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Fix chooseEntitiesForEffect (Cards like Once Upon a Time, etc.. using this will work on network)
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@@ -64,7 +64,7 @@ public enum ProtocolMethod {
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order (Mode.SERVER, List.class, String.class, String.class, Integer.TYPE, Integer.TYPE, List.class, List.class, CardView.class, Boolean.TYPE),
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order (Mode.SERVER, List.class, String.class, String.class, Integer.TYPE, Integer.TYPE, List.class, List.class, CardView.class, Boolean.TYPE),
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sideboard (Mode.SERVER, List.class, CardPool.class, CardPool.class, String.class),
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sideboard (Mode.SERVER, List.class, CardPool.class, CardPool.class, String.class),
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chooseSingleEntityForEffect(Mode.SERVER, GameEntityView.class, String.class, List.class, DelayedReveal.class, Boolean.TYPE),
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chooseSingleEntityForEffect(Mode.SERVER, GameEntityView.class, String.class, List.class, DelayedReveal.class, Boolean.TYPE),
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chooseEntitiesForEffect(Mode.SERVER, GameEntityView.class, String.class, List.class, Integer.TYPE, Integer.TYPE, DelayedReveal.class),
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chooseEntitiesForEffect(Mode.SERVER, List.class, String.class, List.class, Integer.TYPE, Integer.TYPE, DelayedReveal.class),
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manipulateCardList (Mode.SERVER, List.class, String.class, Iterable.class, Iterable.class, Boolean.TYPE, Boolean.TYPE, Boolean.TYPE),
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manipulateCardList (Mode.SERVER, List.class, String.class, Iterable.class, Iterable.class, Boolean.TYPE, Boolean.TYPE, Boolean.TYPE),
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setCard (Mode.SERVER, Void.TYPE, CardView.class),
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setCard (Mode.SERVER, Void.TYPE, CardView.class),
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setSelectables (Mode.SERVER, Void.TYPE, Iterable/*CardView*/.class),
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setSelectables (Mode.SERVER, Void.TYPE, Iterable/*CardView*/.class),
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