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New tested card scripts
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Name:Blade-Blizzard Kitsune
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ManaCost:2 W
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Types:Creature Fox Ninja
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PT:2/2
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K:Ninjutsu:3 W
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K:Double Strike
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Oracle:Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nDouble strike
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forge-gui/res/cardsfolder/upcoming/cloudsteel_kirin.txt
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forge-gui/res/cardsfolder/upcoming/cloudsteel_kirin.txt
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Name:Cloudsteel Kirin
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ManaCost:2 W
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Types:Artifact Creature Equipment Kirin
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PT:3/2
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K:Flying
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | AddStaticAbility$ YouCantLose & OppCantWin | Description$ Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
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SVar:YouCantLose:Mode$ Continuous | Affected$ You | AddKeyword$ You can't lose the game. | Description$ You can't lose the game.
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SVar:OppCantWin:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't win the game. | Description$ Opponents can't win the game.
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K:Reconfigure:5
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Oracle:Flying\nEquipped creature has flying and "You can't lose the game and your opponents can't win the game."\nReconfigure {5}
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forge-gui/res/cardsfolder/upcoming/eiganjo_exemplar.txt
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forge-gui/res/cardsfolder/upcoming/eiganjo_exemplar.txt
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Name:Eiganjo Exemplar
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ManaCost:1 W
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Types:Enchantment Creature Human Samurai
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PT:2/1
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T:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
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SVar:TrigPump:DB$ Pump | Defined$ TriggeredAttacker | NumAtt$ 1 | NumDef$ 1
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Oracle:Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
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forge-gui/res/cardsfolder/upcoming/light_the_way.txt
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forge-gui/res/cardsfolder/upcoming/light_the_way.txt
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Name:Light the Way
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ManaCost:W
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Types:Instant
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A:SP$ Charm | Choices$ DBPutCounter,DBChangeZone | Defined$ You
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SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature,Vehicle | TgtPrompt$ Select target creature or Vehicle | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntap | SpellDescription$ Put a +1/+1 counter on target creature or Vehicle. Untap it.
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SVar:DBUntap:DB$ Untap | Defined$ Targeted
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SVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent you control to its owner's hand.
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Oracle:Choose one —\n• Put a +1/+1 counter on target creature or Vehicle. Untap it.\n• Return target permanent you control to its owner’s hand.
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Name:Norika Yamazaki, the Poet
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ManaCost:2 W
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Types:Legendary Creature Human Samurai
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PT:3/2
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K:Vigilance
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T:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
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SVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Enchantment.YouOwn | ValidSA$ Spell | TgtPrompt$ Choose target enchantment in your graveyard | Optional$ True | AILogic$ ReplaySpell
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Oracle:Vigilance\nWhenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
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forge-gui/res/cardsfolder/upcoming/seven_tail_mentor.txt
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forge-gui/res/cardsfolder/upcoming/seven_tail_mentor.txt
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Name:Seven-Tail Mentor
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ManaCost:3 W
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Types:Creature Fox Samurai
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
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SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl,Vehicle.YouCtrl | TgtPrompt$ Select target creature or Vehicle you control | CounterType$ P1P1 | CounterNum$ 1
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Oracle:When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
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Name:The Fall of Lord Konda
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ManaCost:2 W
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Types:Enchantment Saga
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K:Saga:3:DBExile,DBRetake,DBTransform
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SVar:DBExile:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl+cmcGE4 | TgtPrompt$ Choose target creature an opponent controls with mana value 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature an opponent controls with mana value 4 or greater.
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SVar:DBRetake:DB$ GainControlVariant | AllValid$ Permanent | ChangeController$ CardOwner | SpellDescription$ Each player gains control of all permanents they own.
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SVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.
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SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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AlternateMode:DoubleFaced
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Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Exile target creature an opponent controls with mana value 4 or greater.\nII — Each player gains control of all permanents they own.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
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ALTERNATE
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Name:Fragment of Konda
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ManaCost:no cost
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Colors:white
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Types:Enchantment Creature Human Noble
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PT:1/3
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K:Defender
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.
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SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController
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SVar:SacMe:1
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Oracle:Defender\nWhen Fragment of Konda dies, draw a card.
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Name:The Restoration of Eiganjo
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ManaCost:2 W
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Types:Enchantment Saga
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K:Saga:3:DBChange,DBDiscard,DBTransform
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SVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ChangeNum$ 1 | ChangeTypeDesc$ basic Plains card | SpellDescription$ Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
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SVar:DBDiscard:DB$ ImmediateTrigger | Execute$ DBReanimate | UnlessCost$ Discard<1/Card> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
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SVar:DBReanimate:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE2 | TgtPrompt$ Choose a permanent card with mana value 2 or less | Tapped$ True
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SVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.
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SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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AlternateMode:DoubleFaced
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Oracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\nII — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped..\nIII — Exile this Saga, then return it to the battlefield transformed under your control.
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ALTERNATE
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Name:Architect of Restoration
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ManaCost:no cost
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Colors:white
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Types:Enchantment Creature Fox Monk
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PT:3/4
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K:Vigilance
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
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T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_spirit
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Oracle:Vigilance\nWhenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.
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