- GameState: when processing a precast effect solely for KW Awaken, only precast the Awaken part, not the parent ability.

This commit is contained in:
Agetian
2017-08-26 18:54:39 +00:00
parent 6012b06a38
commit 78a60c750a

View File

@@ -680,9 +680,9 @@ public abstract class GameState {
if (ab.getDescription().startsWith("Awaken")) {
ab.setActivatingPlayer(c.getController());
ab.getSubAbility().setActivatingPlayer(c.getController());
sa = ab;
// target for Awaken is set in its first subability
handleScriptedTargetingForSA(game, sa.getSubAbility(), tgtID);
handleScriptedTargetingForSA(game, ab.getSubAbility(), tgtID);
sa = ab.getSubAbility(); // only resolve the keyworded part
}
}
if (sa == null) {