Fix chooseEntitiesForEffect (Cards like Once Upon a Time, etc.. using this will work on network)

This commit is contained in:
Anthony Calosa
2020-04-11 15:06:00 +08:00
parent 742cfea656
commit 7abbab5f42

View File

@@ -64,7 +64,7 @@ public enum ProtocolMethod {
order (Mode.SERVER, List.class, String.class, String.class, Integer.TYPE, Integer.TYPE, List.class, List.class, CardView.class, Boolean.TYPE), order (Mode.SERVER, List.class, String.class, String.class, Integer.TYPE, Integer.TYPE, List.class, List.class, CardView.class, Boolean.TYPE),
sideboard (Mode.SERVER, List.class, CardPool.class, CardPool.class, String.class), sideboard (Mode.SERVER, List.class, CardPool.class, CardPool.class, String.class),
chooseSingleEntityForEffect(Mode.SERVER, GameEntityView.class, String.class, List.class, DelayedReveal.class, Boolean.TYPE), chooseSingleEntityForEffect(Mode.SERVER, GameEntityView.class, String.class, List.class, DelayedReveal.class, Boolean.TYPE),
chooseEntitiesForEffect(Mode.SERVER, GameEntityView.class, String.class, List.class, Integer.TYPE, Integer.TYPE, DelayedReveal.class), chooseEntitiesForEffect(Mode.SERVER, List.class, String.class, List.class, Integer.TYPE, Integer.TYPE, DelayedReveal.class),
manipulateCardList (Mode.SERVER, List.class, String.class, Iterable.class, Iterable.class, Boolean.TYPE, Boolean.TYPE, Boolean.TYPE), manipulateCardList (Mode.SERVER, List.class, String.class, Iterable.class, Iterable.class, Boolean.TYPE, Boolean.TYPE, Boolean.TYPE),
setCard (Mode.SERVER, Void.TYPE, CardView.class), setCard (Mode.SERVER, Void.TYPE, CardView.class),
setSelectables (Mode.SERVER, Void.TYPE, Iterable/*CardView*/.class), setSelectables (Mode.SERVER, Void.TYPE, Iterable/*CardView*/.class),