- DOM: Added Evra, Halcyon Witness

This commit is contained in:
swordshine
2018-03-10 18:05:40 +08:00
parent fc130ebfb5
commit 795c071e64
8 changed files with 229 additions and 67 deletions

View File

@@ -68,6 +68,7 @@ public enum SpellApiToAi {
.put(ApiType.Encode, EncodeAi.class)
.put(ApiType.EndTurn, EndTurnAi.class)
.put(ApiType.ExchangeLife, LifeExchangeAi.class)
.put(ApiType.ExchangeLifeVariant, LifeExchangeVariantAi.class)
.put(ApiType.ExchangeControl, ControlExchangeAi.class)
.put(ApiType.ExchangeControlVariant, CannotPlayAi.class)
.put(ApiType.ExchangePower, PowerExchangeAi.class)

View File

@@ -0,0 +1,122 @@
package forge.ai.ability;
import forge.ai.ComputerUtil;
import forge.ai.ComputerUtilAbility;
import forge.ai.ComputerUtilCombat;
import forge.ai.SpellAbilityAi;
import forge.game.Game;
import forge.game.card.Card;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
import forge.game.spellability.TargetRestrictions;
public class LifeExchangeVariantAi extends SpellAbilityAi {
/*
* (non-Javadoc)
*
* @see
* forge.card.abilityfactory.AbilityFactoryAlterLife.SpellAiLogic#canPlayAI
* (forge.game.player.Player, java.util.Map,
* forge.card.spellability.SpellAbility)
*/
@Override
protected boolean canPlayAI(Player ai, SpellAbility sa) {
final Card source = sa.getHostCard();
final String sourceName = ComputerUtilAbility.getAbilitySourceName(sa);
final Game game = ai.getGame();
if ("Tree of Redemption".equals(sourceName)) {
if (!ai.canGainLife())
return false;
// someone controls "Rain of Gore" or "Sulfuric Vortex", lifegain is bad in that case
if (game.isCardInPlay("Rain of Gore") || game.isCardInPlay("Sulfuric Vortex"))
return false;
// an opponent controls "Tainted Remedy", lifegain is bad in that case
for (Player op : ai.getOpponents()) {
if (op.isCardInPlay("Tainted Remedy"))
return false;
}
if (ComputerUtil.waitForBlocking(sa) || ai.getLife() + 1 >= source.getNetToughness()
|| (ai.getLife() > 5 && !ComputerUtilCombat.lifeInSeriousDanger(ai, ai.getGame().getCombat()))) {
return false;
}
}
else if ("Tree of Perdition".equals(sourceName)) {
boolean shouldDo = false;
if (ComputerUtil.waitForBlocking(sa))
return false;
for (Player op : ai.getOpponents()) {
// if oppoent can't be targeted, or it can't lose life, try another one
if (!op.canBeTargetedBy(sa) || !op.canLoseLife())
continue;
// an opponent has more live than this toughness
if (op.getLife() + 1 >= source.getNetToughness()) {
shouldDo = true;
} else {
// opponent can't gain life, so "Tainted Remedy" should not work.
if (!op.canGainLife()) {
continue;
} else if (ai.isCardInPlay("Tainted Remedy")) { // or AI has Tainted Remedy
shouldDo = true;
} else {
for (Player ally : ai.getAllies()) {
// if an Ally has Tainted Remedy and opponent is also opponent of ally
if (ally.isCardInPlay("Tainted Remedy") && op.isOpponentOf(ally))
shouldDo = true;
}
}
}
if (shouldDo) {
sa.getTargets().add(op);
break;
}
}
return shouldDo;
}
else if ("Evra, Halcyon Witness".equals(sourceName)) {
// TODO add logic
}
return false;
}
/**
* <p>
* exchangeLifeDoTriggerAINoCost.
* </p>
* @param sa
* a {@link forge.game.spellability.SpellAbility} object.
* @param mandatory
* a boolean.
* @param af
* a {@link forge.game.ability.AbilityFactory} object.
*
* @return a boolean.
*/
@Override
protected boolean doTriggerAINoCost(final Player ai, final SpellAbility sa,
final boolean mandatory) {
final TargetRestrictions tgt = sa.getTargetRestrictions();
Player opp = ComputerUtil.getOpponentFor(ai);
if (tgt != null) {
sa.resetTargets();
if (sa.canTarget(opp) && (mandatory || ai.getLife() < opp.getLife())) {
sa.getTargets().add(opp);
} else {
return false;
}
}
return true;
}
}

View File

@@ -1,6 +1,5 @@
package forge.ai.ability;
import forge.ai.ComputerUtil;
import forge.ai.ComputerUtilAbility;
import forge.ai.ComputerUtilCombat;
import forge.ai.ComputerUtilMana;
@@ -25,7 +24,6 @@ public class StoreSVarAi extends SpellAbilityAi {
@Override
protected boolean canPlayAI(Player ai, SpellAbility sa) {
final Card source = sa.getHostCard();
final String sourceName = ComputerUtilAbility.getAbilitySourceName(sa);
final Game game = ai.getGame();
final Combat combat = game.getCombat();
final PhaseHandler ph = game.getPhaseHandler();
@@ -69,62 +67,7 @@ public class StoreSVarAi extends SpellAbilityAi {
}
return false;
}
else if ("Tree of Redemption".equals(sourceName)) {
if (!ai.canGainLife())
return false;
// someone controls "Rain of Gore" or "Sulfuric Vortex", lifegain is bad in that case
if (game.isCardInPlay("Rain of Gore") || game.isCardInPlay("Sulfuric Vortex"))
return false;
// an opponent controls "Tainted Remedy", lifegain is bad in that case
for (Player op : ai.getOpponents()) {
if (op.isCardInPlay("Tainted Remedy"))
return false;
}
if (ComputerUtil.waitForBlocking(sa) || ai.getLife() + 1 >= source.getNetToughness()
|| (ai.getLife() > 5 && !ComputerUtilCombat.lifeInSeriousDanger(ai, ai.getGame().getCombat()))) {
return false;
}
}
else if ("Tree of Perdition".equals(sourceName)) {
boolean shouldDo = false;
if (ComputerUtil.waitForBlocking(sa))
return false;
for (Player op : ai.getOpponents()) {
// if oppoent can't be targeted, or it can't lose life, try another one
if (!op.canBeTargetedBy(sa) || !op.canLoseLife())
continue;
// an opponent has more live than this toughness
if (op.getLife() + 1 >= source.getNetToughness()) {
shouldDo = true;
} else {
// opponent can't gain life, so "Tainted Remedy" should not work.
if (!op.canGainLife()) {
continue;
} else if (ai.isCardInPlay("Tainted Remedy")) { // or AI has Tainted Remedy
shouldDo = true;
} else {
for (Player ally : ai.getAllies()) {
// if an Ally has Tainted Remedy and opponent is also opponent of ally
if (ally.isCardInPlay("Tainted Remedy") && op.isOpponentOf(ally))
shouldDo = true;
}
}
}
if (shouldDo) {
sa.getTargets().add(op);
break;
}
}
return shouldDo;
}
return true;
}