Update Gods (#3793)

* Update Gods

* Fix script

---------

Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.60>
This commit is contained in:
tool4ever
2023-09-19 15:30:12 +02:00
committed by GitHub
parent 27ea363337
commit 7dfd44eaef
23 changed files with 27 additions and 26 deletions

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@@ -6,7 +6,7 @@ K:Protection from white
K:Protection from black K:Protection from black
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, put a +1/+1 counter on CARDNAME. T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ X | Description$ Creature spells you cast cost 1 less to cast for each +1/+1 counter on NICKNAME. S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ X | Description$ Creature spells you cast cost {1} less to cast for each +1/+1 counter on NICKNAME.
SVar:X:Count$CardCounters.P1P1 SVar:X:Count$CardCounters.P1P1
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
Oracle:Protection from white and from black\nWhenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.\nCreature spells you cast cost {1} less to cast for each +1/+1 counter on Animar. Oracle:Protection from white and from black\nWhenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.\nCreature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.

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@@ -3,7 +3,7 @@ ManaCost:1 W B
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:5/4 PT:5/4
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to white and black is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to white and black is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.White.Black SVar:X:Count$DevotionDual.White.Black
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouOwn+Other | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouOwn+Other | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
SVar:TrigReturn:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBReturn SVar:TrigReturn:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBReturn

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@@ -3,7 +3,7 @@ ManaCost:4 W B
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:4/7 PT:4/7
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to white and black is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to white and black is less than seven, NICKNAME isn't a creature.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, put a coin counter on another target creature. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, put a coin counter on another target creature.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | CounterType$ COIN | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | CounterType$ COIN | CounterNum$ 1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Creature.counters_GE1_COIN | Execute$ TrigReturn | TriggerDescription$ Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Creature.counters_GE1_COIN | Execute$ TrigReturn | TriggerDescription$ Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

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@@ -3,7 +3,7 @@ ManaCost:2 W U
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:6/5 PT:6/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to white and blue is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to white and blue is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.White.Blue SVar:X:Count$DevotionDual.White.Blue
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | CheckSVar$ Y | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | CheckSVar$ Y | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:5/6 PT:5/6
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to black is less than five, CARDNAME is not a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to black is less than five, NICKNAME isn't a creature.
SVar:X:Count$Devotion.Black SVar:X:Count$Devotion.Black
SVar:BuffedBy:Permanent.Black SVar:BuffedBy:Permanent.Black
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ ABDraw | TriggerDescription$ Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ ABDraw | TriggerDescription$ Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:5/5 PT:5/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to white is less than five, CARDNAME is not a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to white is less than five, NICKNAME isn't a creature.
SVar:X:Count$Devotion.White SVar:X:Count$Devotion.White
SVar:BuffedBy:Permanent.White SVar:BuffedBy:Permanent.White
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

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@@ -3,7 +3,7 @@ ManaCost:2 R W
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:7/4 PT:7/4
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and white is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and white is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Red.White SVar:X:Count$DevotionDual.Red.White
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Menace | Description$ Creatures you control have menace. S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Menace | Description$ Creatures you control have menace.
R:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.attacking+YouCtrl | Description$ Prevent all damage that would be dealt to attacking creatures you control. R:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.attacking+YouCtrl | Description$ Prevent all damage that would be dealt to attacking creatures you control.

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@@ -3,7 +3,7 @@ ManaCost:3 G W
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:6/7 PT:6/7
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to green and white is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to green and white is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Green.White SVar:X:Count$DevotionDual.Green.White
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigSearch | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigSearch | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Plains | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest,Plains | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True

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@@ -3,12 +3,12 @@ ManaCost:3 U R
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:6/5 PT:6/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to blue and red is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to blue and red is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Blue.Red SVar:X:Count$DevotionDual.Blue.Red
T:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | Static$ True | Execute$ DBReveal | ForReveal$ True | TriggerZones$ Battlefield | PlayerTurn$ True | TriggerDescription$ Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, CARDNAME deals 3 damage to any target. T:Mode$ Drawn | ValidCard$ Card.YouOwn | Number$ 1 | Static$ True | Execute$ DBReveal | ForReveal$ True | TriggerZones$ Battlefield | PlayerTurn$ True | TriggerDescription$ Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, NICKNAME deals 3 damage to any target.
SVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTriggerLand SVar:DBReveal:DB$ Reveal | Defined$ You | RevealDefined$ TriggeredCard | RememberRevealed$ True | SubAbility$ DBTriggerLand
SVar:DBTriggerLand:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Land+YouCtrl | SubAbility$ DBTriggerNonLand | Execute$ TrigDraw | TriggerDescription$ Whenever you reveal a land card this way, draw a card. SVar:DBTriggerLand:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Land+YouCtrl | SubAbility$ DBTriggerNonLand | Execute$ TrigDraw | TriggerDescription$ Whenever you reveal a land card this way, draw a card.
SVar:DBTriggerNonLand:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand+YouCtrl | SubAbility$ DBCleanup | Execute$ TrigDmg | TriggerDescription$ Whenever you reveal a nonland card this way, CARDNAME deals 3 damage to any target. SVar:DBTriggerNonLand:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand+YouCtrl | SubAbility$ DBCleanup | Execute$ TrigDmg | TriggerDescription$ Whenever you reveal a nonland card this way, NICKNAME deals 3 damage to any target.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3 SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,9 +3,9 @@ ManaCost:1 R G
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:4/5 PT:4/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and green is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and green is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Red.Green SVar:X:Count$DevotionDual.Red.Green
T:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and CARDNAME deals 2 damage to each opponent. T:Mode$ Phase | PreCombatMain$ True | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and NICKNAME deals 2 damage to each opponent.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | RememberChanged$ True | SubAbility$ DBMana SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | RememberChanged$ True | SubAbility$ DBMana
SVar:DBMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBGainLife SVar:DBMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | SubAbility$ DBDamage SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ0 | SubAbility$ DBDamage

