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1) converted Centaur Glade to keyword
2) converted Goblin Trenches to keyword 3) minor improvement to Hatching Plans
This commit is contained in:
@@ -2,6 +2,7 @@ Name:Centaur Glade
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ManaCost:3 G G
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ManaCost:3 G G
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Types:Enchantment
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Types:Enchantment
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Text:no text
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Text:no text
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K:abMakeToken 2 G G<>1<>Centaur<>G 3 3 Centaur<>Controller<>G<>Creature;Centaur<>3<>3<>None<>Put a 3/3 green Centaur creature token onto the battlefield.
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_glade.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_glade.jpg
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End
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End
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@@ -2,6 +2,7 @@ Name:Goblin Trenches
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ManaCost:1 R W
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ManaCost:1 R W
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Types:Enchantment
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Types:Enchantment
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Text:no text
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Text:no text
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K:abMakeToken 2 Sac<1/Land><>2<>Goblin Soldier<>RW 1 1 Goblin Soldier<>Controller<>RW<>Creature;Goblin;Soldier<>1<>1<>None<>Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_trenches.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_trenches.jpg
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End
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End
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@@ -6191,7 +6191,7 @@ public class CardFactory implements NewConstants {
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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*/
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*/
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/* converted to keyword
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Centaur Glade")) {
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else if(cardName.equals("Centaur Glade")) {
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final SpellAbility ability = new Ability(card, "2 G G") {
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final SpellAbility ability = new Ability(card, "2 G G") {
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@@ -6205,7 +6205,7 @@ public class CardFactory implements NewConstants {
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ability.setStackDescription("Centaur Glade - Put a 3/3 token into play.");
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ability.setStackDescription("Centaur Glade - Put a 3/3 token into play.");
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card.addSpellAbility(ability);
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card.addSpellAbility(ability);
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Oblivion Ring")) {
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else if(cardName.equals("Oblivion Ring")) {
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@@ -7038,7 +7038,7 @@ public class CardFactory implements NewConstants {
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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/*
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Goblin Trenches")) {
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else if(cardName.equals("Goblin Trenches")) {
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final String player = card.getController();
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final String player = card.getController();
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@@ -7139,7 +7139,7 @@ public class CardFactory implements NewConstants {
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ability.setBeforePayMana(runtime);
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ability.setBeforePayMana(runtime);
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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*/
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Hatching Plans")) {
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else if(cardName.equals("Hatching Plans")) {
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@@ -7147,9 +7147,9 @@ public class CardFactory implements NewConstants {
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final Ability ability = new Ability(card, "0") {
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final Ability ability = new Ability(card, "0") {
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@Override
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@Override
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public void resolve() {
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public void resolve() {
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AllZone.GameAction.drawCard(card.getController());
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AllZone.GameAction.drawCards(card.getController(), 3);
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AllZone.GameAction.drawCard(card.getController());
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//AllZone.GameAction.drawCard(card.getController());
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AllZone.GameAction.drawCard(card.getController());
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//AllZone.GameAction.drawCard(card.getController());
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}
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}
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};
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};
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