- Add very basic logic for Divine Reckoning

This commit is contained in:
Sol
2016-10-01 02:26:17 +00:00
parent 5ddd2a7fff
commit 76c4a7725e
2 changed files with 8 additions and 1 deletions

View File

@@ -115,6 +115,13 @@ public class RepeatEachAi extends SpellAbilityAi {
}
}
return false;
} else if ("OpponentHasMultipleCreatures".equals(logic)) {
for (Player opp : aiPlayer.getOpponents()) {
if (opp.getCreaturesInPlay().size() > 1){
return true;
}
}
return false;
}
// TODO Add some normal AI variability here