wipe gui calls from effects

This commit is contained in:
Maxmtg
2014-01-12 18:16:03 +00:00
parent 95cbb2870c
commit 7f9ef96178
4 changed files with 154 additions and 163 deletions

View File

@@ -29,8 +29,6 @@ import forge.game.spellability.TargetRestrictions;
import forge.game.trigger.TriggerType; import forge.game.trigger.TriggerType;
import forge.game.zone.Zone; import forge.game.zone.Zone;
import forge.game.zone.ZoneType; import forge.game.zone.ZoneType;
import forge.gui.GuiChoose;
import forge.gui.GuiDialog;
import forge.util.Aggregates; import forge.util.Aggregates;
import forge.util.Lang; import forge.util.Lang;
@@ -663,9 +661,9 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
int changeNum = sa.hasParam("ChangeNum") ? AbilityUtils.calculateAmount(source, sa.getParam("ChangeNum"), int changeNum = sa.hasParam("ChangeNum") ? AbilityUtils.calculateAmount(source, sa.getParam("ChangeNum"),
sa) : 1; sa) : 1;
if (optional && !GuiDialog.confirm(source, defined ? "Put that card from " + origin + "to " + destination : "Search " + origin + "?")) { if( optional && !decider.getController().confirmAction(sa, PlayerActionConfirmMode.ChangeZoneGeneral, defined ? "Put that card from " + origin + "to " + destination : "Search " + origin + "?"))
return; return;
}
List<Card> fetchList; List<Card> fetchList;
boolean shuffleMandatory = true; boolean shuffleMandatory = true;
@@ -735,7 +733,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
source.clearImprinted(); source.clearImprinted();
} }
for (int i = 0; i < changeNum; i++) { for (int i = 0; i < changeNum && destination != null; i++) {
if (sa.hasParam("DifferentNames")) { if (sa.hasParam("DifferentNames")) {
for (Card c : movedCards) { for (Card c : movedCards) {
fetchList = CardLists.filter(fetchList, Predicates.not(CardPredicates.nameEquals(c.getName()))); fetchList = CardLists.filter(fetchList, Predicates.not(CardPredicates.nameEquals(c.getName())));
@@ -746,171 +744,163 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
fetchList = CardLists.getValidCards(fetchList, "Card.cmcLE" + Integer.toString(totcmc), source.getController(), source); fetchList = CardLists.getValidCards(fetchList, "Card.cmcLE" + Integer.toString(totcmc), source.getController(), source);
} }
} }
if ((fetchList.size() == 0) || (destination == null)) {
break;
}
Card c; Card c = null;
if (sa.hasParam("AtRandom")) { if (sa.hasParam("AtRandom")) {
c = Aggregates.random(fetchList); c = Aggregates.random(fetchList);
} else if (sa.hasParam("Defined")) { } else if (sa.hasParam("Defined")) {
c = fetchList.get(0); c = Iterables.getFirst(fetchList, null);
} else { } else {
boolean mustChoose = sa.hasParam("Mandatory"); c = decider.getController().chooseSingleEntityForEffect(fetchList, sa, selectPrompt, !sa.hasParam("Mandatory"));
// card has to be on battlefield or in own hand
if (mustChoose && fetchList.size() == 1) {
c = fetchList.get(0);
} else {
c = decider.getController().chooseSingleEntityForEffect(fetchList, sa, selectPrompt, !mustChoose);
}
} }
if (c != null) { if (c == null) {
fetchList.remove(c);
Card movedCard = null;
if (destination.equals(ZoneType.Library)) {
// do not shuffle the library once we have placed a fetched
// card on top.
if (origin.contains(ZoneType.Library) && (i < 1) && !"False".equals(sa.getParam("Shuffle"))) {
player.shuffle(sa);
}
movedCard = game.getAction().moveToLibrary(c, libraryPos);
} else if (destination.equals(ZoneType.Battlefield)) {
if (sa.hasParam("Tapped")) {
c.setTapped(true);
}
if (sa.hasParam("GainControl")) {
if (sa.hasParam("NewController")) {
final Player p = AbilityUtils.getDefinedPlayers(source, sa.getParam("NewController"), sa).get(0);
c.setController(p, game.getNextTimestamp());
} else {
c.setController(sa.getActivatingPlayer(), game.getNextTimestamp());
}
}
if (sa.hasParam("AttachedTo")) {
List<Card> list = AbilityUtils.getDefinedCards(source, sa.getParam("AttachedTo"), sa);
if (list.isEmpty()) {
list = game.getCardsIn(ZoneType.Battlefield);