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@@ -2,7 +2,7 @@ Name:Kolvori, God of Kinship
ManaCost:2 G G ManaCost:2 G G
Types:Legendary Creature God Types:Legendary Creature God
PT:2/4 PT:2/4
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 2 | AddKeyword$ Vigilance | IsPresent$ Creature.Legendary+YouCtrl | PresentCompare$ GE3 | Description$ As long as you control three or more legendary creatures, CARDNAME gets +4/+2 and has vigilance. S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 2 | AddKeyword$ Vigilance | IsPresent$ Creature.Legendary+YouCtrl | PresentCompare$ GE3 | Description$ As long as you control three or more legendary creatures, NICKNAME gets +4/+2 and has vigilance.
A:AB$ Dig | Cost$ 1 G T | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Creature.Legendary | Optional$ True | RestRandomOrder$ True | SpellDescription$ Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. A:AB$ Dig | Cost$ 1 G T | DigNum$ 6 | ChangeNum$ 1 | ChangeValid$ Creature.Legendary | Optional$ True | RestRandomOrder$ True | SpellDescription$ Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
AlternateMode:Modal AlternateMode:Modal
Oracle:As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.\n{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Oracle:As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.\n{1}{G}, {T}: Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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@@ -3,7 +3,7 @@ ManaCost:3 G U
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:4/7 PT:4/7
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to green and blue is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to green and blue is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Green.Blue SVar:X:Count$DevotionDual.Green.Blue
S:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size. S:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
R:Event$ LoseMana | ValidPlayer$ You | ReplacementResult$ Replaced | ReplaceWith$ ConvertMana | ActiveZones$ Battlefield | Description$ If you would lose unspent mana, that mana becomes colorless instead. R:Event$ LoseMana | ValidPlayer$ You | ReplacementResult$ Replaced | ReplaceWith$ ConvertMana | ActiveZones$ Battlefield | Description$ If you would lose unspent mana, that mana becomes colorless instead.

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@@ -3,9 +3,9 @@ ManaCost:2 B R
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:7/5 PT:7/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to black and red is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to black and red is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Black.Red SVar:X:Count$DevotionDual.Black.Red
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Opponent | Execute$ TrigDmg | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals 2 damage to that player unless they sacrifice a creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.Opponent | Execute$ TrigDmg | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, NICKNAME deals 2 damage to that player unless they sacrifice a creature.
SVar:TrigDmg:DB$ DealDamage | NumDmg$ 2 | Defined$ TriggeredPlayer | UnlessCost$ Sac<1/Creature> | UnlessAI$ LifeLE2 | UnlessPayer$ TriggeredPlayer SVar:TrigDmg:DB$ DealDamage | NumDmg$ 2 | Defined$ TriggeredPlayer | UnlessCost$ Sac<1/Creature> | UnlessAI$ LifeLE2 | UnlessPayer$ TriggeredPlayer
SVar:BuffedBy:Permanent.Black,Permanent.Red SVar:BuffedBy:Permanent.Black,Permanent.Red
Oracle:Indestructible\nAs long as your devotion to black and red is less than seven, Mogis isn't a creature.\nAt the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature. Oracle:Indestructible\nAs long as your devotion to black and red is less than seven, Mogis isn't a creature.\nAt the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

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@@ -3,7 +3,7 @@ ManaCost:3 G
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:5/6 PT:5/6
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to green is less than five, CARDNAME is not a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to green is less than five, NICKNAME isn't a creature.
SVar:X:Count$Devotion.Green SVar:X:Count$Devotion.Green
SVar:BuffedBy:Permanent.Green SVar:BuffedBy:Permanent.Green
S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast cost {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast cost {1} less to cast.

