeditor.CDeckEditorUI;
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import forge.screens.deckeditor.VDeckEditorUI;
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import forge.screens.home.CHomeUI;
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import forge.screens.home.VHomeUI;
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import forge.screens.home.online.COnlineLobby;
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import forge.screens.home.online.VOnlineLobby;
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import forge.screens.match.CMatchUI;
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import forge.screens.match.VMatchUI;
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import forge.screens.workshop.CWorkshopUI;
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@@ -151,6 +153,15 @@ public class FScreen {
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"Leave Bazaar",
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null,
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false);
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public static final FScreen ONLINE_LOBBY = new FScreen(
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VOnlineLobby.SINGLETON_INSTANCE,
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COnlineLobby.SINGLETON_INSTANCE,
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"Online Lobby",
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FSkin.getImage(FSkinProp.IMG_CHAOS),
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true,
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"Leave Lobby",
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null,
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false);
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private final IVTopLevelUI view;
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private final ICDoc controller;
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@@ -1,7 +1,11 @@
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package forge.screens.home;
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import forge.UiCommand;
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import java.util.List;
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import javax.swing.JMenu;
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import forge.Singletons;
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import forge.UiCommand;
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import forge.gui.FNetOverlay;
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import forge.gui.framework.EDocID;
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import forge.gui.framework.ICDoc;
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@@ -9,17 +13,12 @@ import forge.menus.IMenuProvider;
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import forge.menus.MenuUtil;
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import forge.model.FModel;
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import forge.net.FServer;
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import forge.net.NetServer;
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import forge.net.FServerManager;
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import forge.properties.ForgePreferences;
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import forge.properties.ForgePreferences.FPref;
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import forge.properties.ForgeConstants;
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import forge.screens.home.sanctioned.VSubmenuConstructed;
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import forge.toolbox.FAbsolutePositioner;
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import javax.swing.*;
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import java.util.List;
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/**
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* Assembles Swing components of exit submenu option singleton.
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*
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@@ -88,13 +87,13 @@ public enum CHomeUI implements ICDoc, IMenuProvider {
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VHomeUI.SINGLETON_INSTANCE.getLblStartServer().setCommand(new Runnable() {
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@Override
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public void run() {
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NetServer srv = FServer.getServer();
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srv.listen(ForgeConstants.SERVER_PORT_NUMBER);
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//final NetServer srv = FServer.getServer();
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//srv.listen(ForgeConstants.SERVER_PORT_NUMBER);
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VHomeUI.SINGLETON_INSTANCE.getLblStopServer().setEnabled(true);
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VHomeUI.SINGLETON_INSTANCE.getLblStartServer().setEnabled(false);
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FNetOverlay.SINGLETON_INSTANCE.showUp("Server listening on port " + srv.getPortNumber());
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FNetOverlay.SINGLETON_INSTANCE.showUp("");//"Server listening on port " + srv.getPortNumber());
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}
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});
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@@ -102,6 +101,7 @@ public enum CHomeUI implements ICDoc, IMenuProvider {
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@Override
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public void run() {
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FServer.getServer().stop();
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FServerManager.getInstance().stopServer();
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VHomeUI.SINGLETON_INSTANCE.getLblStopServer().setEnabled(false);
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VHomeUI.SINGLETON_INSTANCE.getLblStartServer().setEnabled(true);
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372
forge-gui-desktop/src/main/java/forge/screens/home/CLobby.java
Normal file
372
forge-gui-desktop/src/main/java/forge/screens/home/CLobby.java
Normal file
@@ -0,0 +1,372 @@
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package forge.screens.home;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.Vector;
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import javax.swing.SwingUtilities;
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import com.beust.jcommander.internal.Maps;
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import forge.GuiBase;
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import forge.LobbyPlayer;
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import forge.deck.CardPool;
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import forge.deck.Deck;
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import forge.deck.DeckFormat;
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import forge.deck.DeckSection;
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import forge.deck.DeckType;
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import forge.deck.DeckgenUtil;
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import forge.game.GameType;
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import forge.game.player.RegisteredPlayer;
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import forge.gui.GuiDialog;
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import forge.interfaces.IGuiGame;
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import forge.item.PaperCard;
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import forge.match.HostedMatch;
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import forge.model.CardCollections;
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import forge.model.FModel;
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import forge.player.GamePlayerUtil;
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import forge.properties.ForgePreferences;
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import forge.properties.ForgePreferences.FPref;
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import forge.toolbox.FList;
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import forge.toolbox.FOptionPane;
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import forge.util.Aggregates;
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import forge.util.storage.IStorage;
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public class CLobby {
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private final VLobby view;
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public CLobby(final VLobby view) {
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this.view = view;
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}
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public void update() {
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SwingUtilities.invokeLater(new Runnable() {
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@Override public final void run() {
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final CardCollections cColl = FModel.getDecks();
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FList<Object> deckList;
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Vector<Object> listData;
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Object val;
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for (int i = 0; i < 8; i++) {
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// Commander: reinit deck list and restore last selections (if any)
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deckList = view.getCommanderDeckLists().get(i);
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listData = new Vector<Object>();
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listData.add("Generate");
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if (cColl.getCommander().size() > 0) {
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listData.add("Random");
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for (Deck comDeck : cColl.getCommander()) {
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listData.add(comDeck);
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}
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}
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val = deckList.getSelectedValue();
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deckList.setListData(listData);
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if (null != val) {
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deckList.setSelectedValue(val, true);
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}
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if (-1 == deckList.getSelectedIndex()) {
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deckList.setSelectedIndex(0);
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} // End Commander
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// Archenemy: reinit deck list and restore last selections (if any)
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deckList = view.getSchemeDeckLists().get(i);
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listData = new Vector<Object>();
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listData.add("Use deck's scheme section (random if unavailable)");
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listData.add("Generate");
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if (cColl.getScheme().size() > 0) {
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listData.add("Random");
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for (Deck schemeDeck : cColl.getScheme()) {
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listData.add(schemeDeck);
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}
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}
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val = deckList.getSelectedValue();
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deckList.setListData(listData);
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if (null != val) {
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deckList.setSelectedValue(val, true);
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}
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if (-1 == deckList.getSelectedIndex()) {
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deckList.setSelectedIndex(0);
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} // End Archenemy
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// Planechase: reinit deck lists and restore last selections (if any)
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deckList = view.getPlanarDeckLists().get(i);
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listData = new Vector<Object>();
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listData.add("Use deck's planes section (random if unavailable)");
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listData.add("Generate");
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if (cColl.getPlane().size() > 0) {
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listData.add("Random");
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for (Deck planarDeck : cColl.getPlane()) {
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listData.add(planarDeck);
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}
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}
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val = deckList.getSelectedValue();
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deckList.setListData(listData);
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if (null != val) {
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deckList.setSelectedValue(val, true);
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}
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if (-1 == deckList.getSelectedIndex()) {
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deckList.setSelectedIndex(0);
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} // End Planechase
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view.updateVanguardList(i);
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}
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// General updates when switching back to this view
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view.updatePlayersFromPrefs();
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view.getBtnStart().requestFocusInWindow();
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}
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});
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}
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public void initialize() {
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view.getDeckChooser(0).initialize(FPref.CONSTRUCTED_P1_DECK_STATE, DeckType.PRECONSTRUCTED_DECK);
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view.getDeckChooser(1).initialize(FPref.CONSTRUCTED_P2_DECK_STATE, DeckType.COLOR_DECK);
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view.getDeckChooser(2).initialize(FPref.CONSTRUCTED_P3_DECK_STATE, DeckType.COLOR_DECK);
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view.getDeckChooser(3).initialize(FPref.CONSTRUCTED_P4_DECK_STATE, DeckType.COLOR_DECK);
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view.getDeckChooser(4).initialize(FPref.CONSTRUCTED_P5_DECK_STATE, DeckType.COLOR_DECK);
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view.getDeckChooser(5).initialize(FPref.CONSTRUCTED_P6_DECK_STATE, DeckType.COLOR_DECK);
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view.getDeckChooser(6).initialize(FPref.CONSTRUCTED_P7_DECK_STATE, DeckType.COLOR_DECK);
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view.getDeckChooser(7).initialize(FPref.CONSTRUCTED_P8_DECK_STATE, DeckType.COLOR_DECK);
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// Start button event handling
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view.getBtnStart().addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(final ActionEvent arg0) {
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startGame(view.getAppliedVariants());
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}
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});
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final ForgePreferences prefs = FModel.getPreferences();
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// Checkbox event handling
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view.getCbSingletons().addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(final ActionEvent arg0) {
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prefs.setPref(FPref.DECKGEN_SINGLETONS, String.valueOf(view.getCbSingletons().isSelected()));
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prefs.save();
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}
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});
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view.getCbArtifacts().addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(final ActionEvent arg0) {
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prefs.setPref(FPref.DECKGEN_ARTIFACTS, String.valueOf(view.getCbArtifacts().isSelected()));
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prefs.save();
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}
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});
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// Pre-select checkboxes
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view.getCbSingletons().setSelected(prefs.getPrefBoolean(FPref.DECKGEN_SINGLETONS));
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view.getCbArtifacts().setSelected(prefs.getPrefBoolean(FPref.DECKGEN_ARTIFACTS));
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}
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/** Starts a match with the applied variants. */
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private void startGame(final Set<GameType> variantTypes) {
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if (!view.isEnoughTeams()) {
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FOptionPane.showMessageDialog("There are not enough teams! Please adjust team allocations.");
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return;
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}
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for (final int i : view.getParticipants()) {
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if (view.getDeckChooser(i).getPlayer() == null) {
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FOptionPane.showMessageDialog("Please specify a deck for " + view.getPlayerName(i));
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return;
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}
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} // Is it even possible anymore? I think current implementation assigns decks automatically.
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GameType autoGenerateVariant = null;