list = CardLists.getValidCards(list, sa.getParam("AttachedTo"), c.getController(), c);
}
if (!list.isEmpty()) {
Card attachedTo = null;
if (list.size() > 1) {
attachedTo = decider.getController().chooseSingleEntityForEffect(list, sa, c + " - Select a card to attach to.");
} else {
attachedTo = list.get(0);
}
if (c.isAura()) {
if (c.isEnchanting()) {
// If this Card is already Enchanting something, need
// to unenchant it, then clear out the commands
final GameEntity oldEnchanted = c.getEnchanting();
c.removeEnchanting(oldEnchanted);
}
c.enchantEntity(attachedTo);
} else if (c.isEquipment()) { //Equipment
if (c.isEquipping()) {
final Card oldEquiped = c.getEquippingCard();
if ( null != oldEquiped )
c.unEquipCard(oldEquiped);
}
c.equipCard(attachedTo);
} else {
if (c.isFortifying()) {
final Card oldFortified = c.getFortifyingCard();
if ( null != oldFortified )
c.unFortifyCard(oldFortified);
}
c.fortifyCard(attachedTo);
}
} else { // When it should enter the battlefield attached to an illegal permanent it fails
continue;
}
}
if (sa.hasParam("AttachedToPlayer")) {
List<Player> list = AbilityUtils.getDefinedPlayers(source, sa.getParam("AttachedToPlayer"), sa);
if (!list.isEmpty()) {
Player attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, c + " - Select a player to attach to.");
if (c.isAura()) {
if (c.isEnchanting()) {
// If this Card is already Enchanting something, need
// to unenchant it, then clear out the commands
final GameEntity oldEnchanted = c.getEnchanting();
c.removeEnchanting(oldEnchanted);
}
c.enchantEntity(attachedTo);
}
} else { // When it should enter the battlefield attached to an illegal permanent it fails
continue;
}
}
if (sa.hasParam("Attacking")) {
final Combat combat = game.getCombat();
if ( null != combat ) {
final List<GameEntity> e = combat.getDefenders();
final GameEntity defender = e.size() == 1 ? e.get(0) : GuiChoose.one("Declare " + c, e);
combat.addAttacker(c, defender);
}
}
if (sa.hasParam("Blocking")) {
final Combat combat = game.getCombat();
if ( null != combat ) {
List<Card> attackers = AbilityUtils.getDefinedCards(source, sa.getParam("Blocking"), sa);
if (!attackers.isEmpty()) {
Card attacker = attackers.get(0);
if (combat.isAttacking(attacker)) {
combat.addBlocker(attacker, c);
combat.orderAttackersForDamageAssignment(c);
}
}
}
}
movedCard = game.getAction().moveTo(c.getController().getZone(destination), c);
if (sa.hasParam("Tapped")) {
movedCard.setTapped(true);
}
} else if (destination.equals(ZoneType.Exile)) {
movedCard = game.getAction().exile(c);
if (sa.hasParam("ExileFaceDown")) {
movedCard.setState(CardCharacteristicName.FaceDown);
}
} else {
movedCard = game.getAction().moveTo(destination, c);
}
movedCards.add(movedCard);
if (champion) {
final HashMap<String, Object> runParams = new HashMap<String, Object>();
runParams.put("Card", source);
runParams.put("Championed", c);
game.getTriggerHandler().runTrigger(TriggerType.Championed, runParams, false);
}
if (remember) {
source.addRemembered(movedCard);
}
if (forget) {
source.removeRemembered(movedCard);
}
// for imprinted since this doesn't use Target
if (imprint) {
source.addImprinted(movedCard);
}
if (totalcmc != null) {
totcmc -= movedCard.getCMC();
}
} else {
final StringBuilder sb = new StringBuilder();
final int num = Math.min(fetchList.size(), changeNum - i); final int num = Math.min(fetchList.size(), changeNum - i);
sb.append("Cancel Search? Up to ").append(num).append(" more cards can change zones."); String message = String.format("Cancel Search? Up to %d more cards can change zones.", num);
if (((i + 1) == changeNum) || GuiDialog.confirm(source, sb.toString())) { if (fetchList.isEmpty() || decider.getController().confirmAction(sa, PlayerActionConfirmMode.ChangeZoneGeneral, message)) {
break; break;
} }
i--;
continue;
}
fetchList.remove(c);
Card movedCard = null;
if (destination.equals(ZoneType.Library)) {
// do not shuffle the library once we have placed a fetched
// card on top.
if (origin.contains(ZoneType.Library) && (i < 1) && !"False".equals(sa.getParam("Shuffle"))) {
