Update enum name

This commit is contained in:
drdev
2015-04-19 18:39:01 +00:00
parent ff76320e4f
commit 7e913a6322
3 changed files with 7 additions and 7 deletions

View File

@@ -17,7 +17,7 @@ public enum GameType {
QuestDraft (DeckFormat.Limited, true, true, true, "Quest Draft", ""),
PlanarConquest (DeckFormat.PlanarConquest, true, false, false, "Planar Conquest", ""),
Constructed (DeckFormat.Constructed, false, true, true, "Constructed", ""),
DeckEditor (DeckFormat.Constructed, false, true, true, "Deck Editor", ""),
DeckEditorTest (DeckFormat.Constructed, false, true, true, "Deck Editor Test", ""),
Vanguard (DeckFormat.Vanguard, true, true, true, "Vanguard", "Each player has a special \"Avatar\" card that affects the game."),
Commander (DeckFormat.Commander, false, false, false, "Commander", "Each player has a legendary \"General\" card which can be cast at any time and determines deck colors."),
TinyLeaders (DeckFormat.TinyLeaders, false, false, false, "Tiny Leaders", "Each player has a legendary \"General\" card which can be cast at any time and determines deck colors. Each card must have CMC less than 4."),

View File

@@ -80,7 +80,7 @@ public class FDeckChooser extends FScreen {
lstDecks.setItemActivateHandler(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
if (lstDecks.getGameType() == GameType.DeckEditor) {
if (lstDecks.getGameType() == GameType.DeckEditorTest) {
//for Deck Editor, edit deck instead of accepting
editSelectedDeck();
return;
@@ -158,7 +158,7 @@ public class FDeckChooser extends FScreen {
btnRandom.setCommand(new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
if (lstDecks.getGameType() == GameType.DeckEditor) {
if (lstDecks.getGameType() == GameType.DeckEditorTest) {
//for Deck Editor, play deck instead of randomly selecting deck
editSelectedDeck();
return;
@@ -177,7 +177,7 @@ public class FDeckChooser extends FScreen {
break; //delay initialize for constructed until saved decks can be reloaded
case Commander:
case Gauntlet:
case DeckEditor:
case DeckEditorTest:
initialize(null, DeckType.CUSTOM_DECK);
break;
default:
@@ -295,7 +295,7 @@ public class FDeckChooser extends FScreen {
cmbDeckTypes.addItem(DeckType.RANDOM_DECK);
cmbDeckTypes.addItem(DeckType.NET_DECK);
break;
case DeckEditor:
case DeckEditorTest:
cmbDeckTypes.addItem(DeckType.CUSTOM_DECK);
cmbDeckTypes.addItem(DeckType.PRECONSTRUCTED_DECK);
cmbDeckTypes.addItem(DeckType.QUEST_OPPONENT_DECK);
@@ -452,7 +452,7 @@ public class FDeckChooser extends FScreen {
btnNewDeck.setText("New Deck");
if (lstDecks.getGameType() == GameType.DeckEditor) {
if (lstDecks.getGameType() == GameType.DeckEditorTest) {
//handle special case of Deck Editor screen where this button will start a game with the deck
btnRandom.setText("Test Deck");
}

View File

@@ -43,7 +43,7 @@ public class HomeScreen extends FScreen {
addButton("Deck Editor", new FEventHandler() {
@Override
public void handleEvent(FEvent e) {
FDeckChooser.promptForDeck("Deck Editor", GameType.DeckEditor, false, null);
FDeckChooser.promptForDeck("Deck Editor", GameType.DeckEditorTest, false, null);
}
});
/*addButton("Planar Conquest", new FEventHandler() {