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boolean isCommanderMatch = false;
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boolean isTinyLeadersMatch = false;
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if (!variantTypes.isEmpty()) {
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isTinyLeadersMatch = variantTypes.contains(GameType.TinyLeaders);
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isCommanderMatch = isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
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if (!isCommanderMatch) {
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for (GameType variant : variantTypes) {
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if (variant.isAutoGenerated()) {
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autoGenerateVariant = variant;
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break;
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}
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}
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}
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}
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boolean checkLegality = FModel.getPreferences().getPrefBoolean(FPref.ENFORCE_DECK_LEGALITY);
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//Auto-generated decks don't need to be checked here
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//Commander deck replaces regular deck and is checked later
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if (checkLegality && autoGenerateVariant == null && !isCommanderMatch) {
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for (final int i : view.getParticipants()) {
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String name = view.getPlayerName(i);
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String errMsg = GameType.Constructed.getDeckFormat().getDeckConformanceProblem(view.getDeckChooser(i).getPlayer().getDeck());
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if (null != errMsg) {
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FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Deck");
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return;
|
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}
|
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}
|
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}
|
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|
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final List<RegisteredPlayer> players = new ArrayList<RegisteredPlayer>();
|
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final Map<RegisteredPlayer, IGuiGame> guis = Maps.newHashMap();
|
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final IGuiGame gui = GuiBase.getInterface().getNewGuiGame();
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for (final int i : view.getParticipants()) {
|
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final String name = view.getPlayerName(i);
|
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final boolean isAI = view.isPlayerAI(i);
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final LobbyPlayer lobbyPlayer = isAI
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? GamePlayerUtil.createAiPlayer(name, view.getPlayerAvatar(i), view.getAiOptions(i))
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: GamePlayerUtil.getGuiPlayer(name, i);
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RegisteredPlayer rp = view.getDeckChooser(i).getPlayer();
|
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if (variantTypes.isEmpty()) {
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rp.setTeamNumber(view.getTeam(i));
|
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players.add(rp.setPlayer(lobbyPlayer));
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} else {
|
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Deck deck = null;
|
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PaperCard vanguardAvatar = null;
|
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if (isCommanderMatch) {
|
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final Object selected = view.getCommanderDeckLists().get(i).getSelectedValue();
|
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if (selected instanceof String) {
|
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final String sel = (String) selected;
|
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final IStorage<Deck> comDecks = FModel.getDecks().getCommander();
|
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if (sel.equals("Random") && comDecks.size() > 0) {
|
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deck = Aggregates.random(comDecks);
|
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}
|
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} else {
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deck = (Deck) selected;
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}
|
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GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : GameType.Commander;
|
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if (deck == null) { //Can be null if player deselects the list selection or chose Generate
|
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deck = DeckgenUtil.generateCommanderDeck(isAI, commanderGameType);
|
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}
|
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if (checkLegality) {
|
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String errMsg = commanderGameType.getDeckFormat().getDeckConformanceProblem(deck);
|
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if (null != errMsg) {
|
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FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid " + commanderGameType + " Deck");
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return;
|
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}
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}
|
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} else if (autoGenerateVariant != null) {
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deck = autoGenerateVariant.autoGenerateDeck(rp);
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CardPool avatarPool = deck.get(DeckSection.Avatar);
|
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if (avatarPool != null) {
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vanguardAvatar = avatarPool.get(0);
|
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}
|
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}
|
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// Initialise variables for other variants
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deck = deck == null ? rp.getDeck() : deck;
|
||||
Iterable<PaperCard> schemes = null;
|
||||
final boolean playerIsArchenemy = view.isPlayerArchenemy(i);
|
||||
Iterable<PaperCard> planes = null;
|
||||
|
||||
//Archenemy
|
||||
if (variantTypes.contains(GameType.ArchenemyRumble)
|
||||
|| (variantTypes.contains(GameType.Archenemy) && playerIsArchenemy)) {
|
||||
Object selected = view.getSchemeDeckLists().get(i).getSelectedValue();
|
||||
CardPool schemePool = null;
|
||||
if (selected instanceof String) {
|
||||
String sel = (String) selected;
|
||||
if (sel.contains("Use deck's scheme section")) {
|
||||
if (deck.has(DeckSection.Schemes)) {
|
||||
schemePool = deck.get(DeckSection.Schemes);
|
||||
} else {
|
||||
sel = "Random";
|
||||
}
|
||||
}
|
||||
IStorage<Deck> sDecks = FModel.getDecks().getScheme();
|
||||
if (sel.equals("Random") && sDecks.size() != 0) {
|
||||
schemePool = Aggregates.random(sDecks).get(DeckSection.Schemes);
|
||||
}
|
||||
} else {
|
||||
schemePool = ((Deck) selected).get(DeckSection.Schemes);
|
||||
}
|
||||
if (schemePool == null) { //Can be null if player deselects the list selection or chose Generate
|
||||
schemePool = DeckgenUtil.generateSchemePool();
|
||||
}
|
||||
if (checkLegality) {
|
||||
String errMsg = DeckFormat.getSchemeSectionConformanceProblem(schemePool);
|
||||
if (null != errMsg) {
|
||||
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Scheme Deck");
|
||||
return;
|
||||
}
|
||||
}
|
||||
schemes = schemePool.toFlatList();
|
||||
}
|
||||
|
||||
//Planechase
|
||||
if (variantTypes.contains(GameType.Planechase)) {
|
||||
Object selected = view.getPlanarDeckLists().get(i).getSelectedValue();
|
||||
CardPool planePool = null;
|
||||
if (selected instanceof String) {
|
||||
String sel = (String) selected;
|
||||
if (sel.contains("Use deck's planes section")) {
|
||||
if (deck.has(DeckSection.Planes)) {
|
||||
planePool = deck.get(DeckSection.Planes);
|
||||
} else {
|
||||
sel = "Random";
|
||||
}
|
||||
}
|
||||
IStorage<Deck> pDecks = FModel.getDecks().getPlane();
|
||||
if (sel.equals("Random") && pDecks.size() != 0) {
|
||||
planePool = Aggregates.random(pDecks).get(DeckSection.Planes);
|
||||
}
|
||||
} else {
|
||||
planePool = ((Deck) selected).get(DeckSection.Planes);
|
||||
}
|
||||
if (planePool == null) { //Can be null if player deselects the list selection or chose Generate
|
||||
planePool = DeckgenUtil.generatePlanarPool();
|
||||
}
|
||||
if (checkLegality) {
|
||||
String errMsg = DeckFormat.getPlaneSectionConformanceProblem(planePool);
|
||||
if (null != errMsg) {
|
||||
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Planar Deck");
|
||||
return;
|
||||
}
|
||||
}
|
||||
planes = planePool.toFlatList();
|
||||
}
|
||||
|
||||
//Vanguard
|
||||
if (variantTypes.contains(GameType.Vanguard)) {
|
||||
Object selected = view.getVanguardLists().get(i).getSelectedValue();
|
||||
if (selected instanceof String) {
|
||||
String sel = (String) selected;
|
||||
if (sel.contains("Use deck's default avatar") && deck.has(DeckSection.Avatar)) {
|
||||
vanguardAvatar = deck.get(DeckSection.Avatar).get(0);
|
||||
} else { //Only other string is "Random"
|
||||
if (isAI) { //AI
|
||||
vanguardAvatar = Aggregates.random(view.getNonRandomAiAvatars());
|
||||
} else { //Human
|
||||
vanguardAvatar = Aggregates.random(view.getNonRandomHumanAvatars());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
vanguardAvatar = (PaperCard)selected;
|
||||
}
|
||||
if (vanguardAvatar == null) { //ERROR! null if avatar deselected on list
|
||||
GuiDialog.message("No Vanguard avatar selected for " + name
|
||||
+ ". Please choose one or disable the Vanguard variant");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
rp = RegisteredPlayer.forVariants(variantTypes, deck, schemes, playerIsArchenemy, planes, vanguardAvatar);
|
||||
rp.setTeamNumber(view.getTeam(i));
|
||||
players.add(rp.setPlayer(lobbyPlayer));
|
||||
}
|
||||
|
||||
if (!isAI) {
|
||||
guis.put(rp, gui);
|
||||
}
|
||||
view.getDeckChooser(i).saveState();
|
||||
}
|
||||
|
||||
final HostedMatch hostedMatch = GuiBase.getInterface().hostMatch();
|
||||
hostedMatch.startMatch(GameType.Constructed, variantTypes, players, guis);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -9,7 +9,7 @@ package forge.screens.home;
|
||||
*/
|
||||
public enum EMenuGroup {
|
||||
SANCTIONED ("Sanctioned Formats"),
|
||||
//ONLINE ("Online Multiplayer"),
|
||||
ONLINE ("Online Multiplayer"),
|
||||
QUEST ("Quest Mode"),
|
||||
GAUNTLET ("Gauntlets"),
|
||||
SETTINGS ("Game Settings");
|
||||
|
||||
@@ -0,0 +1,670 @@
|
||||
package forge.screens.home;
|
||||
|
||||
import java.awt.Graphics;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.awt.event.FocusAdapter;
|
||||
import java.awt.event.FocusEvent;
|
||||
import java.awt.event.MouseEvent;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.ButtonGroup;
|
||||
import javax.swing.JCheckBoxMenuItem;
|
||||
import javax.swing.JPopupMenu;
|
||||
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
import com.google.common.base.Predicate;
|
||||
|
||||
import forge.Singletons;
|
||||
import forge.UiCommand;
|
||||
import forge.assets.FSkinProp;
|
||||
import forge.deck.DeckSection;
|
||||
import forge.game.GameType;
|
||||
import forge.gui.framework.FScreen;
|
||||
import forge.item.PaperCard;
|
||||
import forge.model.FModel;
|
||||
import forge.properties.ForgePreferences;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.screens.deckeditor.CDeckEditorUI;
|
||||
import forge.screens.deckeditor.controllers.CEditorCommander;
|
||||
import forge.screens.deckeditor.controllers.CEditorVariant;
|
||||
import forge.screens.home.sanctioned.AvatarSelector;
|
||||
import forge.toolbox.FComboBox;
|
||||
import forge.toolbox.FComboBoxWrapper;
|
||||
import forge.toolbox.FLabel;
|
||||
import forge.toolbox.FMouseAdapter;
|
||||
import forge.toolbox.FPanel;
|
||||
import forge.toolbox.FRadioButton;
|
||||
import forge.toolbox.FSkin;
|
||||
import forge.toolbox.FSkin.SkinColor;
|
||||
import forge.toolbox.FSkin.SkinImage;
|
||||
import forge.toolbox.FTextField;
|
||||
import forge.util.MyRandom;
|
||||
import forge.util.NameGenerator;
|
||||
import forge.util.gui.SOptionPane;
|
||||
|
||||
@SuppressWarnings("serial")
|
||||
public class PlayerPanel extends FPanel {
|
||||
private final static ForgePreferences prefs = FModel.getPreferences();
|
||||
private static final SkinColor unfocusedPlayerOverlay = FSkin.getColor(FSkin.Colors.CLR_OVERLAY).alphaColor(120);
|
||||
|
||||
private final int index;
|
||||
private final boolean allowRemote;
|
||||
|
||||
private final FLabel nameRandomiser;
|
||||
private final FLabel avatarLabel = new FLabel.Builder().opaque(true).hoverable(true).iconScaleFactor(0.99f).iconInBackground(true).build();
|
||||
private int avatarIndex;
|
||||
|
||||
private final FTextField txtPlayerName = new FTextField.Builder().text("Player name").build();
|
||||
private FRadioButton radioHuman;
|
||||
private FRadioButton radioAi;
|
||||
private JCheckBoxMenuItem radioAiUseSimulation;
|
||||
private FRadioButton radioOpen;
|
||||
/** Whether this panel is occupied by a remote player. */
|
||||
private boolean isRemote;
|
||||
|
||||
private FComboBoxWrapper<Object> teamComboBox = new FComboBoxWrapper<Object>();
|
||||
private FComboBoxWrapper<Object> aeTeamComboBox = new FComboBoxWrapper<Object>();
|
||||
|
||||
private final FLabel deckBtn = new FLabel.ButtonBuilder().text("Select a deck").build();
|
||||
private final FLabel deckLabel;
|
||||
|
||||
private final String variantBtnConstraints = "height 30px, hidemode 3";
|
||||
|
||||
private boolean playerIsArchenemy = false;
|
||||
private final FLabel scmDeckSelectorBtn = new FLabel.ButtonBuilder().text("Select a scheme deck").build();
|
||||
private final FLabel scmDeckEditor = new FLabel.ButtonBuilder().text("Scheme Deck Editor").build();
|
||||
private final FLabel scmLabel;
|
||||
|
||||
private final FLabel cmdDeckSelectorBtn = new FLabel.ButtonBuilder().text("Select a Commander deck").build();
|
||||
private final FLabel cmdDeckEditor = new FLabel.ButtonBuilder().text("Commander Deck Editor").build();
|
||||
private final FLabel cmdLabel;
|
||||
|
||||
private final FLabel pchDeckSelectorBtn = new FLabel.ButtonBuilder().text("Select a planar deck").build();
|
||||
private final FLabel pchDeckEditor = new FLabel.ButtonBuilder().text("Planar Deck Editor").build();
|
||||
private final FLabel pchLabel;
|
||||
|
||||
private final FLabel vgdSelectorBtn = new FLabel.ButtonBuilder().text("Select a Vanguard avatar").build();
|
||||
private final FLabel vgdLabel;
|
||||
|
||||
private final VLobby lobby;
|
||||
public PlayerPanel(final VLobby lobby, final int index, final boolean allowRemote) {
|
||||
super();
|
||||
this.lobby = lobby;
|
||||
this.deckLabel = lobby.newLabel("Deck:");
|
||||
this.scmLabel = lobby.newLabel("Scheme deck:");
|
||||
this.cmdLabel = lobby.newLabel("Commander deck:");
|
||||
this.pchLabel = lobby.newLabel("Planar deck:");
|
||||
this.vgdLabel = lobby.newLabel("Vanguard:");
|
||||
|
||||
this.index = index;
|
||||
this.allowRemote = allowRemote;
|
||||
this.playerIsArchenemy = index == 0;
|
||||
|
||||
setLayout(new MigLayout("insets 10px, gap 5px"));
|
||||
|
||||
// Add a button to players 3+ (or if server) to remove them from the setup
|
||||
if (index >= 2 || allowRemote) {
|
||||
FLabel closeBtn = createCloseButton();
|
||||
this.add(closeBtn, "w 20, h 20, pos (container.w-20) 0");
|
||||
}
|
||||
|
||||
createAvatar();
|
||||
this.add(avatarLabel, "spany 2, width 80px, height 80px");
|
||||
|
||||
createNameEditor();
|
||||
this.add(lobby.newLabel("Name:"), "w 40px, h 30px, gaptop 5px");
|
||||
this.add(txtPlayerName, "h 30px, pushx, growx");
|
||||
|
||||
nameRandomiser = createNameRandomizer();
|
||||
this.add(nameRandomiser, "h 30px, w 30px, gaptop 5px");
|
||||
|
||||
createPlayerTypeOptions();
|
||||
this.add(radioHuman, "gapright 5px");
|
||||
this.add(radioAi, "wrap");
|
||||
|
||||
this.add(lobby.newLabel("Team:"), "w 40px, h 30px");
|
||||
populateTeamsComboBoxes();
|
||||
teamComboBox.addActionListener(teamListener);
|
||||
aeTeamComboBox.addActionListener(teamListener);
|
||||
teamComboBox.addTo(this, variantBtnConstraints + ", pushx, growx, gaptop 5px");
|
||||
aeTeamComboBox.addTo(this, variantBtnConstraints + ", pushx, growx, gaptop 5px");
|
||||
if (allowRemote) {
|
||||
this.add(radioOpen, "gapleft 1px");
|
||||
}
|
||||
|
||||
this.add(deckLabel, variantBtnConstraints + ", cell 0 2, sx 2, ax right");
|
||||
this.add(deckBtn, variantBtnConstraints + ", cell 2 2, pushx, growx, wmax 100%-153px, h 30px, spanx 4, wrap");
|
||||
|
||||
addHandlersDeckSelector();
|
||||
|
||||
this.add(cmdLabel, variantBtnConstraints + ", cell 0 3, sx 2, ax right");
|
||||
this.add(cmdDeckSelectorBtn, variantBtnConstraints + ", cell 2 3, growx, pushx");
|
||||
this.add(cmdDeckEditor, variantBtnConstraints + ", cell 3 3, sx 3, growx, wrap");
|
||||
|
||||
this.add(scmLabel, variantBtnConstraints + ", cell 0 4, sx 2, ax right");
|
||||
this.add(scmDeckSelectorBtn, variantBtnConstraints + ", cell 2 4, growx, pushx");
|
||||
this.add(scmDeckEditor, variantBtnConstraints + ", cell 3 4, sx 3, growx, wrap");
|
||||
|
||||
this.add(pchLabel, variantBtnConstraints + ", cell 0 5, sx 2, ax right");
|
||||
this.add(pchDeckSelectorBtn, variantBtnConstraints + ", cell 2 5, growx, pushx");
|
||||
this.add(pchDeckEditor, variantBtnConstraints + ", cell 3 5, sx 3, growx, wrap");
|
||||
|
||||
this.add(vgdLabel, variantBtnConstraints + ", cell 0 6, sx 2, ax right");
|
||||
this.add(vgdSelectorBtn, variantBtnConstraints + ", cell 2 6, sx 4, growx, wrap");
|
||||
|
||||
addHandlersToVariantsControls();
|
||||
updateVariantControlsVisibility();
|
||||
|
||||
this.addMouseListener(new FMouseAdapter() {
|
||||
@Override public final void onLeftMouseDown(final MouseEvent e) {
|
||||
avatarLabel.requestFocusInWindow();
|
||||
}
|
||||
});
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
private void update() {
|
||||
final boolean enableComponents = !(isOpen() || isRemote());
|
||||
avatarLabel.setEnabled(enableComponents);
|
||||
txtPlayerName.setEnabled(enableComponents);
|
||||
nameRandomiser.setEnabled(enableComponents);
|
||||
deckLabel.setVisible(enableComponents);
|
||||
deckBtn.setVisible(enableComponents);
|
||||
}
|
||||
|
||||
private final FMouseAdapter radioMouseAdapter = new FMouseAdapter() {
|
||||
@Override public final void onLeftClick(final MouseEvent e) {
|
||||
avatarLabel.requestFocusInWindow();
|
||||
lobby.updateVanguardList(index);
|
||||
update();
|
||||
}
|
||||
};
|
||||
|
||||
/** Listens to name text fields and gives the appropriate player focus.
