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Merge branch 'fixing' into 'master'
Card fixes Closes #1866 See merge request core-developers/forge!4803
This commit is contained in:
@@ -3351,7 +3351,8 @@ public class AbilityUtils {
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}
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if (value.equals("OpponentsAttackedThisTurn")) {
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return doXMath(player.getAttackedOpponentsThisTurn().size(), m, source, ctb);
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final PlayerCollection opps = game.getPlayersAttackedThisTurn().get(player);
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return doXMath(opps == null ? 0 : opps.size(), m, source, ctb);
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}
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return doXMath(0, m, source, ctb);
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@@ -198,7 +198,7 @@ public abstract class SpellAbilityEffect {
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// Players
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protected final static PlayerCollection getTargetPlayers(final SpellAbility sa) { return getPlayers(false, "Defined", sa); }
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protected final static PlayerCollection getTargetPlayers(final SpellAbility sa, final String definedParam) { return getPlayers(false, definedParam, sa); }
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protected final static PlayerCollection getDefinedPlayersOrTargeted(final SpellAbility sa ) { return getPlayers(true, "Defined", sa); }
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protected final static PlayerCollection getDefinedPlayersOrTargeted(final SpellAbility sa) { return getPlayers(true, "Defined", sa); }
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protected final static PlayerCollection getDefinedPlayersOrTargeted(final SpellAbility sa, final String definedParam) { return getPlayers(true, definedParam, sa); }
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private static PlayerCollection getPlayers(final boolean definedFirst, final String definedParam, final SpellAbility sa) {
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@@ -184,7 +184,7 @@ public class DigEffect extends SpellAbilityEffect {
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}
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}
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if (sa.hasParam("Choser")) {
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final FCollectionView<Player> choosers = AbilityUtils.getDefinedPlayers(sa.getHostCard(), sa.getParam("Choser"), sa);
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final FCollectionView<Player> choosers = AbilityUtils.getDefinedPlayers(host, sa.getParam("Choser"), sa);
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if (!choosers.isEmpty()) {
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chooser = player.getController().chooseSingleEntityForEffect(choosers, null, sa, Localizer.getInstance().getMessage("lblChooser") + ":", false, p, null);
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}
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@@ -221,8 +221,8 @@ public class DigEffect extends SpellAbilityEffect {
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// Optional abilities that use a dialog box to prompt the user to skip the ability (e.g. Explorer's Scope, Quest for Ula's Temple)
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if (optional && mayBeSkipped && !valid.isEmpty()) {
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String prompt = !optionalAbilityPrompt.isEmpty() ? optionalAbilityPrompt : Localizer.getInstance().getMessage("lblWouldYouLikeProceedWithOptionalAbility") + " " + sa.getHostCard() + "?\n\n(" + sa.getDescription() + ")";
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if (!p.getController().confirmAction(sa, null, TextUtil.fastReplace(prompt, "CARDNAME", CardTranslation.getTranslatedName(sa.getHostCard().getName())))) {
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String prompt = !optionalAbilityPrompt.isEmpty() ? optionalAbilityPrompt : Localizer.getInstance().getMessage("lblWouldYouLikeProceedWithOptionalAbility") + " " + host + "?\n\n(" + sa.getDescription() + ")";
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if (!p.getController().confirmAction(sa, null, TextUtil.fastReplace(prompt, "CARDNAME", CardTranslation.getTranslatedName(host.getName())))) {
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return;
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}
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}
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@@ -26,7 +26,6 @@ public class DigMultipleEffect extends SpellAbilityEffect {
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final Card host = sa.getHostCard();
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final Player player = sa.getActivatingPlayer();
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final Game game = player.getGame();
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Player chooser = player;
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int numToDig = AbilityUtils.calculateAmount(host, sa.getParam("DigNum"), sa);
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final ZoneType srcZone = sa.hasParam("SourceZone") ? ZoneType.smartValueOf(sa.getParam("SourceZone")) : ZoneType.Library;
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@@ -40,13 +39,13 @@ public class DigMultipleEffect extends SpellAbilityEffect {
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boolean chooseOptional = sa.hasParam("Optional");
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CardZoneTable table = new CardZoneTable();
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for (final Player p : getTargetPlayers(sa)) {
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if (sa.usesTargeting() && !p.canBeTargetedBy(sa)) {
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for (final Player chooser : getDefinedPlayersOrTargeted(sa)) {
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if (sa.usesTargeting() && !chooser.canBeTargetedBy(sa)) {
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continue;
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}
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final CardCollection top = new CardCollection();
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final CardCollection rest = new CardCollection();
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final PlayerZone sourceZone = p.getZone(srcZone);
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final PlayerZone sourceZone = chooser.getZone(srcZone);
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numToDig = Math.min(numToDig, sourceZone.size());
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for (int i = 0; i < numToDig; i++) {
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@@ -60,10 +59,10 @@ public class DigMultipleEffect extends SpellAbilityEffect {
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rest.addAll(top);
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if (sa.hasParam("Reveal")) {
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game.getAction().reveal(top, p, false);
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game.getAction().reveal(top, chooser, false);
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} else {
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// reveal cards first
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game.getAction().revealTo(top, player);
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game.getAction().revealTo(top, chooser);
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}
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Map<String, CardCollection> validMap = Maps.newHashMap();
