From 7898e84a8063035e03b6bada72ae53d3b5b510b8 Mon Sep 17 00:00:00 2001 From: swordshine Date: Fri, 19 Dec 2014 01:16:21 +0000 Subject: [PATCH] - Added Infinite Authority --- .gitattributes | 1 + .../res/cardsfolder/i/infinite_authority.txt | 17 +++++++++++++++++ 2 files changed, 18 insertions(+) create mode 100644 forge-gui/res/cardsfolder/i/infinite_authority.txt diff --git a/.gitattributes b/.gitattributes index 50975a4be19..3132fda2c24 100644 --- a/.gitattributes +++ b/.gitattributes @@ -7373,6 +7373,7 @@ forge-gui/res/cardsfolder/i/infiltrate.txt svneol=native#text/plain forge-gui/res/cardsfolder/i/infiltration_lens.txt svneol=native#text/plain forge-gui/res/cardsfolder/i/infiltrator_il_kor.txt svneol=native#text/plain forge-gui/res/cardsfolder/i/infiltrators_magemark.txt -text +forge-gui/res/cardsfolder/i/infinite_authority.txt -text forge-gui/res/cardsfolder/i/infinite_hourglass.txt -text forge-gui/res/cardsfolder/i/infinite_reflection.txt -text forge-gui/res/cardsfolder/i/inflame.txt svneol=native#text/plain diff --git a/forge-gui/res/cardsfolder/i/infinite_authority.txt b/forge-gui/res/cardsfolder/i/infinite_authority.txt new file mode 100644 index 00000000000..2ab7d311f90 --- /dev/null +++ b/forge-gui/res/cardsfolder/i/infinite_authority.txt @@ -0,0 +1,17 @@ +Name:Infinite Authority +ManaCost:W W W +Types:Enchantment Aura +K:Enchant creature +A:SP$ Attach | Cost$ W W W | ValidTgts$ Creature | AILogic$ Pump +T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.EnchantedBy | ValidBlocker$ Creature.toughnessLE3 | DelayedTrigger$ DelTrigBlocker | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. +T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.toughnessLE3 | ValidBlocker$ Creature.EnchantedBy | DelayedTrigger$ DelTrigBlocked | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. +SVar:DelTrigBlocked:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroyBlocked | TriggerDescription$ Destroy blocked creature at end of combat. +SVar:DelTrigBlocker:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroyBlocker | TriggerDescription$ Destroy blocking creature at end of combat. +SVar:TrigDestroyBlocked:AB$ Destroy | Cost$ 0 | Defined$ TriggeredAttacker | RememberDestroyed$ True | SubAbility$ DBDelTrigAttacker +SVar:DBDelTrigAttacker:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DBPutCounter | RememberObjects$ TriggeredBlocker | TriggerDescription$ At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup +SVar:DBPutCounter:DB$ PutCounter | Defined$ DelayTriggerRemembered | CounterType$ P1P1 | CounterNum$ 1 +SVar:TrigDestroyBlocker:AB$ Destroy | Cost$ 0 | Defined$ TriggeredBlocker | RememberDestroyed$ True | SubAbility$ DBDelTrigBlocker +SVar:DBDelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DBPutCounter | RememberObjects$ TriggeredAttacker | TriggerDescription$ At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +SVar:Picture:http://www.wizards.com/global/images/magic/general/infinite_authority.jpg +Oracle:Enchant creature\nWhenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.