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@@ -3,7 +3,7 @@ ManaCost:1 B G
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:5/5 PT:5/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to black and green is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to black and green is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Black.Green SVar:X:Count$DevotionDual.Black.Green
A:AB$ ChangeZone | Cost$ B G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | AITgts$ Card.YouOwn | AILogic$ AtOppEOT | AITgtOwnCards$ True | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch. A:AB$ ChangeZone | Cost$ B G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | AITgts$ Card.YouOwn | AILogic$ AtOppEOT | AITgtOwnCards$ True | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_e_snake_deathtouch | TokenOwner$ TargetedController SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_e_snake_deathtouch | TokenOwner$ TargetedController

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@@ -3,7 +3,7 @@ ManaCost:3 U B
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:4/7 PT:4/7
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to blue and black is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to blue and black is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Blue.Black SVar:X:Count$DevotionDual.Blue.Black
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ PhenaxMill | AddSVar$ PhenaxToughness | Description$ Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness." S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ PhenaxMill | AddSVar$ PhenaxToughness | Description$ Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
SVar:PhenaxMill:AB$ Mill | Cost$ T | ValidTgts$ Player | NumCards$ PhenaxToughness | SpellDescription$ Target player mills X cards, where X is CARDNAME's toughness. SVar:PhenaxMill:AB$ Mill | Cost$ T | ValidTgts$ Player | NumCards$ PhenaxToughness | SpellDescription$ Target player mills X cards, where X is CARDNAME's toughness.

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@@ -3,7 +3,7 @@ ManaCost:4 R
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:7/6 PT:7/6
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to red is less than five, CARDNAME is not a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to red is less than five, NICKNAME is not a creature.
SVar:X:Count$Devotion.Red SVar:X:Count$Devotion.Red
SVar:BuffedBy:Permanent.Red SVar:BuffedBy:Permanent.Red
S:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddKeyword$ Haste | Description$ Other creatures you control have haste. S:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddKeyword$ Haste | Description$ Other creatures you control have haste.

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@@ -3,7 +3,7 @@ ManaCost:2 R
Types:Creature Devil Types:Creature Devil
PT:3/2 PT:3/2
K:Menace K:Menace
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPeek | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPeek | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, CARDNAME deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
SVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | ImprintRevealed$ True | SubAbility$ DBRepeat SVar:TrigPeek:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card | ImprintRevealed$ True | SubAbility$ DBRepeat
SVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBProd | SubAbility$ DBPutIntoHand SVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBProd | SubAbility$ DBPutIntoHand
SVar:DBProd:DB$ GenericChoice | Defined$ Remembered | Choices$ DBGraveAndDamage,DoNothing | ChoicePrompt$ Have them put the card into their graveyard? | ConditionDefined$ Imprinted | ConditionPresent$ Card | ConditionCompare$ EQ1 | AILogic$ SinProdder SVar:DBProd:DB$ GenericChoice | Defined$ Remembered | Choices$ DBGraveAndDamage,DoNothing | ChoicePrompt$ Have them put the card into their graveyard? | ConditionDefined$ Imprinted | ConditionPresent$ Card | ConditionCompare$ EQ1 | AILogic$ SinProdder

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@@ -3,7 +3,7 @@ ManaCost:1 U U
Types:Legendary Creature Merfolk God Types:Legendary Creature Merfolk God
PT:3/4 PT:3/4
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | IsPresent$ Merfolk.Other+YouCtrl | PresentCompare$ GE2 | Description$ As long as you control two other Merfolk, CARDNAME has indestructible. (Damage and effects that say "destroy" don't destroy it.) S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | IsPresent$ Merfolk.Other+YouCtrl | PresentCompare$ GE2 | Description$ As long as you control two other Merfolk, CARDNAME has indestructible. (Damage and effects that say "destroy" don't destroy it.)
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, draw a card. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever NICKNAME attacks, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
S:Mode$ Continuous | Affected$ Merfolk.Other+YouCtrl | AddKeyword$ Ward:1 | Description$ Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) S:Mode$ Continuous | Affected$ Merfolk.Other+YouCtrl | AddKeyword$ Ward:1 | Description$ Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
DeckNeeds:Type$Merfolk DeckNeeds:Type$Merfolk

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:6/5 PT:6/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to blue is less than five, CARDNAME is not a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to blue is less than five, NICKNAME is not a creature.
SVar:X:Count$Devotion.Blue SVar:X:Count$Devotion.Blue
SVar:BuffedBy:Permanent.Blue SVar:BuffedBy:Permanent.Blue
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

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@@ -2,6 +2,7 @@ Name:Scream Puff
ManaCost:4 B ManaCost:4 B
Types:Creature Horror Types:Creature Horror
PT:4/5 PT:4/5
K:Deathtouch
T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigFood | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigFood | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
SVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You SVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You
DeckHas:Ability$Token & Type$Artifact|Food DeckHas:Ability$Token & Type$Artifact|Food

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@@ -3,7 +3,7 @@ ManaCost:3 R G
Types:Legendary Enchantment Creature God Types:Legendary Enchantment Creature God
PT:6/5 PT:6/5
K:Indestructible K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and green is less than seven, CARDNAME isn't a creature. S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT7 | Description$ As long as your devotion to red and green is less than seven, NICKNAME isn't a creature.
SVar:X:Count$DevotionDual.Red.Green SVar:X:Count$DevotionDual.Red.Green
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ +Y | NumDef$ +Y | KW$ Haste SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ +Y | NumDef$ +Y | KW$ Haste

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@@ -5,5 +5,5 @@ Colors:black
PT:1/1 PT:1/1
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:X:Count$ThisTurnEntered_Exile_Card SVar:X:Count$ThisTurnEntered_Exile_Card.nonToken
Oracle:At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature. Oracle:At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.