|
||||
* Also saves the name preference when leaving player one's text field. */
|
||||
private FocusAdapter nameFocusListener = new FocusAdapter() {
|
||||
@Override
|
||||
public void focusGained(FocusEvent e) {
|
||||
lobby.changePlayerFocus(index);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void focusLost(FocusEvent e) {
|
||||
final Object source = e.getSource();
|
||||
if (source instanceof FTextField) { // the text box
|
||||
FTextField nField = (FTextField)source;
|
||||
String newName = nField.getText().trim();
|
||||
if (index == 0 && !StringUtils.isBlank(newName)
|
||||
&& StringUtils.isAlphanumericSpace(newName) && prefs.getPref(FPref.PLAYER_NAME) != newName) {
|
||||
prefs.setPref(FPref.PLAYER_NAME, newName);
|
||||
prefs.save();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/** Listens to avatar buttons and gives the appropriate player focus. */
|
||||
private FocusAdapter avatarFocusListener = new FocusAdapter() {
|
||||
@Override
|
||||
public void focusGained(FocusEvent e) {
|
||||
lobby.changePlayerFocus(index);
|
||||
}
|
||||
};
|
||||
|
||||
private FMouseAdapter avatarMouseListener = new FMouseAdapter() {
|
||||
@Override public final void onLeftClick(final MouseEvent e) {
|
||||
if (!avatarLabel.isEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
final FLabel avatar = (FLabel)e.getSource();
|
||||
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index);
|
||||
avatar.requestFocusInWindow();
|
||||
|
||||
final AvatarSelector aSel = new AvatarSelector(getPlayerName(), avatarIndex, PlayerPanel.this.lobby.getUsedAvatars());
|
||||
for (final FLabel lbl : aSel.getSelectables()) {
|
||||
lbl.setCommand(new UiCommand() {
|
||||
@Override
|
||||
public void run() {
|
||||
setAvatar(Integer.valueOf(lbl.getName().substring(11)));
|
||||
aSel.setVisible(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
aSel.setVisible(true);
|
||||
aSel.dispose();
|
||||
|
||||
if (index < 2) {
|
||||
PlayerPanel.this.lobby.updateAvatarPrefs();
|
||||
}
|
||||
}
|
||||
@Override public final void onRightClick(final MouseEvent e) {
|
||||
if (!avatarLabel.isEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index);
|
||||
avatarLabel.requestFocusInWindow();
|
||||
|
||||
setRandomAvatar();
|
||||
|
||||
if (index < 2) {
|
||||
PlayerPanel.this.lobby.updateAvatarPrefs();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public void updateVariantControlsVisibility() {
|
||||
boolean isCommanderApplied = false;
|
||||
boolean isPlanechaseApplied = false;
|
||||
boolean isVanguardApplied = false;
|
||||
boolean isArchenemyApplied = false;
|
||||
boolean archenemyVisiblity = false;
|
||||
boolean isDeckBuildingAllowed = true;
|
||||
|
||||
for (final GameType variant : lobby.getAppliedVariants()) {
|
||||
switch (variant) {
|
||||
case Archenemy:
|
||||
isArchenemyApplied = true;
|
||||
if (playerIsArchenemy) {
|
||||
archenemyVisiblity = true;
|
||||
}
|
||||
break;
|
||||
case ArchenemyRumble:
|
||||
archenemyVisiblity = true;
|
||||
break;
|
||||
case Commander:
|
||||
case TinyLeaders:
|
||||
isCommanderApplied = true;
|
||||
isDeckBuildingAllowed = false; //Commander deck replaces basic deck, so hide that
|
||||
break;
|
||||
case Planechase:
|
||||
isPlanechaseApplied = true;
|
||||
break;
|
||||
case Vanguard:
|
||||
isVanguardApplied = true;
|
||||
break;
|
||||
default:
|
||||
if (variant.isAutoGenerated()) {
|
||||
isDeckBuildingAllowed = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
deckLabel.setVisible(isDeckBuildingAllowed);
|
||||
deckBtn.setVisible(isDeckBuildingAllowed);
|
||||
cmdDeckSelectorBtn.setVisible(isCommanderApplied);
|
||||
cmdDeckEditor.setVisible(isCommanderApplied);
|
||||
cmdLabel.setVisible(isCommanderApplied);
|
||||
|
||||
scmDeckSelectorBtn.setVisible(archenemyVisiblity);
|
||||
scmDeckEditor.setVisible(archenemyVisiblity);
|
||||
scmLabel.setVisible(archenemyVisiblity);
|
||||
|
||||
teamComboBox.setVisible(!isArchenemyApplied);
|
||||
aeTeamComboBox.setVisible(isArchenemyApplied);
|
||||
aeTeamComboBox.setEnabled(!(isArchenemyApplied && playerIsArchenemy));
|
||||
|
||||
pchDeckSelectorBtn.setVisible(isPlanechaseApplied);
|
||||
pchDeckEditor.setVisible(isPlanechaseApplied);
|
||||
pchLabel.setVisible(isPlanechaseApplied);
|
||||
|
||||
vgdSelectorBtn.setVisible(isVanguardApplied);
|
||||
vgdLabel.setVisible(isVanguardApplied);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paintComponent(Graphics g) {
|
||||
super.paintComponent(g);
|
||||
if (lobby.getPlayerPanelWithFocus() != this) {
|
||||
FSkin.setGraphicsColor(g, unfocusedPlayerOverlay);
|
||||
g.fillRect(0, 0, this.getWidth(), this.getHeight());
|
||||
}
|
||||
}
|
||||
|
||||
int getIndex() {
|
||||
return index;
|
||||
}
|
||||
|
||||
public boolean isAi() {
|
||||
return radioAi.isSelected();
|
||||
}
|
||||
|
||||
public boolean isSimulatedAi() {
|
||||
return radioAi.isSelected() && radioAiUseSimulation.isSelected();
|
||||
}
|
||||
|
||||
public boolean isOpen() {
|
||||
return radioOpen.isSelected() && !isRemote;
|
||||
}
|
||||
|
||||
public boolean isArchenemy() {
|
||||
return playerIsArchenemy;
|
||||
}
|
||||
|
||||
public boolean isRemote() {
|
||||
return isRemote;
|
||||
}
|
||||
|
||||
public void setRemote(final boolean remote) {
|
||||
isRemote = remote;
|
||||
update();
|
||||
}
|
||||
|
||||
public void setVanguardButtonText(String text) {
|
||||
vgdSelectorBtn.setText(text);
|
||||
}
|
||||
|
||||
public void setDeckSelectorButtonText(String text) {
|
||||
deckBtn.setText(text);
|
||||
}
|
||||
|
||||
public void focusOnAvatar() {
|
||||
avatarLabel.requestFocusInWindow();
|
||||
}
|
||||
|
||||
private void populateTeamsComboBoxes() {
|
||||
aeTeamComboBox.addItem("Archenemy");
|
||||
aeTeamComboBox.addItem("Heroes");
|
||||
aeTeamComboBox.setSelectedIndex(lobby.getArchenemyTeams().get(index) - 1);
|
||||
aeTeamComboBox.setEnabled(playerIsArchenemy);
|
||||
|
||||
for (int i = 1; i <= VLobby.MAX_PLAYERS; i++) {
|
||||
teamComboBox.addItem(i);
|
||||
}
|
||||
teamComboBox.setSelectedIndex(lobby.getTeams().get(index) - 1);
|
||||
teamComboBox.setEnabled(true);
|
||||
}
|
||||
|
||||
private ActionListener teamListener = new ActionListener() {
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
FComboBox<Object> cb = (FComboBox<Object>)e.getSource();
|
||||
cb.requestFocusInWindow();
|
||||
Object selection = cb.getSelectedItem();
|
||||
|
||||
if (null == selection) {
|
||||
return;
|
||||
}
|
||||
if (PlayerPanel.this.lobby.getAppliedVariants().contains(GameType.Archenemy)) {
|
||||
String sel = (String) selection;
|
||||
if (sel.contains("Archenemy")) {
|
||||
PlayerPanel.this.lobby.setLastArchenemy(index);
|
||||
for (PlayerPanel pp : PlayerPanel.this.lobby.getPlayerPanels()) {
|
||||
int i = pp.index;
|
||||
PlayerPanel.this.lobby.getArchenemyTeams().set(i, i == PlayerPanel.this.lobby.getLastArchenemy() ? 1 : 2);
|
||||
pp.aeTeamComboBox.setSelectedIndex(i == PlayerPanel.this.lobby.getLastArchenemy() ? 0 : 1);
|
||||
pp.toggleIsPlayerArchenemy();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Integer sel = (Integer) selection;
|
||||
PlayerPanel.this.lobby.getTeams().set(index, sel);
|
||||
}
|
||||
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index);
|
||||
}
|
||||
};
|
||||
|
||||
public void toggleIsPlayerArchenemy() {
|
||||
if (lobby.getAppliedVariants().contains(GameType.Archenemy)) {
|
||||
playerIsArchenemy = lobby.getLastArchenemy() == index;
|
||||
} else {
|
||||
playerIsArchenemy = lobby.getAppliedVariants().contains(GameType.ArchenemyRumble);
|
||||
}
|
||||
updateVariantControlsVisibility();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param index
|
||||
*/
|
||||
private void addHandlersToVariantsControls() {
|
||||
// Archenemy buttons
|
||||
scmDeckSelectorBtn.setCommand(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntArchenemy().isSelected() ? GameType.Archenemy : GameType.ArchenemyRumble);
|
||||
scmDeckSelectorBtn.requestFocusInWindow();
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index, PlayerPanel.this.lobby.getCurrentGameMode());
|
||||
}
|
||||
});
|
||||
|
||||
scmDeckEditor.setCommand(new UiCommand() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntArchenemy().isSelected() ? GameType.Archenemy : GameType.ArchenemyRumble);
|
||||
Predicate<PaperCard> predSchemes = new Predicate<PaperCard>() {
|
||||
@Override
|
||||
public boolean apply(PaperCard arg0) {
|
||||
return arg0.getRules().getType().isScheme();
|
||||
}
|
||||
};
|
||||
|
||||
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_ARCHENEMY);
|
||||
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(
|
||||
new CEditorVariant(FModel.getDecks().getScheme(), predSchemes, DeckSection.Schemes, FScreen.DECK_EDITOR_ARCHENEMY, CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture()));
|
||||
}
|
||||
});
|
||||
|
||||
// Commander buttons
|
||||
cmdDeckSelectorBtn.setCommand(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntTinyLeaders().isSelected() ? GameType.TinyLeaders : GameType.Commander);
|
||||
cmdDeckSelectorBtn.requestFocusInWindow();
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index, PlayerPanel.this.lobby.getCurrentGameMode());
|
||||
}
|
||||
});
|
||||
|
||||
cmdDeckEditor.setCommand(new UiCommand() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntTinyLeaders().isSelected() ? GameType.TinyLeaders : GameType.Commander);
|
||||
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_COMMANDER);
|
||||
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture()));
|
||||
}
|
||||
});
|
||||
|
||||
// Planechase buttons
|
||||
pchDeckSelectorBtn.setCommand(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Planechase);
|
||||
pchDeckSelectorBtn.requestFocusInWindow();
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index, GameType.Planechase);
|
||||
}
|
||||
});
|
||||
|
||||
pchDeckEditor.setCommand(new UiCommand() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Planechase);
|
||||
Predicate<PaperCard> predPlanes = new Predicate<PaperCard>() {
|
||||
@Override
|
||||
public boolean apply(PaperCard arg0) {
|
||||
return arg0.getRules().getType().isPlane() || arg0.getRules().getType().isPhenomenon();
|
||||
}
|
||||
};
|
||||
|
||||
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_PLANECHASE);
|
||||
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(
|
||||
new CEditorVariant(FModel.getDecks().getPlane(), predPlanes, DeckSection.Planes, FScreen.DECK_EDITOR_PLANECHASE, CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture()));
|
||||
}
|
||||
});
|
||||
|
||||
// Vanguard buttons
|
||||
vgdSelectorBtn.setCommand(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Vanguard);
|
||||
vgdSelectorBtn.requestFocusInWindow();
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index, GameType.Vanguard);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @param index
|
||||
*/
|
||||
private void createPlayerTypeOptions() {
|
||||
radioHuman = new FRadioButton(allowRemote ? "Local" : "Human", index == 0);
|
||||
radioAi = new FRadioButton("AI", !allowRemote && index != 0);
|
||||
radioOpen = new FRadioButton("Open", allowRemote && index != 0);
|
||||
final JPopupMenu menu = new JPopupMenu();
|
||||
radioAiUseSimulation = new JCheckBoxMenuItem("Use Simulation");
|
||||
menu.add(radioAiUseSimulation);
|
||||
radioAi.setComponentPopupMenu(menu);
|
||||
|
||||
radioHuman.addMouseListener(radioMouseAdapter);
|
||||
radioAi.addMouseListener(radioMouseAdapter);
|
||||
radioOpen.addMouseListener(radioMouseAdapter);
|
||||
|
||||
final ButtonGroup tempBtnGroup = new ButtonGroup();
|
||||
tempBtnGroup.add(radioHuman);
|
||||
tempBtnGroup.add(radioAi);
|
||||
tempBtnGroup.add(radioOpen);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param index
|
||||
*/
|
||||
private void addHandlersDeckSelector() {
|
||||
deckBtn.setCommand(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Constructed);
|
||||
deckBtn.requestFocusInWindow();
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index, GameType.Constructed);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @param index
|
||||
* @return
|
||||
*/
|
||||
private FLabel createNameRandomizer() {
|
||||
final FLabel newNameBtn = new FLabel.Builder().tooltip("Get a new random name").iconInBackground(false)
|
||||
.icon(FSkin.getIcon(FSkinProp.ICO_EDIT)).hoverable(true).opaque(false)
|
||||
.unhoveredAlpha(0.9f).build();
|
||||
newNameBtn.setCommand(new UiCommand() {
|
||||
@Override
|
||||
public void run() {
|
||||
String newName = PlayerPanel.this.lobby.getNewName();
|
||||
if (null == newName) {
|
||||
return;
|
||||
}
|
||||
txtPlayerName.setText(newName);
|
||||
|
||||
if (index == 0) {
|
||||
prefs.setPref(FPref.PLAYER_NAME, newName);
|
||||
prefs.save();
|
||||
}
|
||||
txtPlayerName.requestFocus();
|
||||
PlayerPanel.this.lobby.changePlayerFocus(index);
|
||||
}
|
||||
});
|
||||
newNameBtn.addFocusListener(nameFocusListener);
|
||||
return newNameBtn;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param index
|
||||
* @return
|
||||
*/
|
||||
private void createNameEditor() {
|
||||
String name;
|
||||
if (index == 0) {
|
||||
name = FModel.getPreferences().getPref(FPref.PLAYER_NAME);
|
||||
if (name.isEmpty()) {
|
||||
name = "Human";
|
||||
}
|
||||
}
|
||||
else {
|
||||
name = NameGenerator.getRandomName("Any", "Any", lobby.getPlayerNames());
|
||||
}
|
||||
|
||||
txtPlayerName.setText(name);
|
||||
txtPlayerName.setFocusable(true);
|
||||
txtPlayerName.setFont(FSkin.getFont(14));
|
||||
txtPlayerName.addActionListener(lobby.nameListener);
|
||||
txtPlayerName.addFocusListener(nameFocusListener);
|
||||
}
|
||||
|
||||
private FLabel createCloseButton() {
|
||||
final FLabel closeBtn = new FLabel.Builder().tooltip("Remove").iconInBackground(false)
|
||||
.icon(FSkin.getIcon(FSkinProp.ICO_CLOSE)).hoverable(true).build();
|
||||
closeBtn.setCommand(new Runnable() {
|
||||
@Override public final void run() {
|
||||
if (isRemote() && !SOptionPane.showConfirmDialog("Really kick player?", "Kick", false)) {
|
||||
return;
|
||||
}
|
||||
PlayerPanel.this.lobby.removePlayer(index);
|
||||
}
|
||||
});
|
||||
return closeBtn;
|
||||
}
|
||||
|
||||
private void createAvatar() {
|
||||
String[] currentPrefs = FModel.getPreferences().getPref(FPref.UI_AVATARS).split(",");
|
||||
if (index < currentPrefs.length) {
|
||||
avatarIndex = Integer.parseInt(currentPrefs[index]);
|
||||
avatarLabel.setIcon(FSkin.getAvatars().get(avatarIndex));
|
||||
}
|
||||
else {
|
||||
setRandomAvatar();
|
||||
}
|
||||
|
||||
avatarLabel.setToolTipText("L-click: Select avatar. R-click: Randomize avatar.");
|
||||
avatarLabel.addFocusListener(avatarFocusListener);
|
||||
avatarLabel.addMouseListener(avatarMouseListener);
|
||||
}
|
||||
|
||||
/** Applies a random avatar, avoiding avatars already used.
