Fix crash when empty

This commit is contained in:
tool4EvEr
2021-08-07 00:16:39 +02:00
parent 8a64097a85
commit 7838a9dfba

View File

@@ -3164,7 +3164,8 @@ public class Player extends GameEntity implements Comparable<Player> {
paidForStack.push(sa); paidForStack.push(sa);
} }
public void popPaidForSA() { public void popPaidForSA() {
paidForStack.pop(); // it could be empty if spell couldn't be cast
paidForStack.poll();
} }
public boolean isMonarch() { public boolean isMonarch() {