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@@ -1704,7 +1704,7 @@ public class CardProperty {
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} else if (property.startsWith("set")) {
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final String setCode = property.substring(3, 6);
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final PaperCard setCard = StaticData.instance().getCommonCards().getCardFromEdition(card.getName(), CardDb.SetPreference.Earliest);
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if (!setCard.getEdition().equals(setCode)) {
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if (setCard != null && !setCard.getEdition().equals(setCode)) {
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return false;
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}
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} else if (property.startsWith("inZone")) {
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@@ -221,6 +221,8 @@ public final class CardUtil {
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newCopy.getCurrentState().copyFrom(in.getState(in.getFaceupCardStateName()), true);
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if (in.isFaceDown()) {
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// prevent StackDescription from revealing face
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newCopy.setName(in.toString());
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newCopy.turnFaceDownNoUpdate();
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}
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@@ -369,10 +369,6 @@ public class CombatUtil {
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c.getDamageHistory().clearNotAttackedSinceLastUpkeepOf();
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c.getController().addCreaturesAttackedThisTurn(c);
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c.getController().incrementAttackersDeclaredThisTurn();
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if (combat.getDefenderByAttacker(c) != null && combat.getDefenderByAttacker(c) instanceof Player) {
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c.getController().addAttackedOpponentThisTurn(combat.getDefenderPlayerByAttacker(c));
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}
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} // checkDeclareAttackers
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/**
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@@ -1958,10 +1958,6 @@ public class Player extends GameEntity implements Comparable<Player> {
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attackersDeclaredThisTurn = 0;
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}
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public final PlayerCollection getAttackedOpponentsThisTurn() { return attackedOpponentsThisTurn; }
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public final void addAttackedOpponentThisTurn(Player p) { attackedOpponentsThisTurn.add(p); }
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public final void resetAttackedOpponentsThisTurn() { attackedOpponentsThisTurn.clear(); }
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public final void altWinBySpellEffect(final String sourceName) {
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if (cantWin()) {
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System.out.println("Tried to win, but currently can't.");
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@@ -2498,7 +2494,6 @@ public class Player extends GameEntity implements Comparable<Player> {
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resetSacrificedThisTurn();
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clearAssignedDamage();
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resetAttackersDeclaredThisTurn();
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resetAttackedOpponentsThisTurn();
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setRevolt(false);
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resetProwl();
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setSpellsCastLastTurn(getSpellsCastThisTurn());
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@@ -1,7 +1,7 @@
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Name:City in a Bottle
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ManaCost:2
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Types:Artifact
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T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Permanent.nontoken+setARN+Other | Execute$ TrigSac | TriggerDescription$ Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
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T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Permanent.nonToken+setARN+Other | Execute$ TrigSac | TriggerDescription$ Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
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SVar:TrigSac:DB$ SacrificeAll | ValidCards$ Permanent.nontoken+setARN+Other
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S:Mode$ CantPlayLand | ValidCard$ Card.setARN | Description$ Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
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S:Mode$ CantBeCast | ValidCard$ Card.setARN
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@@ -5,7 +5,7 @@ PT:5/6
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K:Trample
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice it at end of combat.
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T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice it at end of combat.
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SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigSacrifice | TriggerDescription$ Sacrifice CARDNAME at end of combat.
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SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | RememberObjects$ Self | ValidPlayer$ Player | Execute$ TrigSacrifice | TriggerDescription$ Sacrifice CARDNAME at end of combat.
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SVar:TrigSacrifice:DB$ SacrificeAll | Defined$ DelayTriggerRememberedLKI
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SVar:SacrificeEndCombat:True
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Oracle:Trample\nWhen Runaway Carriage attacks or blocks, sacrifice it at end of combat.
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@@ -12,8 +12,7 @@ ALTERNATE
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Name:Explore the Vastlands
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ManaCost:3
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Types:Sorcery
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A:SP$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDig | SpellDescription$ Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.
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SVar:DBDig:DB$ Dig | Defined$ Player.IsRemembered | Choser$ Player.IsRemembered | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Land,Instant,Sorcery | RestRandomOrder$ True | SubAbility$ DBGainLife | SpellDescription$ Each player looks at the top five cards of their library, reveals a land card and/or an instant or sorcery card from among them, then puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order.
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A:SP$ DigMultiple | Defined$ Player | DigNum$ 5 | Optional$ True | ChangeValid$ Land,Spell.HasNoSubtype Aura | RestRandomOrder$ True | SpellDescription$ Each player may reveal a land card and/or an instant or sorcery card from among them, then puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order.
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SVar:DBGainLife:DB$ GainLife | Defined$ Player | LifeAmount$ 3
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DeckHas:Ability$LifeGain
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DeckHints:Type$Instant|Sorcery
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