|
||||
* @param playerIndex */
|
||||
public void setRandomAvatar() {
|
||||
int random = 0;
|
||||
|
||||
List<Integer> usedAvatars = lobby.getUsedAvatars();
|
||||
do {
|
||||
random = MyRandom.getRandom().nextInt(FSkin.getAvatars().size());
|
||||
} while (usedAvatars.contains(random));
|
||||
setAvatar(random);
|
||||
}
|
||||
|
||||
public void setAvatar(int newAvatarIndex) {
|
||||
avatarIndex = newAvatarIndex;
|
||||
SkinImage icon = FSkin.getAvatars().get(newAvatarIndex);
|
||||
avatarLabel.setIcon(icon);
|
||||
avatarLabel.repaintSelf();
|
||||
}
|
||||
|
||||
private final FSkin.LineSkinBorder focusedBorder = new FSkin.LineSkinBorder(FSkin.getColor(FSkin.Colors.CLR_BORDERS).alphaColor(255), 3);
|
||||
private final FSkin.LineSkinBorder defaultBorder = new FSkin.LineSkinBorder(FSkin.getColor(FSkin.Colors.CLR_THEME).alphaColor(200), 2);
|
||||
|
||||
public void setFocused(boolean focused) {
|
||||
avatarLabel.setBorder(focused ? focusedBorder : defaultBorder);
|
||||
avatarLabel.setHoverable(focused);
|
||||
}
|
||||
|
||||
public int getAvatarIndex() {
|
||||
return avatarIndex;
|
||||
}
|
||||
|
||||
public void setPlayerName(String string) {
|
||||
txtPlayerName.setText(string);
|
||||
}
|
||||
|
||||
public String getPlayerName() {
|
||||
return txtPlayerName.getText();
|
||||
}
|
||||
}
|
||||
@@ -17,17 +17,43 @@
|
||||
*/
|
||||
package forge.screens.home;
|
||||
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics;
|
||||
import java.awt.Graphics2D;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.SortedMap;
|
||||
import java.util.TreeMap;
|
||||
|
||||
import javax.swing.JLabel;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.ScrollPaneConstants;
|
||||
import javax.swing.SwingConstants;
|
||||
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
import forge.Singletons;
|
||||
import forge.assets.FSkinProp;
|
||||
import forge.gui.framework.*;
|
||||
import forge.gui.framework.EDocID;
|
||||
import forge.gui.framework.FScreen;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.gui.framework.ILocalRepaint;
|
||||
import forge.gui.framework.IVTopLevelUI;
|
||||
import forge.model.FModel;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.properties.ForgeConstants;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.screens.home.gauntlet.VSubmenuGauntletBuild;
|
||||
import forge.screens.home.gauntlet.VSubmenuGauntletContests;
|
||||
import forge.screens.home.gauntlet.VSubmenuGauntletLoad;
|
||||
import forge.screens.home.gauntlet.VSubmenuGauntletQuick;
|
||||
import forge.screens.home.quest.*;
|
||||
import forge.screens.home.online.VSubmenuOnlineLobby;
|
||||
import forge.screens.home.quest.VSubmenuChallenges;
|
||||
import forge.screens.home.quest.VSubmenuDuels;
|
||||
import forge.screens.home.quest.VSubmenuQuestData;
|
||||
import forge.screens.home.quest.VSubmenuQuestDecks;
|
||||
import forge.screens.home.quest.VSubmenuQuestDraft;
|
||||
import forge.screens.home.quest.VSubmenuQuestPrefs;
|
||||
import forge.screens.home.sanctioned.VSubmenuConstructed;
|
||||
import forge.screens.home.sanctioned.VSubmenuDraft;
|
||||
import forge.screens.home.sanctioned.VSubmenuSealed;
|
||||
@@ -42,13 +68,6 @@ import forge.toolbox.FSkin;
|
||||
import forge.toolbox.FSkin.SkinColor;
|
||||
import forge.toolbox.FSkin.SkinnedPanel;
|
||||
import forge.view.FView;
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
|
||||
import javax.swing.*;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Top level view class for home UI drag layout.<br>
|
||||
|
||||
792
forge-gui-desktop/src/main/java/forge/screens/home/VLobby.java
Normal file
792
forge-gui-desktop/src/main/java/forge/screens/home/VLobby.java
Normal file
@@ -0,0 +1,792 @@
|
||||
package forge.screens.home;
|
||||
|
||||
import java.awt.Font;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.awt.event.ItemEvent;
|
||||
import java.awt.event.ItemListener;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.TreeSet;
|
||||
import java.util.Vector;
|
||||
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.ScrollPaneConstants;
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
import javax.swing.event.ListSelectionListener;
|
||||
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
|
||||
import org.apache.commons.lang3.StringUtils;
|
||||
|
||||
import forge.UiCommand;
|
||||
import forge.deck.DeckProxy;
|
||||
import forge.deck.DeckType;
|
||||
import forge.deckchooser.DecksComboBoxEvent;
|
||||
import forge.deckchooser.FDeckChooser;
|
||||
import forge.deckchooser.IDecksComboBoxListener;
|
||||
import forge.game.GameType;
|
||||
import forge.game.card.CardView;
|
||||
import forge.gui.CardDetailPanel;
|
||||
import forge.item.PaperCard;
|
||||
import forge.model.FModel;
|
||||
import forge.properties.ForgePreferences;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.toolbox.FCheckBox;
|
||||
import forge.toolbox.FLabel;
|
||||
import forge.toolbox.FList;
|
||||
import forge.toolbox.FOptionPane;
|
||||
import forge.toolbox.FPanel;
|
||||
import forge.toolbox.FScrollPane;
|
||||
import forge.toolbox.FScrollPanel;
|
||||
import forge.toolbox.FSkin;
|
||||
import forge.toolbox.FSkin.SkinImage;
|
||||
import forge.toolbox.FTextField;
|
||||
import forge.util.Lang;
|
||||
import forge.util.NameGenerator;
|
||||
|
||||
/**
|
||||
* Lobby view. View of a number of players at the deck selection stage.
|
||||
*
|
||||
* <br><br><i>(V at beginning of class name denotes a view class.)</i>
|
||||
*/
|
||||
public class VLobby {
|
||||
|
||||
static final int MAX_PLAYERS = 8;
|
||||
private static final ForgePreferences prefs = FModel.getPreferences();
|
||||
|
||||
// General variables
|
||||
private final boolean allowRemote;
|
||||
private final LblHeader lblTitle = new LblHeader("Sanctioned Format: Constructed");
|
||||
private int activePlayersNum = 2;
|
||||
private int playerWithFocus = 0; // index of the player that currently has focus
|
||||
private PlayerPanel playerPanelWithFocus;
|
||||
private GameType currentGameMode = GameType.Constructed;
|
||||
private List<Integer> teams = new ArrayList<Integer>(MAX_PLAYERS);
|
||||
private List<Integer> archenemyTeams = new ArrayList<Integer>(MAX_PLAYERS);
|
||||
|
||||
private final StartButton btnStart = new StartButton();
|
||||
private final JPanel pnlStart = new JPanel(new MigLayout("insets 0, gap 0, wrap 2"));
|
||||
private final JPanel constructedFrame = new JPanel(new MigLayout("insets 0, gap 0, wrap 2")); // Main content frame
|
||||
|
||||
// Variants frame and variables
|
||||
private final Set<GameType> appliedVariants = new TreeSet<GameType>();
|
||||
private final FPanel variantsPanel = new FPanel(new MigLayout("insets 10, gapx 10"));
|
||||
private final VariantCheckBox vntVanguard = new VariantCheckBox(GameType.Vanguard);
|
||||
private final VariantCheckBox vntMomirBasic = new VariantCheckBox(GameType.MomirBasic);
|
||||
private final VariantCheckBox vntCommander = new VariantCheckBox(GameType.Commander);
|
||||
private final VariantCheckBox vntTinyLeaders = new VariantCheckBox(GameType.TinyLeaders);
|
||||
private final VariantCheckBox vntPlanechase = new VariantCheckBox(GameType.Planechase);
|
||||
private final VariantCheckBox vntArchenemy = new VariantCheckBox(GameType.Archenemy);
|
||||
private final VariantCheckBox vntArchenemyRumble = new VariantCheckBox(GameType.ArchenemyRumble);
|
||||
|
||||
// Player frame elements
|
||||
private final JPanel playersFrame = new JPanel(new MigLayout("insets 0, gap 0 5, wrap, hidemode 3"));
|
||||
private final FScrollPanel playersScroll = new FScrollPanel(new MigLayout("insets 0, gap 0, wrap, hidemode 3"), true);
|
||||
private final List<PlayerPanel> playerPanels = new ArrayList<PlayerPanel>(MAX_PLAYERS);
|
||||
|
||||
private final FLabel addPlayerBtn = new FLabel.ButtonBuilder().fontSize(14).text("Add a Player").build();
|
||||
|
||||
// Deck frame elements
|
||||
private final JPanel decksFrame = new JPanel(new MigLayout("insets 0, gap 0, wrap, hidemode 3"));
|
||||
private final List<FDeckChooser> deckChoosers = new ArrayList<FDeckChooser>(8);
|
||||
private final FCheckBox cbSingletons = new FCheckBox("Singleton Mode");
|
||||
private final FCheckBox cbArtifacts = new FCheckBox("Remove Artifacts");
|
||||
|
||||
// Variants
|
||||
private final List<FList<Object>> schemeDeckLists = new ArrayList<FList<Object>>();
|
||||
private final List<FPanel> schemeDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
|
||||
private int lastArchenemy = 0;
|
||||
|
||||
private final List<FList<Object>> commanderDeckLists = new ArrayList<FList<Object>>();
|
||||
private final List<FPanel> commanderDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
|
||||
|
||||
private final List<FList<Object>> planarDeckLists = new ArrayList<FList<Object>>();
|
||||
private final List<FPanel> planarDeckPanels = new ArrayList<FPanel>(MAX_PLAYERS);
|
||||
|
||||
private final List<FList<Object>> vgdAvatarLists = new ArrayList<FList<Object>>();
|
||||
private final List<FPanel> vgdPanels = new ArrayList<FPanel>(MAX_PLAYERS);
|
||||
private final List<CardDetailPanel> vgdAvatarDetails = new ArrayList<CardDetailPanel>();
|
||||
private final List<PaperCard> vgdAllAvatars = new ArrayList<PaperCard>();
|
||||
private final List<PaperCard> vgdAllAiAvatars = new ArrayList<PaperCard>();
|
||||
private final List<PaperCard> nonRandomHumanAvatars = new ArrayList<PaperCard>();
|
||||
private final List<PaperCard> nonRandomAiAvatars = new ArrayList<PaperCard>();
|
||||
private final Vector<Object> humanListData = new Vector<Object>();
|
||||
private final Vector<Object> aiListData = new Vector<Object>();
|
||||
|
||||
// CTR
|
||||
public VLobby(final boolean allowRemote) {
|
||||
this.allowRemote = allowRemote;
|
||||
lblTitle.setBackground(FSkin.getColor(FSkin.Colors.CLR_THEME2));
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
//////////////////// Variants Panel ////////////////////
|
||||
|
||||
variantsPanel.setOpaque(false);
|
||||
variantsPanel.add(newLabel("Variants:"));
|
||||
variantsPanel.add(vntVanguard);
|
||||
variantsPanel.add(vntMomirBasic);
|
||||
variantsPanel.add(vntCommander);
|
||||
variantsPanel.add(vntTinyLeaders);
|
||||
variantsPanel.add(vntPlanechase);
|
||||
variantsPanel.add(vntArchenemy);
|
||||
variantsPanel.add(vntArchenemyRumble);
|
||||
|
||||
constructedFrame.add(new FScrollPane(variantsPanel, false, true,
|
||||
ScrollPaneConstants.VERTICAL_SCROLLBAR_NEVER,
|
||||
ScrollPaneConstants.HORIZONTAL_SCROLLBAR_AS_NEEDED),
|
||||
"w 100%, h 45px!, gapbottom 10px, spanx 2, wrap");
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
///////////////////// Player Panel /////////////////////
|
||||
|
||||
// Construct individual player panels
|
||||
String constraints = "pushx, growx, wrap, hidemode 3";
|
||||
for (int i = 0; i < MAX_PLAYERS; i++) {
|
||||
teams.add(i + 1);
|
||||
archenemyTeams.add(i == 0 ? 1 : 2);
|
||||
|
||||
final PlayerPanel player = new PlayerPanel(this, i, allowRemote);
|
||||
playerPanels.add(player);
|
||||
|
||||
// Populate players panel
|
||||
player.setVisible(i < activePlayersNum);
|
||||
|
||||
playersScroll.add(player, constraints);
|
||||
|
||||
if (i == 0) {
|
||||
constraints += ", gaptop 5px";
|
||||
}
|
||||
}
|
||||
|
||||
playerPanelWithFocus = playerPanels.get(0);
|
||||
playerPanelWithFocus.setFocused(true);
|
||||
|
||||
playersFrame.setOpaque(false);
|
||||
playersFrame.add(playersScroll, "w 100%, h 100%-35px");
|
||||
|
||||
addPlayerBtn.setFocusable(true);
|
||||
addPlayerBtn.setCommand(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
addPlayer();
|
||||
}
|
||||
});
|
||||
playersFrame.add(addPlayerBtn, "height 30px!, growx, pushx");
|
||||
|
||||
constructedFrame.add(playersFrame, "gapright 10px, w 50%-5px, growy, pushy");
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
////////////////////// Deck Panel //////////////////////
|
||||
|
||||
for (int i = 0; i < MAX_PLAYERS; i++) {
|
||||
buildDeckPanel(i);
|
||||
}
|
||||
constructedFrame.add(decksFrame, "w 50%-5px, growy, pushy");
|
||||
constructedFrame.setOpaque(false);
|
||||
decksFrame.setOpaque(false);
|
||||
|
||||
// Start Button
|
||||
pnlStart.setOpaque(false);
|
||||
pnlStart.add(btnStart, "align center");
|
||||
}
|
||||
|
||||
public void populate() {
|
||||
for (final FDeckChooser fdc : deckChoosers) {
|
||||
fdc.populate();
|
||||
fdc.getDecksComboBox().addListener(new IDecksComboBoxListener() {
|
||||
@Override
|
||||
public void deckTypeSelected(DecksComboBoxEvent ev) {
|
||||
playerPanelWithFocus.focusOnAvatar();
|
||||
}
|
||||
});
|
||||
}
|
||||
populateDeckPanel(GameType.Constructed);
|
||||
populateVanguardLists();
|
||||
|
||||
}
|
||||
|
||||
public void addPlayerInFreeSlot(final String name) {
|
||||
if (activePlayersNum >= MAX_PLAYERS) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (final PlayerPanel pp : getPlayerPanels()) {
|
||||
if (pp.isVisible() && pp.isOpen()) {
|
||||
addPlayer(pp.getIndex());
|
||||
pp.setPlayerName(name);
|
||||
pp.setRemote(true);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
private void addPlayer() {
|
||||
if (activePlayersNum >= MAX_PLAYERS) {
|
||||
return;
|
||||
}
|
||||
|
||||
int freeIndex = -1;
|
||||
for (int i = 0; i < MAX_PLAYERS; i++) {
|
||||
if (!playerPanels.get(i).isVisible()) {
|
||||
freeIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
addPlayer(freeIndex);
|
||||
}
|
||||
private void addPlayer(final int slot) {
|
||||
playerPanels.get(slot).setVisible(true);
|
||||
|
||||
activePlayersNum++;
|
||||
addPlayerBtn.setEnabled(activePlayersNum < MAX_PLAYERS);
|
||||
|
||||
playerPanels.get(slot).setVisible(true);
|
||||
playerPanels.get(slot).focusOnAvatar();
|
||||
}
|
||||
|
||||
void removePlayer(final int playerIndex) {
|
||||
if (activePlayersNum < playerIndex) {
|
||||
return;
|
||||
}
|
||||
activePlayersNum--;
|
||||
final FPanel player = playerPanels.get(playerIndex);
|
||||
player.setVisible(false);
|
||||
addPlayerBtn.setEnabled(true);
|
||||
|
||||
//find closest player still in game and give focus
|
||||
int min = MAX_PLAYERS;
|
||||
final List<Integer> participants = getParticipants();
|
||||
if (!participants.isEmpty()) {
|
||||
int closest = 2;
|
||||
|
||||
for (final int participantIndex : getParticipants()) {
|
||||
final int diff = Math.abs(playerIndex - participantIndex);
|
||||
|
||||
if (diff < min) {
|
||||
min = diff;
|
||||
closest = participantIndex;
|
||||
}
|
||||
}
|
||||
|
||||
changePlayerFocus(closest);
|
||||
playerPanels.get(closest).focusOnAvatar();
|
||||
}
|
||||
}
|
||||
|
||||
/** Builds the actual deck panel layouts for each player.
