fix layout

This commit is contained in:
Anthony Calosa
2022-03-07 08:26:44 +08:00
parent 976a463d9f
commit 7c30cdf6ec

View File

@@ -6,6 +6,7 @@ import java.util.List;
import java.util.Map.Entry; import java.util.Map.Entry;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import forge.gui.GuiBase;
import org.apache.commons.lang3.StringUtils; import org.apache.commons.lang3.StringUtils;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
@@ -304,8 +305,9 @@ public class QuestWinLoseController {
if (altReward > 0) { if (altReward > 0) {
credGameplay += altReward; credGameplay += altReward;
sb.append(TextUtil.concatNoSpace("Alternate win condition: <u>", sb.append(GuiBase.getInterface().isLibgdxPort()
winConditionName, "</u>! Bonus: ", String.valueOf(altReward), " credits.\n")); ? TextUtil.concatNoSpace("Alternate win condition: ", winConditionName, "! Bonus: ", String.valueOf(altReward), " credits.\n")
: TextUtil.concatNoSpace("Alternate win condition: <u>", winConditionName, "</u>! Bonus: ", String.valueOf(altReward), " credits.\n"));
} }
} }
// Mulligan to zero // Mulligan to zero