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valakut_exploration.txt ruling conformance
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@@ -2,11 +2,9 @@ Name:Valakut Exploration
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ManaCost:2 R
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ManaCost:2 R
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Types:Enchantment
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
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SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True
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SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect
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S:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | AffectedZone$ Exile
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SVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | Duration$ Permanent | ForgetOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup
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T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget
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SVar:MayPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | EffectZone$ Command | AffectedZone$ Exile | Description$ You may play this card for as long as it remains exiled.
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SVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetObjects$ TriggeredCard
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigGraveyard | CheckSVar$ Y | SVarCompare$ GT0 | References$ Y | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if there are cards exiled with CARDNAME, put them into their owner's graveyard, then CARDNAME deals that much damage to each opponent.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigGraveyard | CheckSVar$ Y | SVarCompare$ GT0 | References$ Y | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if there are cards exiled with CARDNAME, put them into their owner's graveyard, then CARDNAME deals that much damage to each opponent.
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SVar:TrigGraveyard:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBDamageAll
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SVar:TrigGraveyard:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBDamageAll
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