diff --git a/forge-gui/res/cardsfolder/upcoming/captive_audience.txt b/forge-gui/res/cardsfolder/upcoming/captive_audience.txt index 1c69175352c..d5eeb9922a9 100644 --- a/forge-gui/res/cardsfolder/upcoming/captive_audience.txt +++ b/forge-gui/res/cardsfolder/upcoming/captive_audience.txt @@ -1,4 +1,4 @@ -# -- THIS SCRIPT NEEDS REWRITING (non-functional) -- +# TODO: -- THIS SCRIPT NEEDS REWRITING (non-functional) -- Name:Captive Audience ManaCost:5 B R Types:Enchantment diff --git a/forge-gui/res/cardsfolder/upcoming/rakdos_the_showstopper.txt b/forge-gui/res/cardsfolder/upcoming/rakdos_the_showstopper.txt index 5925680ff5d..3fde626857d 100644 --- a/forge-gui/res/cardsfolder/upcoming/rakdos_the_showstopper.txt +++ b/forge-gui/res/cardsfolder/upcoming/rakdos_the_showstopper.txt @@ -7,6 +7,6 @@ K:Trample T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin for each creature that isn't a Demon, Dragons, or coins. Destroy each creature whose coin comes up tails. SVar:TrigFlip:DB$ FlipACoin | FlipUntilYouLose$ True | SaveNumFlipsToSVar$ X | LoseSubAbility$ DBDestroy SVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.IsNotChosenType | References$ X -# -- THIS LINE NEEDS FIXING (doesn't reference the types correctly) -- +# TODO: -- THIS LINE NEEDS FIXING (doesn't reference the types correctly) -- SVar:X:Count$Valid Creature.isn Oracle:Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails. diff --git a/forge-gui/res/cardsfolder/upcoming/rumbling_ruin.txt b/forge-gui/res/cardsfolder/upcoming/rumbling_ruin.txt index b372bbcb6fa..36747d0c27c 100644 --- a/forge-gui/res/cardsfolder/upcoming/rumbling_ruin.txt +++ b/forge-gui/res/cardsfolder/upcoming/rumbling_ruin.txt @@ -5,5 +5,5 @@ PT:6/6 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When CARDNAME enters the battlefield, your number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. SVar:TrigEffect:DB$Effect | Name$ CARDNAME Effect | StaticAbilities$ KWPump SVar:KWPump:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl+powerLTY | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures your opponents control with power less than or equal to that number can't block this turn. -# -- THIS SCRIPT NEEDS FIXING (doesn't have the count var) -- +# TODO: -- THIS SCRIPT NEEDS FIXING (doesn't have the count var) -- Oracle:When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. diff --git a/forge-gui/res/cardsfolder/upcoming/smothering_tithe.txt b/forge-gui/res/cardsfolder/upcoming/smothering_tithe.txt index fb1ecc53237..a171c4c0d33 100644 --- a/forge-gui/res/cardsfolder/upcoming/smothering_tithe.txt +++ b/forge-gui/res/cardsfolder/upcoming/smothering_tithe.txt @@ -2,7 +2,7 @@ Name:Smothering Tithe ManaCost:3 W Types:Enchantment T:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a colorless Treasure artifact token with flying{T}, Sacrifice this artifact: Add one mana of any color. -# -- THIS SCRIPT NEEDS FIXING (the Unless cost part isn't defined, token definition is odd below) +# TODO: -- THIS SCRIPT NEEDS FIXING (the Unless cost part isn't defined, token definition is odd below) SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Treasure | TokenTypes$ Artifact,Treasure | TokenOwner$ TriggeredPlayer | TokenColors$ Colorless | TokenImage$ c treasure | TokenAbilities$ ABTreasureMana | TokenAltImages$ c_treasure2,c_treasure3,c_treasure4 SVar:ABTreasureMana:DB$ Token | TokenAmount$ 1 | TokenName$ DeckHas:Ability$Token