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- AlwaysPlayAi: implement an overriding confirmAction (set to return always true since AlwaysPlay is meant to do exactly that).
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@@ -3,6 +3,7 @@ package forge.ai.ability;
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import forge.ai.SpellAbilityAi;
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import forge.ai.SpellAbilityAi;
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import forge.game.player.Player;
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import forge.game.player.Player;
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import forge.game.player.PlayerActionConfirmMode;
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import forge.game.spellability.SpellAbility;
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import forge.game.spellability.SpellAbility;
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public class AlwaysPlayAi extends SpellAbilityAi {
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public class AlwaysPlayAi extends SpellAbilityAi {
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@@ -13,4 +14,9 @@ public class AlwaysPlayAi extends SpellAbilityAi {
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protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
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protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
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return true;
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return true;
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}
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}
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@Override
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public boolean confirmAction(Player player, SpellAbility sa, PlayerActionConfirmMode mode, String message) {
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return true;
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}
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}
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}
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