Merge branch 'multiplayer' into 'master'

Multiplayer

See merge request core-developers/forge!207
This commit is contained in:
Sol
2018-02-16 01:07:35 +00:00
10 changed files with 258 additions and 14 deletions

View File

@@ -373,7 +373,14 @@ public class PlayerView extends GameEntityView {
}
public int getMana(final byte color) {
Integer count = getMana().get(color);
Integer count = null;
try {
count = getMana().get(color);
}
catch (Exception e) {
e.printStackTrace();
count = null;
}
return count != null ? count.intValue() : 0;
}
private Map<Byte, Integer> getMana() {

View File

@@ -14,7 +14,7 @@ public abstract class TrackableObject implements IIdentifiable, Serializable {
private static final long serialVersionUID = 7386836745378571056L;
private final int id;
protected final transient Tracker tracker;
protected transient Tracker tracker;
private final Map<TrackableProperty, Object> props;
private final Set<TrackableProperty> changedProps;
private boolean copyingProps;
@@ -30,6 +30,11 @@ public abstract class TrackableObject implements IIdentifiable, Serializable {
return id;
}
// needed for multiplayer support
public void setTracker(Tracker tracker) {
this.tracker = tracker;
}
public final Tracker getTracker() {
return tracker;
}
@@ -45,6 +50,11 @@ public abstract class TrackableObject implements IIdentifiable, Serializable {
return o.hashCode() == id && o.getClass().equals(getClass());
}
// don't know if this is really needed, but don't know a better way
public <T> T getProps() {
return (T)props;
}
@SuppressWarnings("unchecked")
protected final <T> T get(final TrackableProperty key) {
T value = (T)props.get(key);

View File

@@ -194,6 +194,7 @@ public class PlayerPanel extends FPanel {
txtPlayerName.setEnabled(mayEdit);
txtPlayerName.setText(type == LobbySlotType.OPEN ? StringUtils.EMPTY : playerName);
nameRandomiser.setEnabled(mayEdit);
teamComboBox.setEnabled(mayEdit);
deckLabel.setVisible(mayEdit);
deckBtn.setVisible(mayEdit);
chkReady.setVisible(type == LobbySlotType.LOCAL || type == LobbySlotType.REMOTE);

View File

@@ -86,11 +86,13 @@ public enum CSubmenuOnlineLobby implements ICDoc, IMenuProvider {
@Override
public void run() {
SOverlayUtils.hideOverlay();
if (result instanceof ChatMessage) {
FNetOverlay.SINGLETON_INSTANCE.show(result);
if (CHomeUI.SINGLETON_INSTANCE.getCurrentDocID() == EDocID.HOME_NETWORK) {
VSubmenuOnlineLobby.SINGLETON_INSTANCE.populate();
}
}
}
});
}

View File

@@ -25,6 +25,7 @@ import forge.util.ITriggerEvent;
public interface IGuiGame {
void setGameView(GameView gameView);
GameView getGameView();
void setOriginalGameController(PlayerView view, IGameController gameController);
void setGameController(PlayerView player, IGameController gameController);
void setSpectator(IGameController spectator);

View File

@@ -1,9 +1,11 @@
package forge.interfaces;
import forge.match.GameLobby.GameLobbyData;
import forge.net.client.ClientGameLobby;
public interface ILobbyListener {
void message(String source, String message);
void update(GameLobbyData state, int slot);
void close();
ClientGameLobby getLobby();
}

View File

@@ -1,5 +1,6 @@
package forge.net;
import org.apache.commons.lang3.ObjectUtils;
import org.apache.commons.lang3.StringUtils;
import forge.GuiBase;
@@ -75,6 +76,10 @@ public class NetConnectUtil {
public final void close() {
// NO-OP, server can't receive close message
}
@Override
public ClientGameLobby getLobby() {
return null;
}
});
chatInterface.setGameClient(new IRemote() {
@Override
@@ -124,9 +129,13 @@ public class NetConnectUtil {
}
@Override
public final void close() {
SOptionPane.showMessageDialog("Connection to the host was interrupted.", "Error", FSkinProp.ICO_WARNING);
SOptionPane.showMessageDialog("Your connection to the host (" + url + ") was interrupted.", "Error", FSkinProp.ICO_WARNING);
onlineLobby.setClient(null);
}
@Override
public ClientGameLobby getLobby() {
return lobby;
}
});
view.setPlayerChangeListener(new IPlayerChangeListener() {
@Override
@@ -149,7 +158,12 @@ public class NetConnectUtil {
catch (Exception ex) {}
}
try {
client.connect(hostname, port);
}
catch (Exception ex) {
return null;
}
return new ChatMessage(null, String.format("Connected to %s:%d", hostname, port));
}

