From 78b6e11ec27373fbb051d23e037c645f079f5e0d Mon Sep 17 00:00:00 2001 From: swordshine Date: Sun, 21 Aug 2016 14:24:49 +0000 Subject: [PATCH] - CN2: Fix Monarch's draw trigger --- forge-game/src/main/java/forge/game/player/Player.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/player/Player.java b/forge-game/src/main/java/forge/game/player/Player.java index 79288342517..3d120e03a07 100644 --- a/forge-game/src/main/java/forge/game/player/Player.java +++ b/forge-game/src/main/java/forge/game/player/Player.java @@ -2953,7 +2953,7 @@ public class Player extends GameEntity implements Comparable { { final String drawTrig = "Mode$ Phase | Phase$ End of Turn | TriggerZones$ Command | " + - " TriggerDescription$ At the beginning of your end step, draw a card."; + "ValidPlayer$ You | TriggerDescription$ At the beginning of your end step, draw a card."; final String drawEff = "AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1"; final Trigger drawTrigger = TriggerHandler.parseTrigger(drawTrig, monarchEffect, true);