|
||||
* These are added to a list which can be referenced to populate the deck panel appropriately. */
|
||||
@SuppressWarnings("serial")
|
||||
private void buildDeckPanel(final int playerIndex) {
|
||||
String sectionConstraints = "insets 0, gap 0, wrap";
|
||||
String labelConstraints = "gaptop 10px, gapbottom 5px";
|
||||
|
||||
// Main deck
|
||||
final FDeckChooser mainChooser = new FDeckChooser(null, isPlayerAI(playerIndex));
|
||||
mainChooser.initialize();
|
||||
mainChooser.getLstDecks().setSelectCommand(new UiCommand() {
|
||||
@Override
|
||||
public void run() {
|
||||
VLobby.this.onDeckClicked(playerIndex, mainChooser.getSelectedDeckType(), mainChooser.getLstDecks().getSelectedItems());
|
||||
}
|
||||
});
|
||||
deckChoosers.add(mainChooser);
|
||||
|
||||
// Scheme deck list
|
||||
FPanel schemeDeckPanel = new FPanel();
|
||||
schemeDeckPanel.setBorderToggle(false);
|
||||
schemeDeckPanel.setLayout(new MigLayout(sectionConstraints));
|
||||
schemeDeckPanel.add(new FLabel.Builder().text("Select Scheme deck:").build(), labelConstraints);
|
||||
FList<Object> schemeDeckList = new FList<Object>();
|
||||
schemeDeckList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
|
||||
|
||||
FScrollPane scrSchemes = new FScrollPane(schemeDeckList, true,
|
||||
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
|
||||
schemeDeckPanel.add(scrSchemes, "grow, push");
|
||||
schemeDeckLists.add(schemeDeckList);
|
||||
schemeDeckPanels.add(schemeDeckPanel);
|
||||
|
||||
// Commander deck list
|
||||
FPanel commanderDeckPanel = new FPanel();
|
||||
commanderDeckPanel.setBorderToggle(false);
|
||||
commanderDeckPanel.setLayout(new MigLayout(sectionConstraints));
|
||||
commanderDeckPanel.add(new FLabel.Builder().text("Select Commander deck:").build(), labelConstraints);
|
||||
FList<Object> commanderDeckList = new FList<Object>();
|
||||
commanderDeckList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
|
||||
|
||||
FScrollPane scrCommander = new FScrollPane(commanderDeckList, true,
|
||||
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
|
||||
commanderDeckPanel.add(scrCommander, "grow, push");
|
||||
commanderDeckLists.add(commanderDeckList);
|
||||
commanderDeckPanels.add(commanderDeckPanel);
|
||||
|
||||
// Planar deck list
|
||||
FPanel planarDeckPanel = new FPanel();
|
||||
planarDeckPanel.setBorderToggle(false);
|
||||
planarDeckPanel.setLayout(new MigLayout(sectionConstraints));
|
||||
planarDeckPanel.add(new FLabel.Builder().text("Select Planar deck:").build(), labelConstraints);
|
||||
FList<Object> planarDeckList = new FList<Object>();
|
||||
planarDeckList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
|
||||
|
||||
FScrollPane scrPlanes = new FScrollPane(planarDeckList, true,
|
||||
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
|
||||
planarDeckPanel.add(scrPlanes, "grow, push");
|
||||
planarDeckLists.add(planarDeckList);
|
||||
planarDeckPanels.add(planarDeckPanel);
|
||||
|
||||
// Vanguard avatar list
|
||||
FPanel vgdDeckPanel = new FPanel();
|
||||
vgdDeckPanel.setBorderToggle(false);
|
||||
|
||||
FList<Object> vgdAvatarList = new FList<Object>();
|
||||
vgdAvatarList.setListData(isPlayerAI(playerIndex) ? aiListData : humanListData);
|
||||
vgdAvatarList.setSelectedIndex(0);
|
||||
vgdAvatarList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
|
||||
vgdAvatarList.addListSelectionListener(vgdLSListener);
|
||||
FScrollPane scrAvatars = new FScrollPane(vgdAvatarList, true,
|
||||
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
|
||||
|
||||
CardDetailPanel vgdDetail = new CardDetailPanel();
|
||||
vgdAvatarDetails.add(vgdDetail);
|
||||
|
||||
vgdDeckPanel.setLayout(new MigLayout(sectionConstraints));
|
||||
vgdDeckPanel.add(new FLabel.Builder().text("Select a Vanguard avatar:").build(), labelConstraints);
|
||||
vgdDeckPanel.add(scrAvatars, "grow, push");
|
||||
vgdDeckPanel.add(vgdDetail, "h 200px, pushx, growx, hidemode 3");
|
||||
vgdAvatarLists.add(vgdAvatarList);
|
||||
vgdPanels.add(vgdDeckPanel);
|
||||
}
|
||||
|
||||
protected void onDeckClicked(int iPlayer, DeckType type, Collection<DeckProxy> selectedDecks) {
|
||||
String text = type.toString() + ": " + Lang.joinHomogenous(selectedDecks, DeckProxy.FN_GET_NAME);
|
||||
playerPanels.get(iPlayer).setDeckSelectorButtonText(text);
|
||||
}
|
||||
|
||||
/** Populates the deck panel with the focused player's deck choices. */
|
||||
private void populateDeckPanel(final GameType forGameType) {
|
||||
decksFrame.removeAll();
|
||||
|
||||
if (playerPanelWithFocus.isOpen() || playerPanelWithFocus.isRemote()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (GameType.Constructed == forGameType) {
|
||||
decksFrame.add(deckChoosers.get(playerWithFocus), "grow, push");
|
||||
if (deckChoosers.get(playerWithFocus).getSelectedDeckType().toString().contains("Random")) {
|
||||
final String strCheckboxConstraints = "h 30px!, gap 0 20px 0 0";
|
||||
decksFrame.add(cbSingletons, strCheckboxConstraints);
|
||||
decksFrame.add(cbArtifacts, strCheckboxConstraints);
|
||||
}
|
||||
} else if (GameType.Archenemy == forGameType || GameType.ArchenemyRumble == forGameType) {
|
||||
if (isPlayerArchenemy(playerWithFocus)) {
|
||||
decksFrame.add(schemeDeckPanels.get(playerWithFocus), "grow, push");
|
||||
} else {
|
||||
populateDeckPanel(GameType.Constructed);
|
||||
}
|
||||
} else if (GameType.Commander == forGameType || GameType.TinyLeaders == forGameType) {
|
||||
decksFrame.add(commanderDeckPanels.get(playerWithFocus), "grow, push");
|
||||
} else if (GameType.Planechase == forGameType) {
|
||||
decksFrame.add(planarDeckPanels.get(playerWithFocus), "grow, push");
|
||||
} else if (GameType.Vanguard == forGameType) {
|
||||
updateVanguardList(playerWithFocus);
|
||||
decksFrame.add(vgdPanels.get(playerWithFocus), "grow, push");
|
||||
}
|
||||
refreshPanels(false, true);
|
||||
}
|
||||
|
||||
/** @return {@link javax.swing.JButton} */
|
||||
public JButton getBtnStart() {
|
||||
return this.btnStart;
|
||||
}
|
||||
|
||||
public LblHeader getLblTitle() { return lblTitle; }
|
||||
public JPanel getConstructedFrame() { return constructedFrame; }
|
||||
public JPanel getPanelStart() { return pnlStart; }
|
||||
public List<FDeckChooser> getDeckChoosers() { return Collections.unmodifiableList(deckChoosers); }
|
||||
|
||||
/** Gets the random deck checkbox for Singletons. */
|
||||
public FCheckBox getCbSingletons() { return cbSingletons; }
|
||||
|
||||
/** Gets the random deck checkbox for Artifacts. */
|
||||
public FCheckBox getCbArtifacts() { return cbArtifacts; }
|
||||
|
||||
public FCheckBox getVntArchenemy() { return vntArchenemy; }
|
||||
public FCheckBox getVntArchenemyRumble() { return vntArchenemyRumble; }
|
||||
public FCheckBox getVntCommander() { return vntCommander; }
|
||||
public FCheckBox getVntMomirBasic() { return vntMomirBasic; }
|
||||
public FCheckBox getVntPlanechase() { return vntPlanechase; }
|
||||
public FCheckBox getVntTinyLeaders() { return vntTinyLeaders; }
|
||||
public FCheckBox getVntVanguard() { return vntVanguard; }
|
||||
|
||||
public int getLastArchenemy() { return lastArchenemy; }
|
||||
public void setLastArchenemy(final int archenemy) { lastArchenemy = archenemy; }
|
||||
|
||||
public final List<PlayerPanel> getPlayerPanels() {
|
||||
return playerPanels;
|
||||
}
|
||||
public final PlayerPanel getPlayerPanelWithFocus() {
|
||||
return playerPanelWithFocus;
|
||||
}
|
||||
|
||||
public final FDeckChooser getDeckChooser(int playernum) {
|
||||
return deckChoosers.get(playernum);
|
||||
}
|
||||
|
||||
public List<Integer> getTeams() { return Collections.unmodifiableList(teams); }
|
||||
public List<Integer> getArchenemyTeams() { return Collections.unmodifiableList(archenemyTeams); }
|
||||
public GameType getCurrentGameMode() { return currentGameMode; }
|
||||
public void setCurrentGameMode(final GameType mode) { currentGameMode = mode; }
|
||||
|
||||
public boolean isPlayerAI(int playernum) {
|
||||
return playerPanels.get(playernum).isAi();
|
||||
}
|
||||
|
||||
public Map<String, String> getAiOptions(int playernum) {
|
||||
if (playerPanels.get(playernum).isSimulatedAi()) {
|
||||
Map<String, String> options = new HashMap<String, String>();
|
||||
options.put("UseSimulation", "True");
|
||||
return options;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getNumPlayers() {
|
||||
return activePlayersNum;
|
||||
}
|
||||
|
||||
public final List<Integer> getParticipants() {
|
||||
final List<Integer> participants = new ArrayList<Integer>(activePlayersNum);
|
||||
for (final PlayerPanel panel : playerPanels) {
|
||||
if (panel.isVisible()) {
|
||||
participants.add(playerPanels.indexOf(panel));
|
||||
}
|
||||
}
|
||||
return participants;
|
||||
}
|
||||
|
||||
/** Revalidates the player and deck sections. Necessary after adding or hiding any panels. */
|
||||
private void refreshPanels(boolean refreshPlayerFrame, boolean refreshDeckFrame) {
|
||||
if (refreshPlayerFrame) {
|
||||
playersScroll.validate();
|
||||
playersScroll.repaint();
|
||||
}
|
||||
if (refreshDeckFrame) {
|
||||
decksFrame.validate();
|
||||
decksFrame.repaint();
|
||||
}
|
||||
}
|
||||
|
||||
public void changePlayerFocus(int newFocusOwner) {
|
||||
changePlayerFocus(newFocusOwner, appliedVariants.contains(currentGameMode) ? currentGameMode : GameType.Constructed);
|
||||
}
|
||||
|
||||
void changePlayerFocus(int newFocusOwner, GameType gType) {
|
||||
playerPanelWithFocus.setFocused(false);
|
||||
playerWithFocus = newFocusOwner;
|
||||
playerPanelWithFocus = playerPanels.get(playerWithFocus);
|
||||
playerPanelWithFocus.setFocused(true);
|
||||
|
||||
playersScroll.getViewport().scrollRectToVisible(playerPanelWithFocus.getBounds());
|
||||
populateDeckPanel(gType);
|
||||
|
||||
refreshPanels(true, true);
|
||||
}
|
||||
|
||||
/** Saves avatar prefs for players one and two. */
|
||||
void updateAvatarPrefs() {
|
||||
int pOneIndex = playerPanels.get(0).getAvatarIndex();
|
||||
int pTwoIndex = playerPanels.get(1).getAvatarIndex();
|
||||
|
||||
prefs.setPref(FPref.UI_AVATARS, pOneIndex + "," + pTwoIndex);
|
||||
prefs.save();
|
||||
}
|
||||
|
||||
/** Updates the avatars from preferences on update. */
|
||||
public void updatePlayersFromPrefs() {
|
||||
ForgePreferences prefs = FModel.getPreferences();
|
||||
|
||||
// Avatar
|
||||
String[] avatarPrefs = prefs.getPref(FPref.UI_AVATARS).split(",");
|
||||
for (int i = 0; i < avatarPrefs.length; i++) {
|
||||
int avatarIndex = Integer.parseInt(avatarPrefs[i]);
|
||||
playerPanels.get(i).setAvatar(avatarIndex);
|
||||
}
|
||||
|
||||
// Name
|
||||
String prefName = prefs.getPref(FPref.PLAYER_NAME);
|
||||
playerPanels.get(0).setPlayerName(StringUtils.isBlank(prefName) ? "Human" : prefName);
|
||||
}
|
||||
|
||||
/** Adds a pre-styled FLabel component with the specified title. */
|
||||
FLabel newLabel(String title) {
|
||||
return new FLabel.Builder().text(title).fontSize(14).fontStyle(Font.ITALIC).build();
|
||||
}
|
||||
|
||||
List<Integer> getUsedAvatars() {
|
||||
List<Integer> usedAvatars = Arrays.asList(-1,-1,-1,-1,-1,-1,-1,-1);
|
||||
int i = 0;
|
||||
for (PlayerPanel pp : playerPanels) {
|
||||
usedAvatars.set(i++, pp.getAvatarIndex());
|
||||
}
|
||||
return usedAvatars;
|
||||
}
|
||||
|
||||
final String getNewName() {
|
||||
final String title = "Get new random name";
|
||||
final String message = "What type of name do you want to generate?";