View File

@@ -105,6 +105,10 @@ public class FGameClient implements IToServer {
return replies.get(event.getId());
}
List<ILobbyListener> getLobbyListeners() {
return lobbyListeners;
}
public void addLobbyListener(final ILobbyListener listener) {
lobbyListeners.add(listener);
}

View File

@@ -1,5 +1,14 @@
package forge.net.client;
import com.google.common.collect.Lists;
import forge.LobbyPlayer;
import forge.game.*;
import forge.game.player.RegisteredPlayer;
import forge.interfaces.ILobbyListener;
import forge.match.LobbySlot;
import forge.player.LobbyPlayerHuman;
import forge.trackable.TrackableObject;
import forge.trackable.Tracker;
import io.netty.channel.ChannelHandlerContext;
import forge.game.player.PlayerView;
import forge.interfaces.IGuiGame;
@@ -12,9 +21,12 @@ import forge.net.event.LoginEvent;
import forge.properties.ForgePreferences.FPref;
import forge.trackable.TrackableCollection;
import java.util.*;
final class GameClientHandler extends GameProtocolHandler<IGuiGame> {
private final FGameClient client;
private final IGuiGame gui;
private Tracker tracker;
/**
* Creates a client-side game handler.
@@ -23,6 +35,7 @@ final class GameClientHandler extends GameProtocolHandler<IGuiGame> {
super(true);
this.client = client;
this.gui = client.getGui();
this.tracker = null;
}
@Override
@@ -45,12 +58,169 @@ final class GameClientHandler extends GameProtocolHandler<IGuiGame> {
protected void beforeCall(final ProtocolMethod protocolMethod, final Object[] args) {
switch (protocolMethod) {
case openView:
if (this.tracker == null) {
int maxAttempts = 5;
for (int numAttempts = 0; numAttempts < maxAttempts; numAttempts++) {
try {
this.tracker = createTracker();
for (PlayerView myPlayer : (TrackableCollection<PlayerView>) args[0]) {
if (myPlayer.getTracker() == null) {
myPlayer.setTracker(this.tracker);
}
}
final TrackableCollection<PlayerView> myPlayers = (TrackableCollection<PlayerView>) args[0];
client.setGameControllers(myPlayers);
} catch (Exception e) {
System.err.println("Failed: attempt number: " + numAttempts + " - " + e.toString());
try {
Thread.sleep(100);
} catch (InterruptedException e1) {
e1.printStackTrace();
}
}
}
}
break;
default:
break;
}
if (!(this.tracker == null)) {
updateTrackers(args);
}
}
/**
* This method attempts to recreate a <b>GameRules</b> object from existing state.
*
* @return GameRules
*/
private GameRules createGameRules(GameType gameType, GameView gameView) {
// FIXME: how do we know the rules are the same on each side???
GameRules gameRules = new GameRules(gameType);
gameRules.setGamesPerMatch(gameView.getNumGamesInMatch());
gameRules.setPoisonCountersToLose(gameView.getPoisonCountersToLose());
return gameRules;
}
/**
* This method creates the necessary objects and state to retrieve a <b>Tracker</b> object.
*
* Near as I can tell, that means that we need to create a <b>Match</b>.
*
* Creating a <b>Match</b> requires that we have:
* * <b>GameRules</b>
* * <b>RegisteredPlayers</b>
* * Title
*
* @return Tracker
*/
private Tracker createTracker() {
// retrieve what we can from the existing (but incomplete) state
final IGuiGame gui = client.getGui();
GameView gameView = gui.getGameView();
final GameType gameType = gameView.getGameType();
final GameRules gameRules = createGameRules(gameType, gameView);
final List<RegisteredPlayer> registeredPlayers = createRegisteredPlayers(gameType);
// pull the title from the existing (incomplete) GameView
final String title = gameView.getTitle();
// create a valid match object and game
Match match = new Match(gameRules, registeredPlayers, title);
Game game = match.createGame();
// replace the existing incomplete GameView with the newly created one
gui.setGameView(null);
gui.setGameView(game.getView());
return gui.getGameView().getTracker();
}
/**
* This method retrieves existing information about the players to
* build a list of <b>RegisteredPlayers</b>.
*
*
* @param gameType
* @return List<RegisteredPlayer>
*/
private List<RegisteredPlayer> createRegisteredPlayers(GameType gameType) {
// get all lobby players
List<ILobbyListener> lobbyListeners = client.getLobbyListeners();
ILobbyListener lobbyListener = lobbyListeners.get(0);
ClientGameLobby myLobby = lobbyListener.getLobby();
List<RegisteredPlayer> players = Lists.newArrayList();
int playerCount = myLobby.getNumberOfSlots();
for (int i = 0; i < playerCount; i++) {
LobbySlot playerSlot = myLobby.getSlot(i);
RegisteredPlayer player = RegisteredPlayer.forVariants(
playerCount,
Collections.singleton(gameType),
playerSlot.getDeck(),
null,
false,
null,
null
);
LobbyPlayer lobbyPlayer = new LobbyPlayerHuman(
playerSlot.getName(),
playerSlot.getAvatarIndex()
);
player.setPlayer(lobbyPlayer);
player.setTeamNumber(playerSlot.getTeam());
players.add(player);
}
final List<RegisteredPlayer> sortedPlayers = Lists.newArrayList(players);
Collections.sort(sortedPlayers, new Comparator<RegisteredPlayer>() {
@Override
public final int compare(final RegisteredPlayer p1, final RegisteredPlayer p2) {
final int v1 = p1.getPlayer() instanceof LobbyPlayerHuman ? 0 : 1;
final int v2 = p2.getPlayer() instanceof LobbyPlayerHuman ? 0 : 1;
return Integer.compare(v1, v2);
}
});
return sortedPlayers;
}
/**
* This method is used to recursively update the <b>tracker</b>
* references on all objects and their props.
*
* @param objs
*/
private void updateTrackers(final Object[] objs) {
for (Object obj: objs) {
if (obj instanceof TrackableObject) {
TrackableObject trackableObject = ((TrackableObject) obj);
if (trackableObject.getTracker() == null) {
trackableObject.setTracker(this.tracker);
// walk the props
EnumMap props = (EnumMap) trackableObject.getProps();
if (!(props == null)) {
for (Object propObj : props.values()) {
updateTrackers(new Object[]{propObj});
}
}
}
} else if (obj instanceof TrackableCollection) {
TrackableCollection collection = ((TrackableCollection) obj);
Iterator itrCollection = collection.iterator();
while (itrCollection.hasNext()) {
Object objCollection = itrCollection.next();
updateTrackers(new Object[]{objCollection});
}
}
}
}
@Override