player.shuffle(sa);
}
movedCard = game.getAction().moveToLibrary(c, libraryPos);
} else if (destination.equals(ZoneType.Battlefield)) {
if (sa.hasParam("Tapped")) {
c.setTapped(true);
}
if (sa.hasParam("GainControl")) {
if (sa.hasParam("NewController")) {
final Player p = AbilityUtils.getDefinedPlayers(source, sa.getParam("NewController"), sa).get(0);
c.setController(p, game.getNextTimestamp());
} else {
c.setController(sa.getActivatingPlayer(), game.getNextTimestamp());
}
}
if (sa.hasParam("AttachedTo")) {
List<Card> list = AbilityUtils.getDefinedCards(source, sa.getParam("AttachedTo"), sa);
if (list.isEmpty()) {
list = game.getCardsIn(ZoneType.Battlefield);
list = CardLists.getValidCards(list, sa.getParam("AttachedTo"), c.getController(), c);
}
if (!list.isEmpty()) {
Card attachedTo = null;
if (list.size() > 1) {
attachedTo = decider.getController().chooseSingleEntityForEffect(list, sa, c + " - Select a card to attach to.");
} else {
attachedTo = list.get(0);
}
if (c.isAura()) {
if (c.isEnchanting()) {
// If this Card is already Enchanting something, need
// to unenchant it, then clear out the commands
final GameEntity oldEnchanted = c.getEnchanting();
c.removeEnchanting(oldEnchanted);
}
c.enchantEntity(attachedTo);
} else if (c.isEquipment()) { //Equipment
if (c.isEquipping()) {
final Card oldEquiped = c.getEquippingCard();
if ( null != oldEquiped )
c.unEquipCard(oldEquiped);
}
c.equipCard(attachedTo);
} else {
if (c.isFortifying()) {
final Card oldFortified = c.getFortifyingCard();
if ( null != oldFortified )
c.unFortifyCard(oldFortified);
}
c.fortifyCard(attachedTo);
}
} else { // When it should enter the battlefield attached to an illegal permanent it fails
continue;
}
}
if (sa.hasParam("AttachedToPlayer")) {
List<Player> list = AbilityUtils.getDefinedPlayers(source, sa.getParam("AttachedToPlayer"), sa);
if (!list.isEmpty()) {
Player attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, c + " - Select a player to attach to.");
if (c.isAura()) {
if (c.isEnchanting()) {
// If this Card is already Enchanting something, need
// to unenchant it, then clear out the commands
final GameEntity oldEnchanted = c.getEnchanting();
c.removeEnchanting(oldEnchanted);
}
c.enchantEntity(attachedTo);
}
} else { // When it should enter the battlefield attached to an illegal permanent it fails
continue;
}
}
if (sa.hasParam("Attacking")) {
final Combat combat = game.getCombat();
if ( null != combat ) {
final List<GameEntity> e = combat.getDefenders();
final GameEntity defender = player.getController().chooseSingleEntityForEffect(e, sa, "Declare " + c);
combat.addAttacker(c, defender);
}
}
if (sa.hasParam("Blocking")) {
final Combat combat = game.getCombat();
if ( null != combat ) {
List<Card> attackers = AbilityUtils.getDefinedCards(source, sa.getParam("Blocking"), sa);
if (!attackers.isEmpty()) {
Card attacker = attackers.get(0);
if (combat.isAttacking(attacker)) {
combat.addBlocker(attacker, c);
combat.orderAttackersForDamageAssignment(c);
}
}
}
}
movedCard = game.getAction().moveTo(c.getController().getZone(destination), c);
if (sa.hasParam("Tapped")) {
movedCard.setTapped(true);
}
} else if (destination.equals(ZoneType.Exile)) {
movedCard = game.getAction().exile(c);
if (sa.hasParam("ExileFaceDown")) {
movedCard.setState(CardCharacteristicName.FaceDown);
}
} else {
movedCard = game.getAction().moveTo(destination, c);
}
movedCards.add(movedCard);
if (champion) {
final HashMap<String, Object> runParams = new HashMap<String, Object>();
runParams.put("Card", source);
runParams.put("Championed", c);
game.getTriggerHandler().runTrigger(TriggerType.Championed, runParams, false);
}
if (remember) {
source.addRemembered(movedCard);
}
if (forget) {
source.removeRemembered(movedCard);
}
// for imprinted since this doesn't use Target
if (imprint) {
source.addImprinted(movedCard);
}
if (totalcmc != null) {
totcmc -= movedCard.getCMC();
} }
} }
if (sa.hasParam("Reveal") && !movedCards.isEmpty()) { if (sa.hasParam("Reveal") && !movedCards.isEmpty()) {

