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- Added CostRemoveCounter to payCostDuringAbilityResolve.
- Added Junk Golem by swordshine.
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@@ -38,6 +38,7 @@ import forge.card.cost.CostPart;
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import forge.card.cost.CostPayLife;
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import forge.card.cost.CostMana;
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import forge.card.cost.CostPutCounter;
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import forge.card.cost.CostRemoveCounter;
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import forge.card.cost.CostReturn;
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import forge.card.cost.CostSacrifice;
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import forge.card.cost.CostUtil;
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@@ -377,6 +378,7 @@ public final class GameActionUtil {
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final Command unpaid, SpellAbility sourceAbility) {
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final Card source = ability.getSourceCard();
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final ArrayList<CostPart> parts = cost.getCostParts();
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Player p = Singletons.getControl().getPlayer();
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ArrayList<CostPart> remainingParts = new ArrayList<CostPart>(cost.getCostParts());
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CostPart costPart = null;
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if (!parts.isEmpty()) {
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@@ -402,7 +404,6 @@ public final class GameActionUtil {
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final int amount = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString)
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: AbilityFactory.calculateAmount(source, amountString, sourceAbility);
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Player p = Singletons.getControl().getPlayer();
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if (p.canPayLife(amount) && showYesNoDialog(source, "Do you want to pay " + amount + " life?" + orString)) {
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p.payLife(amount, null);
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} else {
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@@ -416,7 +417,6 @@ public final class GameActionUtil {
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String amountString = part.getAmount();
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final int amount = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString)
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: CardFactoryUtil.xCount(source, source.getSVar(amountString));
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Player p = Singletons.getControl().getPlayer();
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if (p.canPayLife(amount) && showYesNoDialog(source, "Do you want " + source + " to deal " + amount + " damage to you?")) {
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p.addDamage(amount, source);
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} else {
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@@ -449,8 +449,24 @@ public final class GameActionUtil {
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remainingParts.remove(part);
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}
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else if (part instanceof CostRemoveCounter) {
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String amountString = part.getAmount();
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CounterType counterType = ((CostRemoveCounter) part).getCounter();
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int amount = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString)
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: CardFactoryUtil.xCount(source, source.getSVar(amountString));
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String plural = amount > 1 ? "s" : "";
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if (part.canPay(sourceAbility, source, p, cost) &&
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showYesNoDialog(source, "Do you want to remove " + amount + " " + counterType.getName()
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+ " counter" + plural + " from " + source + "?")) {
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source.subtractCounter(counterType, amount);
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} else {
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hasPaid = false;
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break;
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}
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remainingParts.remove(part);
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}
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else if (part instanceof CostExile) {
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Player p = Singletons.getControl().getPlayer();
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if ("All".equals(part.getType())) {
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if (showYesNoDialog(source, "Do you want to exile all cards in your graveyard?")) {
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List<Card> cards = new ArrayList<Card>(p.getCardsIn(ZoneType.Graveyard));
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@@ -488,9 +504,7 @@ public final class GameActionUtil {
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}
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else if (part instanceof CostSacrifice) {
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CostSacrifice sacCost = (CostSacrifice) part;
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Player p = Singletons.getControl().getPlayer();
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String valid = sacCost.getType();
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int amount = Integer.parseInt(sacCost.getAmount());
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List<Card> list = AbilityFactory.filterListByType(p.getCardsIn(ZoneType.Battlefield), valid, ability);
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