|
||||
final SkinImage icon = FOptionPane.QUESTION_ICON;
|
||||
final String[] genderOptions = new String[]{ "Male", "Female", "Any" };
|
||||
final String[] typeOptions = new String[]{ "Fantasy", "Generic", "Any" };
|
||||
|
||||
final int genderIndex = FOptionPane.showOptionDialog(message, title, icon, genderOptions, 2);
|
||||
if (genderIndex < 0) {
|
||||
return null;
|
||||
}
|
||||
final int typeIndex = FOptionPane.showOptionDialog(message, title, icon, typeOptions, 2);
|
||||
if (typeIndex < 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
final String gender = genderOptions[genderIndex];
|
||||
final String type = typeOptions[typeIndex];
|
||||
|
||||
String confirmMsg, newName;
|
||||
List<String> usedNames = getPlayerNames();
|
||||
do {
|
||||
newName = NameGenerator.getRandomName(gender, type, usedNames);
|
||||
confirmMsg = "Would you like to use the name \"" + newName + "\", or try again?";
|
||||
} while (!FOptionPane.showConfirmDialog(confirmMsg, title, "Use this name", "Try again", true));
|
||||
|
||||
return newName;
|
||||
}
|
||||
|
||||
List<String> getPlayerNames() {
|
||||
List<String> names = new ArrayList<String>();
|
||||
for (PlayerPanel pp : playerPanels) {
|
||||
names.add(pp.getPlayerName());
|
||||
}
|
||||
return names;
|
||||
}
|
||||
|
||||
public String getPlayerName(int i) {
|
||||
return playerPanels.get(i).getPlayerName();
|
||||
}
|
||||
|
||||
public int getPlayerAvatar(int i) {
|
||||
return playerPanels.get(i).getAvatarIndex();
|
||||
}
|
||||
|
||||
public boolean isEnoughTeams() {
|
||||
int lastTeam = -1;
|
||||
final List<Integer> teamList = appliedVariants.contains(GameType.Archenemy) ? archenemyTeams : teams;
|
||||
|
||||
for (final int i : getParticipants()) {
|
||||
if (lastTeam == -1) {
|
||||
lastTeam = teamList.get(i);
|
||||
} else if (lastTeam != teamList.get(i)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////
|
||||
//========== Various listeners in build order
|
||||
|
||||
@SuppressWarnings("serial") private class VariantCheckBox extends FCheckBox {
|
||||
private final GameType variantType;
|
||||
|
||||
private VariantCheckBox(GameType variantType0) {
|
||||
super(variantType0.toString());
|
||||
|
||||
variantType = variantType0;
|
||||
|
||||
setToolTipText(variantType.getDescription());
|
||||
|
||||
addItemListener(new ItemListener() {
|
||||
@Override
|
||||
public void itemStateChanged(ItemEvent e) {
|
||||
if (e.getStateChange() == ItemEvent.SELECTED) {
|
||||
appliedVariants.add(variantType);
|
||||
currentGameMode = variantType;
|
||||
|
||||
//ensure other necessary variants are unchecked
|
||||
switch (variantType) {
|
||||
case Archenemy:
|
||||
vntArchenemyRumble.setSelected(false);
|
||||
break;
|
||||
case ArchenemyRumble:
|
||||
vntArchenemy.setSelected(false);
|
||||
break;
|
||||
case Commander:
|
||||
vntTinyLeaders.setSelected(false);
|
||||
vntMomirBasic.setSelected(false);
|
||||
break;
|
||||
case TinyLeaders:
|
||||
vntCommander.setSelected(false);
|
||||
vntMomirBasic.setSelected(false);
|
||||
break;
|
||||
case Vanguard:
|
||||
vntMomirBasic.setSelected(false);
|
||||
break;
|
||||
case MomirBasic:
|
||||
vntCommander.setSelected(false);
|
||||
vntVanguard.setSelected(false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
appliedVariants.remove(variantType);
|
||||
if (currentGameMode == variantType) {
|
||||
currentGameMode = GameType.Constructed;
|
||||
}
|
||||
}
|
||||
|
||||
for (PlayerPanel pp : playerPanels) {
|
||||
pp.toggleIsPlayerArchenemy();
|
||||
}
|
||||
changePlayerFocus(playerWithFocus, currentGameMode);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
ActionListener nameListener = new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
FTextField nField = (FTextField)e.getSource();
|
||||
nField.transferFocus();
|
||||
}
|
||||
};
|
||||
|
||||
/** This listener will look for a vanguard avatar being selected in the lists
|
||||
/ and update the corresponding detail panel. */
|
||||
private ListSelectionListener vgdLSListener = new ListSelectionListener() {
|
||||
|
||||
@Override
|
||||
public void valueChanged(ListSelectionEvent e) {
|
||||
int index = vgdAvatarLists.indexOf(e.getSource());
|
||||
Object obj = vgdAvatarLists.get(index).getSelectedValue();
|
||||
PlayerPanel pp = playerPanels.get(index);
|
||||
CardDetailPanel cdp = vgdAvatarDetails.get(index);
|
||||
|
||||
if (obj instanceof PaperCard) {
|
||||
pp.setVanguardButtonText(((PaperCard) obj).getName());
|
||||
cdp.setCard(CardView.getCardForUi((PaperCard) obj));
|
||||
cdp.setVisible(true);
|
||||
refreshPanels(false, true);
|
||||
}
|
||||
else {
|
||||
pp.setVanguardButtonText((String) obj);
|
||||
cdp.setVisible(false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/////////////////////////////////////
|
||||
//========== METHODS FOR VARIANTS
|
||||
|
||||
public Set<GameType> getAppliedVariants() {
|
||||
return Collections.unmodifiableSet(appliedVariants);
|
||||
}
|
||||
|
||||
public int getTeam(final int playerIndex) {
|
||||
return appliedVariants.contains(GameType.Archenemy) ? archenemyTeams.get(playerIndex) : teams.get(playerIndex);
|
||||
}
|
||||
|
||||
/** Gets the list of planar deck lists. */
|
||||
public List<FList<Object>> getPlanarDeckLists() {
|
||||
return planarDeckLists;
|
||||
}
|
||||
|
||||
/** Gets the list of commander deck lists. */
|
||||
public List<FList<Object>> getCommanderDeckLists() {
|
||||
return commanderDeckLists;
|
||||
}
|
||||
|
||||
/** Gets the list of scheme deck lists. */
|
||||
public List<FList<Object>> getSchemeDeckLists() {
|
||||
return schemeDeckLists;
|
||||
}
|
||||
|
||||
public boolean isPlayerArchenemy(final int playernum) {
|
||||
return playerPanels.get(playernum).isArchenemy();
|
||||
}
|
||||
|
||||
/** Gets the list of Vanguard avatar lists. */
|
||||
public List<FList<Object>> getVanguardLists() {
|
||||
return vgdAvatarLists;
|
||||
}
|
||||
|
||||
/** Return all the Vanguard avatars. */
|
||||
public Iterable<PaperCard> getAllAvatars() {
|
||||
if (vgdAllAvatars.isEmpty()) {
|
||||
for (PaperCard c : FModel.getMagicDb().getVariantCards().getAllCards()) {
|
||||
if (c.getRules().getType().isVanguard()) {
|
||||
vgdAllAvatars.add(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
return vgdAllAvatars;
|
||||
}
|
||||
|
||||
/** Return the Vanguard avatars not flagged RemAIDeck. */
|
||||
public List<PaperCard> getAllAiAvatars() {
|
||||
return vgdAllAiAvatars;
|
||||
}
|
||||
|
||||
/** Return the Vanguard avatars not flagged RemRandomDeck. */
|
||||
public List<PaperCard> getNonRandomHumanAvatars() {
|
||||
return nonRandomHumanAvatars;
|
||||
}
|
||||
|
||||
/** Return the Vanguard avatars not flagged RemAIDeck or RemRandomDeck. */
|
||||
public List<PaperCard> getNonRandomAiAvatars() {
|
||||
return nonRandomAiAvatars;
|
||||
}
|
||||
|
||||
/** Populate vanguard lists. */
|
||||
private void populateVanguardLists() {
|
||||
humanListData.add("Use deck's default avatar (random if unavailable)");
|
||||
humanListData.add("Random");
|
||||
aiListData.add("Use deck's default avatar (random if unavailable)");
|
||||
aiListData.add("Random");
|
||||
for (PaperCard cp : getAllAvatars()) {
|
||||
humanListData.add(cp);
|
||||
if (!cp.getRules().getAiHints().getRemRandomDecks()) {
|
||||
nonRandomHumanAvatars.add(cp);
|
||||
}
|
||||
if (!cp.getRules().getAiHints().getRemAIDecks()) {
|
||||
aiListData.add(cp);
|
||||
vgdAllAiAvatars.add(cp);
|
||||
if (!cp.getRules().getAiHints().getRemRandomDecks()) {
|
||||
nonRandomAiAvatars.add(cp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** update vanguard list. */
|
||||
public void updateVanguardList(int playerIndex) {
|
||||
FList<Object> vgdList = getVanguardLists().get(playerIndex);
|
||||
Object lastSelection = vgdList.getSelectedValue();
|
||||
vgdList.setListData(isPlayerAI(playerIndex) ? aiListData : humanListData);
|
||||
if (null != lastSelection) {
|
||||
vgdList.setSelectedValue(lastSelection, true);
|
||||
}
|
||||
|
||||
if (-1 == vgdList.getSelectedIndex()) {
|
||||
vgdList.setSelectedIndex(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package forge.screens.home.online;
|
||||
|
||||
import forge.UiCommand;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.screens.home.CLobby;
|
||||
|
||||
public enum COnlineLobby implements ICDoc {
|
||||
SINGLETON_INSTANCE;
|
||||
|
||||
private final VOnlineLobby view = VOnlineLobby.SINGLETON_INSTANCE;
|
||||
private final CLobby lobby = new CLobby(view.getLobby());
|
||||
|
||||
@Override
|
||||
public void register() {
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.home.ICSubmenu#initialize()
|
||||
*/
|
||||
@Override
|
||||
public void update() {
|
||||
lobby.update();
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.home.ICSubmenu#initialize()
|
||||
*/
|
||||
@Override
|
||||
public void initialize() {
|
||||
lobby.initialize();
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.framework.ICDoc#getCommandOnSelect()
|
||||
*/
|
||||
@Override
|
||||
public UiCommand getCommandOnSelect() {
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,48 +1,93 @@
|
||||
package forge.screens.home.online;
|
||||
|
||||
import forge.UiCommand;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.menus.IMenuProvider;
|
||||
import forge.menus.MenuUtil;
|
||||
|
||||
import javax.swing.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.JMenu;
|
||||
|
||||
import forge.GuiBase;
|
||||
import forge.Singletons;
|
||||
import forge.UiCommand;
|
||||
import forge.game.GameRules;
|
||||
import forge.game.GameType;
|
||||
import forge.gui.FNetOverlay;
|
||||
import forge.gui.framework.FScreen;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.menus.IMenuProvider;
|
||||
import forge.menus.MenuUtil;
|
||||
import forge.model.FModel;
|
||||
import forge.net.FGameClient;
|
||||
import forge.net.FServerManager;
|
||||
import forge.net.game.client.ILobbyListener;
|
||||
import forge.net.game.server.RemoteClient;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.screens.home.sanctioned.ConstructedGameMenu;
|
||||
|
||||
public enum CSubmenuOnlineLobby implements ICDoc, IMenuProvider {
|
||||
SINGLETON_INSTANCE;
|
||||
|
||||
//private final VSubmenuOnlineLobby view = VSubmenuOnlineLobby.SINGLETON_INSTANCE;
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
MenuUtil.setMenuProvider(this);
|
||||
|
||||
SwingUtilities.invokeLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
final void host(final int portNumber) {
|
||||
FServerManager.getInstance().startServer(portNumber);
|
||||
FServerManager.getInstance().registerLobbyListener(new ILobbyListener() {
|
||||
@Override public final void logout(final RemoteClient client) {
|
||||
}
|
||||
@Override public final void login(final RemoteClient client) {
|
||||
VOnlineLobby.SINGLETON_INSTANCE.getLobby().addPlayerInFreeSlot(client.getUsername());
|
||||
}
|
||||
@Override public final void message(final String source, final String message) {
|
||||
FNetOverlay.SINGLETON_INSTANCE.addMessage(source, message);
|
||||
}
|
||||
});
|
||||
FServerManager.getInstance().hostGame(new GameRules(GameType.Constructed));
|
||||
|
||||
Singletons.getControl().setCurrentScreen(FScreen.ONLINE_LOBBY);
|
||||
FNetOverlay.SINGLETON_INSTANCE.showUp("Hosting game");
|
||||
}
|
||||
|
||||
final void join(final String hostname, final int port) {
|
||||
