New tested card scripts

This commit is contained in:
Renato Santos
2022-02-04 18:48:31 +00:00
parent e54b511981
commit 7dc2b0ddf2
8 changed files with 97 additions and 0 deletions

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Name:Blade-Blizzard Kitsune
ManaCost:2 W
Types:Creature Fox Ninja
PT:2/2
K:Ninjutsu:3 W
K:Double Strike
Oracle:Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nDouble strike

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Name:Cloudsteel Kirin
ManaCost:2 W
Types:Artifact Creature Equipment Kirin
PT:3/2
K:Flying
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | AddStaticAbility$ YouCantLose & OppCantWin | Description$ Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
SVar:YouCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.
SVar:OppCantWin:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't win the game. | Description$ Opponents can't win the game.
K:Reconfigure:5
Oracle:Flying\nEquipped creature has flying and "You can't lose the game and your opponents can't win the game."\nReconfigure {5}

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Name:Eiganjo Exemplar
ManaCost:1 W
Types:Enchantment Creature Human Samurai
PT:2/1
T:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ TriggeredAttacker | NumAtt$ 1 | NumDef$ 1
Oracle:Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

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Name:Light the Way
ManaCost:W
Types:Instant
A:SP$ Charm | Choices$ DBPutCounter,DBChangeZone | Defined$ You
SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature,Vehicle | TgtPrompt$ Select target creature or Vehicle | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntap | SpellDescription$ Put a +1/+1 counter on target creature or Vehicle. Untap it.
SVar:DBUntap:DB$ Untap | Defined$ Targeted
SVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent you control to its owner's hand.
Oracle:Choose one —\n• Put a +1/+1 counter on target creature or Vehicle. Untap it.\n• Return target permanent you control to its owners hand.

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Name:Norika Yamazaki, the Poet
ManaCost:2 W
Types:Legendary Creature Human Samurai
PT:3/2
K:Vigilance
T:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
SVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Enchantment.YouOwn | ValidSA$ Spell | TgtPrompt$ Choose target enchantment in your graveyard | Optional$ True | AILogic$ ReplaySpell
Oracle:Vigilance\nWhenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

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Name:Seven-Tail Mentor
ManaCost:3 W
Types:Creature Fox Samurai
PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl,Vehicle.YouCtrl | TgtPrompt$ Select target creature or Vehicle you control | CounterType$ P1P1 | CounterNum$ 1
Oracle:When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

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Name:The Fall of Lord Konda
ManaCost:2 W
Types:Enchantment Saga
K:Saga:3:DBExile,DBRetake,DBTransform
SVar:DBExile:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl+cmcGE4 | TgtPrompt$ Choose target creature an opponent controls with mana value 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature an opponent controls with mana value 4 or greater.
SVar:DBRetake:DB$ GainControlVariant | AllValid$ Permanent | ChangeController$ CardOwner | SpellDescription$ Each player gains control of all permanents they own.
SVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
AlternateMode:DoubleFaced
Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Exile target creature an opponent controls with mana value 4 or greater.\nII — Each player gains control of all permanents they own.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
ALTERNATE
Name:Fragment of Konda
ManaCost:no cost
Colors:white
Types:Enchantment Creature Human Noble
PT:1/3
K:Defender
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController
SVar:SacMe:1
Oracle:Defender\nWhen Fragment of Konda dies, draw a card.

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Name:The Restoration of Eiganjo
ManaCost:2 W
Types:Enchantment Saga
K:Saga:3:DBChange,DBDiscard,DBTransform
SVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ChangeNum$ 1 | ChangeTypeDesc$ basic Plains card | SpellDescription$ Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
SVar:DBDiscard:DB$ ImmediateTrigger | Execute$ DBReanimate | UnlessCost$ Discard<1/Card> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
SVar:DBReanimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE2 | TgtPrompt$ Choose a permanent card with mana value 2 or less | Tapped$ True
SVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
AlternateMode:DoubleFaced
Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\nII — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped..\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
ALTERNATE
Name:Architect of Restoration
ManaCost:no cost
Colors:white
Types:Enchantment Creature Fox Monk
PT:3/4
K:Vigilance
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_spirit
Oracle:Vigilance\nWhenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.