fixing AE on systems that mistreated 0xC6 character

This commit is contained in:
Maxmtg
2012-02-20 20:48:23 +00:00
parent d2f240af55
commit 77d08c3227

View File

@@ -18,6 +18,7 @@
package forge.gui.deckeditor;
import java.util.Map.Entry;
import java.util.regex.Pattern;
import net.slightlymagic.braids.util.lambda.Lambda1;
import forge.AllZone;
@@ -35,6 +36,8 @@ import forge.item.InventoryItemFromSet;
*/
public abstract class PresetColumns {
private static final Pattern AE_FINDER = Pattern.compile("AE", Pattern.LITERAL);
private static CardManaCost toManaCost(final InventoryItem i) {
return i instanceof CardPrinted ? ((CardPrinted) i).getCard().getManaCost() : CardManaCost.EMPTY;
}
@@ -99,7 +102,7 @@ public abstract class PresetColumns {
@Override
public Object apply(final Entry<InventoryItem, Integer> from) {
String name = from.getKey().getName();
return name.contains("AE") ? name.replace("AE", "Æ") : name;
return name.contains("AE") ? AE_FINDER.matcher(name).replaceAll("\u00C6") : name;
}
};