final FGameClient client = new FGameClient(FModel.getPreferences().getPref(FPref.PLAYER_NAME), "0", GuiBase.getInterface().getNewGuiGame());
|
||||
FNetOverlay.SINGLETON_INSTANCE.setGameClient(client);
|
||||
client.connect(hostname, port);
|
||||
|
||||
Singletons.getControl().setCurrentScreen(FScreen.ONLINE_LOBBY);
|
||||
FNetOverlay.SINGLETON_INSTANCE.showUp(String.format("Connected to %s:%s", hostname, port));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void register() {
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.home.ICSubmenu#initialize()
|
||||
*/
|
||||
@Override
|
||||
public void update() {
|
||||
MenuUtil.setMenuProvider(this);
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.home.ICSubmenu#initialize()
|
||||
*/
|
||||
@Override
|
||||
public void initialize() {
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.framework.ICDoc#getCommandOnSelect()
|
||||
*/
|
||||
@Override
|
||||
public UiCommand getCommandOnSelect() {
|
||||
return null;
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see forge.gui.menubar.IMenuProvider#getMenus()
|
||||
*/
|
||||
@Override
|
||||
public List<JMenu> getMenus() {
|
||||
List<JMenu> menus = new ArrayList<JMenu>();
|
||||
menus.add(ConstructedGameMenu.getMenu());
|
||||
return menus;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,105 @@
|
||||
package forge.screens.home.online;
|
||||
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
import forge.deckchooser.DecksComboBoxEvent;
|
||||
import forge.deckchooser.FDeckChooser;
|
||||
import forge.deckchooser.IDecksComboBoxListener;
|
||||
import forge.gui.framework.DragCell;
|
||||
import forge.gui.framework.DragTab;
|
||||
import forge.gui.framework.EDocID;
|
||||
import forge.gui.framework.FScreen;
|
||||
import forge.gui.framework.IVDoc;
|
||||
import forge.gui.framework.IVTopLevelUI;
|
||||
import forge.screens.home.VLobby;
|
||||
import forge.toolbox.FPanel;
|
||||
import forge.util.gui.SOptionPane;
|
||||
import forge.view.FView;
|
||||
|
||||
public enum VOnlineLobby implements IVDoc<COnlineLobby>, IVTopLevelUI {
|
||||
SINGLETON_INSTANCE;
|
||||
|
||||
private DragCell parentCell;
|
||||
private final DragTab tab = new DragTab("Lobby");
|
||||
|
||||
// General variables
|
||||
private final VLobby lobby;
|
||||
|
||||
private VOnlineLobby() {
|
||||
this.lobby = new VLobby(true);
|
||||
}
|
||||
|
||||
VLobby getLobby() {
|
||||
return lobby;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void populate() {
|
||||
final JPanel outerContainer = FView.SINGLETON_INSTANCE.getPnlInsets();
|
||||
outerContainer.removeAll();
|
||||
final FPanel container = new FPanel(new MigLayout("insets 0, gap 0, wrap 1, ax right"));
|
||||
outerContainer.add(container);
|
||||
lobby.getLblTitle().setText("Online Multiplayer: Lobby");
|
||||
container.add(lobby.getLblTitle(), "w 80%, h 40px!, gap 0 0 15px 15px, span 2, al right, pushx");
|
||||
|
||||
for (final FDeckChooser fdc : lobby.getDeckChoosers()) {
|
||||
fdc.populate();
|
||||
fdc.getDecksComboBox().addListener(new IDecksComboBoxListener() {
|
||||
@Override public final void deckTypeSelected(final DecksComboBoxEvent ev) {
|
||||
lobby.getPlayerPanelWithFocus().focusOnAvatar();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
container.add(lobby.getConstructedFrame(), "gap 20px 20px 20px 0px, push, grow");
|
||||
container.add(lobby.getPanelStart(), "gap 0 0 3.5%! 3.5%!, ax center");
|
||||
|
||||
if (container.isShowing()) {
|
||||
container.validate();
|
||||
container.repaint();
|
||||
}
|
||||
|
||||
lobby.changePlayerFocus(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EDocID getDocumentID() {
|
||||
return EDocID.ONLINE_LOBBY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DragTab getTabLabel() {
|
||||
return tab;
|
||||
}
|
||||
|
||||
@Override
|
||||
public COnlineLobby getLayoutControl() {
|
||||
return COnlineLobby.SINGLETON_INSTANCE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setParentCell(final DragCell cell0) {
|
||||
parentCell = cell0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DragCell getParentCell() {
|
||||
return parentCell;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void instantiate() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onSwitching(final FScreen fromScreen, final FScreen toScreen) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onClosing(final FScreen screen) {
|
||||
return SOptionPane.showConfirmDialog("Leave lobby?", "Leave");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,65 +1,85 @@
|
||||
package forge.screens.home.online;
|
||||
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JPanel;
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
import forge.gui.framework.DragCell;
|
||||
import forge.gui.framework.DragTab;
|
||||
import forge.gui.framework.EDocID;
|
||||
import forge.properties.ForgeConstants;
|
||||
import forge.screens.home.EMenuGroup;
|
||||
import forge.screens.home.IVSubmenu;
|
||||
import forge.screens.home.LblHeader;
|
||||
import forge.screens.home.StartButton;
|
||||
import forge.screens.home.VHomeUI;
|
||||
import forge.toolbox.FSkin;
|
||||
|
||||
import forge.toolbox.FButton;
|
||||
import forge.toolbox.FLabel;
|
||||
import forge.toolbox.FPanel;
|
||||
import forge.toolbox.FTextField;
|
||||
|
||||
public enum VSubmenuOnlineLobby implements IVSubmenu<CSubmenuOnlineLobby> {
|
||||
SINGLETON_INSTANCE;
|
||||
|
||||
private DragCell parentCell;
|
||||
private final DragTab tab = new DragTab("Lobby");
|
||||
|
||||
// General variables
|
||||
private final LblHeader lblTitle = new LblHeader("Online Multiplayer: Lobby");
|
||||
|
||||
private final StartButton btnStart = new StartButton();
|
||||
private final JPanel pnlStart = new JPanel(new MigLayout("insets 0, gap 0, wrap 2"));
|
||||
private final JPanel frame = new JPanel(new MigLayout("insets 0, gap 0, wrap 2")); // Main content frame
|
||||
private final DragTab tab = new DragTab("Network Games");
|
||||
|
||||
private VSubmenuOnlineLobby() {
|
||||
lblTitle.setBackground(FSkin.getColor(FSkin.Colors.CLR_THEME2));
|
||||
|
||||
frame.setOpaque(false);
|
||||
pnlStart.setOpaque(false);
|
||||
pnlStart.add(btnStart, "align center");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void populate() {
|
||||
JPanel container = VHomeUI.SINGLETON_INSTANCE.getPnlDisplay();
|
||||
final JPanel container = VHomeUI.SINGLETON_INSTANCE.getPnlDisplay();
|
||||
|
||||
container.removeAll();
|
||||
container.setLayout(new MigLayout("insets 0, gap 0, wrap 1, ax right"));
|
||||
container.add(lblTitle, "w 80%, h 40px!, gap 0 0 15px 15px, span 2, al right, pushx");
|
||||
container.setLayout(new MigLayout("fill", "[grow][grow]", "[grow]"));
|
||||
|
||||
VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().add(frame, "gap 20px 20px 20px 0px, push, grow");
|
||||
VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().add(pnlStart, "gap 0 0 3.5%! 3.5%!, ax center");
|
||||
final FPanel pnlHost = new FPanel(new MigLayout("insets 5px 10% 5px 10%, wrap 2", "[grow,l]10[grow,r]", "[grow,c][grow,c]"));
|
||||
container.add(pnlHost, "west, w 50%!, h 100%!");
|
||||
|
||||
if (container.isShowing()) {
|
||||
container.validate();
|
||||
container.repaint();
|
||||
}
|
||||
}
|
||||
final FLabel lblServerPort = new FLabel.Builder().text("Server port").build();
|
||||
pnlHost.add(lblServerPort, "w 100!, h 50!");
|
||||
|
||||
public JButton getBtnStart() {
|
||||
return btnStart;
|
||||
final FTextField txtServerPort = new FTextField.Builder().text(String.valueOf(ForgeConstants.SERVER_PORT_NUMBER)).build();
|
||||
txtServerPort.setEditable(false);
|
||||
pnlHost.add(txtServerPort, "wrap");
|
||||
|
||||
final FButton btnHost = new FButton("Host");
|
||||
btnHost.addActionListener(new ActionListener() {
|
||||
@Override public final void actionPerformed(final ActionEvent e) {
|
||||
getLayoutControl().host(Integer.parseInt(txtServerPort.getText()));
|
||||
}
|
||||
});
|
||||
pnlHost.add(btnHost, "span 2, wrap, w 200!, h 50!");
|
||||
|
||||
final FPanel pnlJoin = new FPanel(new MigLayout("insets 5px 10% 5px 10%, wrap 2", "[grow,l]10[grow,r]", "[grow,c][grow,c][grow,c]"));
|
||||
container.add(pnlJoin, "east, w 50%!, h 100%!");
|
||||
|
||||
final FLabel lblJoinHost = new FLabel.Builder().text("Hostname").build();
|
||||
pnlJoin.add(lblJoinHost, "w 100!, h 50!");
|
||||
|
||||
final FTextField txtJoinHost = new FTextField.Builder().text("localhost").build();
|
||||
pnlJoin.add(txtJoinHost, "wrap, w 250!");
|
||||
|
||||
final FLabel lblJoinPort = new FLabel.Builder().text("Host port").build();
|
||||
pnlJoin.add(lblJoinPort, "w 100!, h 50!");
|
||||
|
||||
final FTextField txtJoinPort = new FTextField.Builder().text(String.valueOf(ForgeConstants.SERVER_PORT_NUMBER)).build();
|
||||
txtJoinPort.setEditable(false);
|
||||
pnlJoin.add(txtJoinPort, "wrap");
|
||||
|
||||
final FButton btnJoin = new FButton("Join");
|
||||
btnJoin.addActionListener(new ActionListener() {
|
||||
@Override public final void actionPerformed(final ActionEvent e) {
|
||||
getLayoutControl().join(txtJoinHost.getText(), Integer.parseInt(txtJoinPort.getText()));
|
||||
}
|
||||
});
|
||||
pnlJoin.add(btnJoin, "span 2, w 200!, h 50!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public EMenuGroup getGroupEnum() {
|
||||
return null; //EMenuGroup.ONLINE;
|
||||
return EMenuGroup.ONLINE;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -69,12 +89,12 @@ public enum VSubmenuOnlineLobby implements IVSubmenu<CSubmenuOnlineLobby> {
|
||||
|
||||
@Override
|
||||
public EDocID getItemEnum() {
|
||||
return EDocID.HOME_LOBBY;
|
||||
return getDocumentID();
|
||||
}
|
||||
|
||||
@Override
|
||||
public EDocID getDocumentID() {
|
||||
return EDocID.HOME_LOBBY;
|
||||
return EDocID.HOME_NETWORK;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,46 +1,15 @@
|
||||
package forge.screens.home.sanctioned;
|
||||
|
||||
import forge.GuiBase;
|
||||
import forge.LobbyPlayer;
|
||||
import forge.UiCommand;
|
||||
import forge.deck.CardPool;
|
||||
import forge.deck.Deck;
|
||||
import forge.deck.DeckFormat;
|
||||
import forge.deck.DeckSection;
|
||||
import forge.deck.DeckType;
|
||||
import forge.deck.DeckgenUtil;
|
||||
import forge.game.GameType;
|
||||
import forge.game.player.RegisteredPlayer;
|
||||
import forge.gui.GuiDialog;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.interfaces.IGuiGame;
|
||||
import forge.item.PaperCard;
|
||||
import forge.match.HostedMatch;
|
||||
import forge.menus.IMenuProvider;
|
||||
import forge.menus.MenuUtil;
|
||||
import forge.model.CardCollections;
|
||||
import forge.model.FModel;
|
||||
import forge.player.GamePlayerUtil;
|
||||
import forge.properties.ForgePreferences;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.toolbox.FList;
|
||||
import forge.toolbox.FOptionPane;
|
||||
import forge.util.Aggregates;
|
||||
import forge.util.storage.IStorage;
|
||||
|
||||
import javax.swing.*;
|
||||
|
||||
import com.beust.jcommander.internal.Maps;
|
||||
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.Vector;
|
||||
|
||||
//import forge.gui.home.variant.VSubmenuVanguard;
|
||||
import javax.swing.JMenu;
|
||||
|
||||
import forge.UiCommand;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.menus.IMenuProvider;
|
||||
import forge.menus.MenuUtil;
|
||||
import forge.screens.home.CLobby;
|
||||
|
||||
/**
|
||||
* Controls the constructed submenu in the home UI.
