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https://github.com/Card-Forge/forge.git
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ManifestDread as separate Effect (#6151)
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@@ -116,6 +116,7 @@ public enum ApiType {
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Mana (ManaEffect.class),
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ManaReflected (ManaReflectedEffect.class),
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Manifest (ManifestEffect.class),
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ManifestDread (ManifestDreadEffect.class),
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Meld (MeldEffect.class),
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Mill (MillEffect.class),
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MoveCounter (CountersMoveEffect.class),
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@@ -22,79 +22,69 @@ public abstract class ManifestBaseEffect extends SpellAbilityEffect {
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@Override
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public void resolve(SpellAbility sa) {
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final Card source = sa.getHostCard();
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final Player activator = sa.getActivatingPlayer();
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final Game game = source.getGame();
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// Usually a number leaving possibility for X, Sacrifice X land: Manifest X creatures.
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final int amount = sa.hasParam("Amount") ? AbilityUtils.calculateAmount(source, sa.getParam("Amount"), sa) : 1;
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final int times = sa.hasParam("Times") ? AbilityUtils.calculateAmount(source, sa.getParam("Times"), sa) : 1;
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for (int i = 0; i < times; i++) {
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for (final Player p : getTargetPlayers(sa, "DefinedPlayer")) {
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CardCollection tgtCards;
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Card toGrave = null;
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boolean fromLibrary = false;
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if (sa.hasParam("Choices") || sa.hasParam("ChoiceZone")) {
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ZoneType choiceZone = ZoneType.Hand;
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if (sa.hasParam("ChoiceZone")) {
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choiceZone = ZoneType.smartValueOf(sa.getParam("ChoiceZone"));
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fromLibrary = choiceZone.equals(ZoneType.Library);
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}
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CardCollectionView choices = p.getCardsIn(choiceZone);
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if (sa.hasParam("Choices")) {
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choices = CardLists.getValidCards(choices, sa.getParam("Choices"), activator, source, sa);
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}
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if (choices.isEmpty()) {
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continue;
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}
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for (final Player p : getTargetPlayers(sa, "DefinedPlayer")) {
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manifestLoop(sa, p, amount);
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}
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}
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String title = sa.hasParam("ChoiceTitle") ? sa.getParam("ChoiceTitle") : getDefaultMessage() + " ";
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protected void manifestLoop(SpellAbility sa, Player p, final int amount) {
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tgtCards = new CardCollection(p.getController().chooseCardsForEffect(choices, sa, title, amount, amount, false, null));
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} else if (sa.hasParam("Dread")) {
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tgtCards = p.getTopXCardsFromLibrary(2);
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if (!tgtCards.isEmpty()) {
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Card manifest = p.getController().chooseSingleEntityForEffect(tgtCards, sa, getDefaultMessage(), null);
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tgtCards.remove(manifest);
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toGrave = tgtCards.isEmpty() ? null : tgtCards.getFirst();
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tgtCards = new CardCollection(manifest);
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}
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fromLibrary = true;
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} else if ("TopOfLibrary".equals(sa.getParamOrDefault("Defined", "TopOfLibrary"))) {
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tgtCards = p.getTopXCardsFromLibrary(amount);
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fromLibrary = true;
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} else {
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tgtCards = getTargetCards(sa);
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if (Iterables.all(tgtCards, CardPredicates.inZone(ZoneType.Library))) {
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fromLibrary = true;
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}
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}
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final Card source = sa.getHostCard();
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final Player activator = sa.getActivatingPlayer();
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final Game game = source.getGame();
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if (sa.hasParam("Shuffle")) {
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CardLists.shuffle(tgtCards);
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}
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if (fromLibrary) {
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for (Card c : tgtCards) {
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// CR 701.34d If an effect instructs a player to manifest multiple cards from their library, those cards are manifested one at a time.
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Map<AbilityKey, Object> moveParams = AbilityKey.newMap();
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CardZoneTable triggerList = AbilityKey.addCardZoneTableParams(moveParams, sa);
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internalEffect(c, p, sa, moveParams);
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if (sa.hasParam("Dread") && toGrave != null) {
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game.getAction().moveToGraveyard(toGrave, sa, moveParams);
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toGrave = null;
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}
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triggerList.triggerChangesZoneAll(game, sa);
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}
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} else {
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// manifest from other zones should be done at the same time
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Map<AbilityKey, Object> moveParams = AbilityKey.newMap();
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CardZoneTable triggerList = AbilityKey.addCardZoneTableParams(moveParams, sa);
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for (Card c : tgtCards) {
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internalEffect(c, p, sa, moveParams);
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}
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triggerList.triggerChangesZoneAll(game, sa);
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}
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CardCollection tgtCards;
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boolean fromLibrary = false;
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if (sa.hasParam("Choices") || sa.hasParam("ChoiceZone")) {
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ZoneType choiceZone = ZoneType.Hand;
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if (sa.hasParam("ChoiceZone")) {
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choiceZone = ZoneType.smartValueOf(sa.getParam("ChoiceZone"));
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fromLibrary = choiceZone.equals(ZoneType.Library);
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}
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CardCollectionView choices = p.getCardsIn(choiceZone);
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if (sa.hasParam("Choices")) {
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choices = CardLists.getValidCards(choices, sa.getParam("Choices"), activator, source, sa);
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}
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if (choices.isEmpty()) {
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return;
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}
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String title = sa.hasParam("ChoiceTitle") ? sa.getParam("ChoiceTitle") : getDefaultMessage() + " ";
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tgtCards = new CardCollection(p.getController().chooseCardsForEffect(choices, sa, title, amount, amount, false, null));
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} else if ("TopOfLibrary".equals(sa.getParamOrDefault("Defined", "TopOfLibrary"))) {
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tgtCards = p.getTopXCardsFromLibrary(amount);
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fromLibrary = true;
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} else {
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tgtCards = getTargetCards(sa);
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if (Iterables.all(tgtCards, CardPredicates.inZone(ZoneType.Library))) {
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fromLibrary = true;
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}
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}
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if (sa.hasParam("Shuffle")) {
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CardLists.shuffle(tgtCards);
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}
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if (fromLibrary) {
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for (Card c : tgtCards) {
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// CR 701.34d If an effect instructs a player to manifest multiple cards from their library, those cards are manifested one at a time.