View File

@@ -90,7 +90,7 @@ public class ManaEffect extends SpellAbilityEffect {
if (chosen.equals("")) { if (chosen.equals("")) {
chosen = MagicColor.Constant.BLACK; chosen = MagicColor.Constant.BLACK;
} }
GuiChoose.reveal("Computer picked", chosen); game.action.nofityOfValue(sa, card, "Computer picked" + chosen, activator);
String manaString = ""; String manaString = "";
for (int i = 0; i < amount; i++) { for (int i = 0; i < amount; i++) {
manaString = manaString + MagicColor.toShortString(chosen) + " "; manaString = manaString + MagicColor.toShortString(chosen) + " ";
@@ -149,7 +149,7 @@ public class ManaEffect extends SpellAbilityEffect {
if (chosen.equals("")) { if (chosen.equals("")) {
chosen = MagicColor.Constant.GREEN; chosen = MagicColor.Constant.GREEN;
} }
GuiChoose.reveal("Computer picked", chosen); game.action.nofityOfValue(sa, card, "Computer picked " + chosen, act);
abMana.setExpressChoice(MagicColor.toShortString(chosen)); abMana.setExpressChoice(MagicColor.toShortString(chosen));
} }
if (abMana.getExpressChoice().isEmpty()) { if (abMana.getExpressChoice().isEmpty()) {

View File

@@ -9,7 +9,8 @@ public enum PlayerActionConfirmMode {
// BraidOfFire, // BraidOfFire,
FromOpeningHand, FromOpeningHand,
ChangeZoneToAltDestination, ChangeZoneToAltDestination,
ChangeZoneFromAltSource; ChangeZoneFromAltSource,
ChangeZoneGeneral;
// Ripple; // Ripple;

View File

@@ -1041,7 +1041,7 @@ public class PlayerControllerHuman extends PlayerController {
@Override @Override
public void revealAnte(String message, Multimap<Player, PaperCard> removedAnteCards) { public void revealAnte(String message, Multimap<Player, PaperCard> removedAnteCards) {
for (Player p : removedAnteCards.keySet()) { for (Player p : removedAnteCards.keySet()) {
GuiChoose.reveal(message + " from " + Lang.getPossesive(mayBeYou(p)) + " deck", removedAnteCards.get(p)); GuiChoose.reveal(message + " from " + Lang.getPossessedObject(mayBeYou(p), "deck"), removedAnteCards.get(p));
} }
} }