|
||||
@@ -53,6 +22,7 @@ public enum CSubmenuConstructed implements ICDoc, IMenuProvider {
|
||||
SINGLETON_INSTANCE;
|
||||
|
||||
private final VSubmenuConstructed view = VSubmenuConstructed.SINGLETON_INSTANCE;
|
||||
private final CLobby lobby = new CLobby(view.getLobby());
|
||||
|
||||
@Override
|
||||
public void register() {
|
||||
@@ -64,85 +34,7 @@ public enum CSubmenuConstructed implements ICDoc, IMenuProvider {
|
||||
@Override
|
||||
public void update() {
|
||||
MenuUtil.setMenuProvider(this);
|
||||
|
||||
SwingUtilities.invokeLater(new Runnable() {
|
||||
@Override public void run() {
|
||||
final CardCollections cColl = FModel.getDecks();
|
||||
FList<Object> deckList;
|
||||
Vector<Object> listData;
|
||||
Object val;
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
// Commander: reinit deck list and restore last selections (if any)
|
||||
deckList = view.getCommanderDeckLists().get(i);
|
||||
listData = new Vector<Object>();
|
||||
listData.add("Generate");
|
||||
if (cColl.getCommander().size() > 0) {
|
||||
listData.add("Random");
|
||||
for (Deck comDeck : cColl.getCommander()) {
|
||||
listData.add(comDeck);
|
||||
}
|
||||
}
|
||||
val = deckList.getSelectedValue();
|
||||
deckList.setListData(listData);
|
||||
if (null != val) {
|
||||
deckList.setSelectedValue(val, true);
|
||||
}
|
||||
if (-1 == deckList.getSelectedIndex()) {
|
||||
deckList.setSelectedIndex(0);
|
||||
} // End Commander
|
||||
|
||||
// Archenemy: reinit deck list and restore last selections (if any)
|
||||
deckList = view.getSchemeDeckLists().get(i);
|
||||
listData = new Vector<Object>();
|
||||
listData.add("Use deck's scheme section (random if unavailable)");
|
||||
listData.add("Generate");
|
||||
if (cColl.getScheme().size() > 0) {
|
||||
listData.add("Random");
|
||||
for (Deck schemeDeck : cColl.getScheme()) {
|
||||
listData.add(schemeDeck);
|
||||
}
|
||||
}
|
||||
val = deckList.getSelectedValue();
|
||||
deckList.setListData(listData);
|
||||
if (null != val) {
|
||||
deckList.setSelectedValue(val, true);
|
||||
}
|
||||
if (-1 == deckList.getSelectedIndex()) {
|
||||
deckList.setSelectedIndex(0);
|
||||
} // End Archenemy
|
||||
|
||||
// Planechase: reinit deck lists and restore last selections (if any)
|
||||
deckList = view.getPlanarDeckLists().get(i);
|
||||
listData = new Vector<Object>();
|
||||
|
||||
listData.add("Use deck's planes section (random if unavailable)");
|
||||
listData.add("Generate");
|
||||
if (cColl.getPlane().size() > 0) {
|
||||
listData.add("Random");
|
||||
for (Deck planarDeck : cColl.getPlane()) {
|
||||
listData.add(planarDeck);
|
||||
}
|
||||
}
|
||||
|
||||
val = deckList.getSelectedValue();
|
||||
deckList.setListData(listData);
|
||||
if (null != val) {
|
||||
deckList.setSelectedValue(val, true);
|
||||
}
|
||||
|
||||
if (-1 == deckList.getSelectedIndex()) {
|
||||
deckList.setSelectedIndex(0);
|
||||
} // End Planechase
|
||||
|
||||
view.updateVanguardList(i);
|
||||
}
|
||||
|
||||
// General updates when switching back to this view
|
||||
view.updatePlayersFromPrefs();
|
||||
view.getBtnStart().requestFocusInWindow();
|
||||
}
|
||||
});
|
||||
lobby.update();
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
@@ -150,248 +42,7 @@ public enum CSubmenuConstructed implements ICDoc, IMenuProvider {
|
||||
*/
|
||||
@Override
|
||||
public void initialize() {
|
||||
view.getDeckChooser(0).initialize(FPref.CONSTRUCTED_P1_DECK_STATE, DeckType.PRECONSTRUCTED_DECK);
|
||||
view.getDeckChooser(1).initialize(FPref.CONSTRUCTED_P2_DECK_STATE, DeckType.COLOR_DECK);
|
||||
view.getDeckChooser(2).initialize(FPref.CONSTRUCTED_P3_DECK_STATE, DeckType.COLOR_DECK);
|
||||
view.getDeckChooser(3).initialize(FPref.CONSTRUCTED_P4_DECK_STATE, DeckType.COLOR_DECK);
|
||||
view.getDeckChooser(4).initialize(FPref.CONSTRUCTED_P5_DECK_STATE, DeckType.COLOR_DECK);
|
||||
view.getDeckChooser(5).initialize(FPref.CONSTRUCTED_P6_DECK_STATE, DeckType.COLOR_DECK);
|
||||
view.getDeckChooser(6).initialize(FPref.CONSTRUCTED_P7_DECK_STATE, DeckType.COLOR_DECK);
|
||||
view.getDeckChooser(7).initialize(FPref.CONSTRUCTED_P8_DECK_STATE, DeckType.COLOR_DECK);
|
||||
|
||||
// Start button event handling
|
||||
view.getBtnStart().addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(final ActionEvent arg0) {
|
||||
startGame(view.getAppliedVariants());
|
||||
}
|
||||
});
|
||||
|
||||
final ForgePreferences prefs = FModel.getPreferences();
|
||||
// Checkbox event handling
|
||||
view.getCbSingletons().addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(final ActionEvent arg0) {
|
||||
prefs.setPref(FPref.DECKGEN_SINGLETONS, String.valueOf(view.getCbSingletons().isSelected()));
|
||||
prefs.save();
|
||||
}
|
||||
});
|
||||
|
||||
view.getCbArtifacts().addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(final ActionEvent arg0) {
|
||||
prefs.setPref(FPref.DECKGEN_ARTIFACTS, String.valueOf(view.getCbArtifacts().isSelected()));
|
||||
prefs.save();
|
||||
}
|
||||
});
|
||||
|
||||
// Pre-select checkboxes
|
||||
view.getCbSingletons().setSelected(prefs.getPrefBoolean(FPref.DECKGEN_SINGLETONS));
|
||||
view.getCbArtifacts().setSelected(prefs.getPrefBoolean(FPref.DECKGEN_ARTIFACTS));
|
||||
}
|
||||
|
||||
/** Starts a match with the applied variants. */
|
||||
private void startGame(final Set<GameType> variantTypes) {
|
||||
if (!view.isEnoughTeams()) {
|
||||
FOptionPane.showMessageDialog("There are not enough teams! Please adjust team allocations.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (final int i : view.getParticipants()) {
|
||||
if (view.getDeckChooser(i).getPlayer() == null) {
|
||||
FOptionPane.showMessageDialog("Please specify a deck for " + view.getPlayerName(i));
|
||||
return;
|
||||
}
|
||||
} // Is it even possible anymore? I think current implementation assigns decks automatically.
|
||||
|
||||
GameType autoGenerateVariant = null;
|
||||
boolean isCommanderMatch = false;
|
||||
boolean isTinyLeadersMatch = false;
|
||||
if (!variantTypes.isEmpty()) {
|
||||
isTinyLeadersMatch = variantTypes.contains(GameType.TinyLeaders);
|
||||
isCommanderMatch = isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
|
||||
if (!isCommanderMatch) {
|
||||
for (GameType variant : variantTypes) {
|
||||
if (variant.isAutoGenerated()) {
|
||||
autoGenerateVariant = variant;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boolean checkLegality = FModel.getPreferences().getPrefBoolean(FPref.ENFORCE_DECK_LEGALITY);
|
||||
|
||||
//Auto-generated decks don't need to be checked here
|
||||
//Commander deck replaces regular deck and is checked later
|
||||
if (checkLegality && autoGenerateVariant == null && !isCommanderMatch) {
|
||||
for (final int i : view.getParticipants()) {
|
||||
String name = view.getPlayerName(i);
|
||||
String errMsg = GameType.Constructed.getDeckFormat().getDeckConformanceProblem(view.getDeckChooser(i).getPlayer().getDeck());
|
||||
if (null != errMsg) {
|
||||
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Deck");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final List<RegisteredPlayer> players = new ArrayList<RegisteredPlayer>();
|
||||
final Map<RegisteredPlayer, IGuiGame> guis = Maps.newHashMap();
|
||||
final IGuiGame gui = GuiBase.getInterface().getNewGuiGame();
|
||||
for (final int i : view.getParticipants()) {
|
||||
final String name = view.getPlayerName(i);
|
||||
final boolean isAI = view.isPlayerAI(i);
|
||||
final LobbyPlayer lobbyPlayer = isAI
|
||||
? GamePlayerUtil.createAiPlayer(name, view.getPlayerAvatar(i), view.getAiOptions(i))
|
||||
: GamePlayerUtil.getGuiPlayer(name, i);
|
||||
RegisteredPlayer rp = view.getDeckChooser(i).getPlayer();
|
||||
|
||||
if (variantTypes.isEmpty()) {
|
||||
rp.setTeamNumber(view.getTeam(i));
|
||||
players.add(rp.setPlayer(lobbyPlayer));
|
||||
} else {
|
||||
Deck deck = null;
|
||||
PaperCard vanguardAvatar = null;
|
||||
if (isCommanderMatch) {
|
||||
final Object selected = view.getCommanderDeckLists().get(i).getSelectedValue();
|
||||
if (selected instanceof String) {
|
||||
final String sel = (String) selected;
|
||||
final IStorage<Deck> comDecks = FModel.getDecks().getCommander();
|
||||
if (sel.equals("Random") && comDecks.size() > 0) {
|
||||
deck = Aggregates.random(comDecks);
|
||||
}
|
||||
} else {
|
||||
deck = (Deck) selected;
|
||||
}
|
||||
GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : GameType.Commander;
|
||||
if (deck == null) { //Can be null if player deselects the list selection or chose Generate
|
||||
deck = DeckgenUtil.generateCommanderDeck(isAI, commanderGameType);
|
||||
}
|
||||
if (checkLegality) {
|
||||
String errMsg = commanderGameType.getDeckFormat().getDeckConformanceProblem(deck);
|
||||
if (null != errMsg) {
|
||||
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid " + commanderGameType + " Deck");
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else if (autoGenerateVariant != null) {
|
||||
deck = autoGenerateVariant.autoGenerateDeck(rp);
|
||||
CardPool avatarPool = deck.get(DeckSection.Avatar);
|
||||
if (avatarPool != null) {
|
||||
vanguardAvatar = avatarPool.get(0);
|
||||
}
|
||||
}
|
||||
|
||||
// Initialise variables for other variants
|
||||
deck = deck == null ? rp.getDeck() : deck;
|
||||
Iterable<PaperCard> schemes = null;
|
||||
final boolean playerIsArchenemy = view.isPlayerArchenemy(i);
|
||||
Iterable<PaperCard> planes = null;
|
||||
|
||||
//Archenemy
|
||||
if (variantTypes.contains(GameType.ArchenemyRumble)
|
||||
|| (variantTypes.contains(GameType.Archenemy) && playerIsArchenemy)) {
|
||||
Object selected = view.getSchemeDeckLists().get(i).getSelectedValue();
|
||||
CardPool schemePool = null;
|
||||
if (selected instanceof String) {
|
||||
String sel = (String) selected;
|
||||
if (sel.contains("Use deck's scheme section")) {
|
||||
if (deck.has(DeckSection.Schemes)) {
|
||||
schemePool = deck.get(DeckSection.Schemes);
|
||||
} else {
|
||||
sel = "Random";
|
||||
}
|
||||
}
|
||||
IStorage<Deck> sDecks = FModel.getDecks().getScheme();
|
||||
if (sel.equals("Random") && sDecks.size() != 0) {
|
||||
schemePool = Aggregates.random(sDecks).get(DeckSection.Schemes);
|
||||
}
|
||||
} else {
|
||||
schemePool = ((Deck) selected).get(DeckSection.Schemes);
|
||||
}
|
||||
if (schemePool == null) { //Can be null if player deselects the list selection or chose Generate
|
||||
schemePool = DeckgenUtil.generateSchemePool();
|
||||
}
|
||||
if (checkLegality) {
|
||||
String errMsg = DeckFormat.getSchemeSectionConformanceProblem(schemePool);
|
||||
if (null != errMsg) {
|
||||
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Scheme Deck");
|
||||
return;
|
||||
}
|
||||
}
|
||||
schemes = schemePool.toFlatList();
|
||||
}
|
||||
|
||||
//Planechase
|
||||
if (variantTypes.contains(GameType.Planechase)) {
|
||||
Object selected = view.getPlanarDeckLists().get(i).getSelectedValue();
|
||||
CardPool planePool = null;
|
||||
if (selected instanceof String) {
|
||||
String sel = (String) selected;
|
||||
if (sel.contains("Use deck's planes section")) {
|
||||
if (deck.has(DeckSection.Planes)) {
|
||||
planePool = deck.get(DeckSection.Planes);
|
||||
} else {
|
||||
sel = "Random";
|
||||
}
|
||||
}
|
||||
IStorage<Deck> pDecks = FModel.getDecks().getPlane();
|
||||
if (sel.equals("Random") && pDecks.size() != 0) {
|
||||
planePool = Aggregates.random(pDecks).get(DeckSection.Planes);
|
||||
}
|
||||
} else {
|
||||
planePool = ((Deck) selected).get(DeckSection.Planes);
|
||||
}
|
||||
if (planePool == null) { //Can be null if player deselects the list selection or chose Generate
|
||||
planePool = DeckgenUtil.generatePlanarPool();
|
||||
}
|
||||
if (checkLegality) {
|
||||
String errMsg = DeckFormat.getPlaneSectionConformanceProblem(planePool);
|
||||
if (null != errMsg) {
|
||||
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Planar Deck");
|
||||
return;
|
||||
}
|
||||
}
|
||||
planes = planePool.toFlatList();
|
||||
}
|
||||
|
||||
//Vanguard
|
||||
if (variantTypes.contains(GameType.Vanguard)) {
|
||||
Object selected = view.getVanguardLists().get(i).getSelectedValue();
|
||||
if (selected instanceof String) {
|
||||
String sel = (String) selected;
|
||||
if (sel.contains("Use deck's default avatar") && deck.has(DeckSection.Avatar)) {
|
||||
vanguardAvatar = deck.get(DeckSection.Avatar).get(0);
|
||||
} else { //Only other string is "Random"
|
||||
if (isAI) { //AI
|
||||
vanguardAvatar = Aggregates.random(view.getNonRandomAiAvatars());
|
||||
} else { //Human
|
||||
vanguardAvatar = Aggregates.random(view.getNonRandomHumanAvatars());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
vanguardAvatar = (PaperCard)selected;
|
||||
}
|
||||
if (vanguardAvatar == null) { //ERROR! null if avatar deselected on list
|
||||
GuiDialog.message("No Vanguard avatar selected for " + name
|
||||
+ ". Please choose one or disable the Vanguard variant");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
rp = RegisteredPlayer.forVariants(variantTypes, deck, schemes, playerIsArchenemy, planes, vanguardAvatar);
|
||||
rp.setTeamNumber(view.getTeam(i));
|
||||
players.add(rp.setPlayer(lobbyPlayer));
|
||||
}
|
||||
|
||||
if (!isAI) {
|
||||
guis.put(rp, gui);
|
||||
}
|
||||
view.getDeckChooser(i).saveState();
|
||||
}
|
||||
|
||||
final HostedMatch hostedMatch = GuiBase.getInterface().hostMatch();
|
||||
hostedMatch.startMatch(GameType.Constructed, variantTypes, players, guis);
|
||||
lobby.initialize();
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user