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Map<AbilityKey, Object> moveParams = AbilityKey.newMap();
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CardZoneTable triggerList = AbilityKey.addCardZoneTableParams(moveParams, sa);
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internalEffect(c, p, sa, moveParams);
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triggerList.triggerChangesZoneAll(game, sa);
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}
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} else {
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// manifest from other zones should be done at the same time
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Map<AbilityKey, Object> moveParams = AbilityKey.newMap();
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CardZoneTable triggerList = AbilityKey.addCardZoneTableParams(moveParams, sa);
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for (Card c : tgtCards) {
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internalEffect(c, p, sa, moveParams);
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}
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triggerList.triggerChangesZoneAll(game, sa);
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}
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}
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@@ -0,0 +1,41 @@
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package forge.game.ability.effects;
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import java.util.Map;
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import forge.game.Game;
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import forge.game.ability.AbilityKey;
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import forge.game.card.Card;
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import forge.game.card.CardCollection;
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import forge.game.card.CardZoneTable;
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import forge.game.player.Player;
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import forge.game.spellability.SpellAbility;
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import forge.game.trigger.TriggerType;
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public class ManifestDreadEffect extends ManifestEffect {
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@Override
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protected void manifestLoop(SpellAbility sa, Player p, final int amount) {
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final Game game = p.getGame();
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for (int i = 0; i < amount; i++) {
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CardCollection tgtCards = p.getTopXCardsFromLibrary(2);
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Card manifest = null;
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Card toGrave = null;
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if (!tgtCards.isEmpty()) {
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manifest = p.getController().chooseSingleEntityForEffect(tgtCards, sa, getDefaultMessage(), null);
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tgtCards.remove(manifest);
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toGrave = tgtCards.isEmpty() ? null : tgtCards.getFirst();
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// CR 701.34d If an effect instructs a player to manifest multiple cards from their library, those cards are manifested one at a time.
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Map<AbilityKey, Object> moveParams = AbilityKey.newMap();
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CardZoneTable triggerList = AbilityKey.addCardZoneTableParams(moveParams, sa);
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internalEffect(manifest, p, sa, moveParams);
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if (toGrave != null) {
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toGrave = game.getAction().moveToGraveyard(toGrave, sa, moveParams);
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}
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triggerList.triggerChangesZoneAll(game, sa);
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}
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Map<AbilityKey, Object> runParams = AbilityKey.mapFromPlayer(p);
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runParams.put(AbilityKey.Card, toGrave);
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game.getTriggerHandler().runTrigger(TriggerType.ManifestDread, runParams, true);
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}
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}
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}
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@@ -9,10 +9,11 @@ import forge.game.spellability.SpellAbility;
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import forge.util.Localizer;
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public class ManifestEffect extends ManifestBaseEffect {
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@Override
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protected String getDefaultMessage() {
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return Localizer.getInstance().getMessage("lblChooseCardToManifest");
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}
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@Override
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protected Card internalEffect(Card c, Player p, SpellAbility sa, Map<AbilityKey, Object> moveParams) {
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final Card source = sa.getHostCard();
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Card rem = c.manifest(p, sa, moveParams);
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@@ -0,0 +1,35 @@
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package forge.game.trigger;
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import java.util.Map;
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import forge.game.ability.AbilityKey;
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import forge.game.card.Card;
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import forge.game.spellability.SpellAbility;
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public class TriggerManifestDread extends Trigger {
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public TriggerManifestDread(Map<String, String> params, Card host, boolean intrinsic) {
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super(params, host, intrinsic);
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}
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@Override
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public boolean performTest(Map<AbilityKey, Object> runParams) {
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if (!matchesValidParam("ValidPlayer", runParams.get(AbilityKey.Player))) {
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return false;
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}
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return true;
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}
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@Override
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public void setTriggeringObjects(SpellAbility sa, Map<AbilityKey, Object> runParams) {
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sa.setTriggeringObject(AbilityKey.NewCard, runParams.get(AbilityKey.Card));
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}
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@Override
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public String getImportantStackObjects(SpellAbility sa) {
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// TODO Auto-generated method stub
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return "";
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}
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}
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@@ -97,6 +97,7 @@ public enum TriggerType {
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LosesGame(TriggerLosesGame.class),
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ManaAdded(TriggerManaAdded.class),
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ManaExpend(TriggerManaExpend.class),
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ManifestDread(TriggerManifestDread.class),
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Mentored(TriggerMentored.class),
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Milled(TriggerMilled.class),
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MilledOnce(TriggerMilledOnce.class),
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