View File

@@ -30,9 +30,16 @@ import io.netty.handler.codec.serialization.ObjectEncoder;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import java.net.DatagramSocket;
import java.net.Inet4Address;
import java.net.Inet6Address;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.net.SocketException;
import java.net.UnknownHostException;
import java.util.Collection;
import java.util.Collections;
import java.util.Enumeration;
import java.util.Map;
import org.apache.log4j.PropertyConfigurator;
@@ -198,9 +205,35 @@ public final class FServerManager {
return null;
}
// inspired by:
// https://stackoverflow.com/a/34873630
// https://stackoverflow.com/a/901943
private String getRoutableAddress(boolean preferIpv4, boolean preferIPv6) throws SocketException, UnknownHostException {
DatagramSocket s = new DatagramSocket();
s.connect(InetAddress.getByAddress(new byte[]{8,8,8,8}), 0);
NetworkInterface n = NetworkInterface.getByInetAddress(s.getLocalAddress());
Enumeration en = n.getInetAddresses();
while (en.hasMoreElements()) {
InetAddress addr = (InetAddress) en.nextElement();
if (addr instanceof Inet4Address) {
if (preferIPv6) {
continue;
}
return addr.getHostAddress();
}
if (addr instanceof Inet6Address) {
if (preferIpv4) {
continue;
}
return addr.getHostAddress();
}
}
return null;
}
public String getLocalAddress() {
try {
return InetAddress.getLocalHost().getHostAddress();
return getRoutableAddress(true, false);
}
catch (final Exception e) {
e.printStackTrace();